llnearbychathandler.cpp
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- /**
- * @file LLNearbyChatHandler.cpp
- * @brief Nearby chat notification managment
- *
- * $LicenseInfo:firstyear=2009&license=viewergpl$
- *
- * Copyright (c) 2009-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llnearbychathandler.h"
- #include "llchatitemscontainerctrl.h"
- #include "llnearbychat.h"
- #include "llrecentpeople.h"
- #include "llviewercontrol.h"
- #include "llfloaterreg.h"//for LLFloaterReg::getTypedInstance
- #include "llviewerwindow.h"//for screen channel position
- //add LLNearbyChatHandler to LLNotificationsUI namespace
- using namespace LLNotificationsUI;
- //-----------------------------------------------------------------------------------------------
- //LLNearbyChatScreenChannel
- //-----------------------------------------------------------------------------------------------
- LLToastPanelBase* createToastPanel()
- {
- LLNearbyChatToastPanel* item = LLNearbyChatToastPanel::createInstance();
- return item;
- }
- class LLNearbyChatScreenChannel: public LLScreenChannelBase
- {
- public:
- LLNearbyChatScreenChannel(const LLUUID& id):LLScreenChannelBase(id) { mStopProcessing = false;};
- void addNotification (LLSD& notification);
- void arrangeToasts ();
- void showToastsBottom ();
- typedef boost::function<LLToastPanelBase* (void )> create_toast_panel_callback_t;
- void setCreatePanelCallback(create_toast_panel_callback_t value) { m_create_toast_panel_callback_t = value;}
- void onToastDestroyed (LLToast* toast);
- void onToastFade (LLToast* toast);
- void reshape (S32 width, S32 height, BOOL called_from_parent);
- void redrawToasts()
- {
- arrangeToasts();
- }
- // hide all toasts from screen, but not remove them from a channel
- virtual void hideToastsFromScreen()
- {
- };
- // removes all toasts from a channel
- virtual void removeToastsFromChannel()
- {
- for(std::vector<LLToast*>::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it)
- {
- LLToast* toast = (*it);
- toast->setVisible(FALSE);
- toast->stopTimer();
- m_toast_pool.push_back(toast);
- }
- m_active_toasts.clear();
- };
- virtual void deleteAllChildren()
- {
- m_toast_pool.clear();
- m_active_toasts.clear();
- LLScreenChannelBase::deleteAllChildren();
- }
- protected:
- void createOverflowToast(S32 bottom, F32 timer);
- create_toast_panel_callback_t m_create_toast_panel_callback_t;
- bool createPoolToast();
- std::vector<LLToast*> m_active_toasts;
- std::list<LLToast*> m_toast_pool;
- bool mStopProcessing;
- };
- void LLNearbyChatScreenChannel::createOverflowToast(S32 bottom, F32 timer)
- {
- //we don't need overflow toast in nearby chat
- }
- void LLNearbyChatScreenChannel::onToastDestroyed(LLToast* toast)
- {
- mStopProcessing = true;
- }
- void LLNearbyChatScreenChannel::onToastFade(LLToast* toast)
- {
- //fade mean we put toast to toast pool
- if(!toast)
- return;
- m_toast_pool.push_back(toast);
- std::vector<LLToast*>::iterator pos = std::find(m_active_toasts.begin(),m_active_toasts.end(),toast);
- if(pos!=m_active_toasts.end())
- m_active_toasts.erase(pos);
- arrangeToasts();
- }
- bool LLNearbyChatScreenChannel::createPoolToast()
- {
- LLToastPanelBase* panel= m_create_toast_panel_callback_t();
- if(!panel)
- return false;
- LLToast::Params p;
- p.panel = panel;
- p.lifetime_secs = gSavedSettings.getS32("NearbyToastLifeTime");
- p.fading_time_secs = gSavedSettings.getS32("NearbyToastFadingTime");
- LLToast* toast = new LLToast(p);
- toast->setOnFadeCallback(boost::bind(&LLNearbyChatScreenChannel::onToastFade, this, _1));
- toast->setOnToastDestroyedCallback(boost::bind(&LLNearbyChatScreenChannel::onToastDestroyed, this, _1));
- m_toast_pool.push_back(toast);
- return true;
- }
- void LLNearbyChatScreenChannel::addNotification(LLSD& notification)
- {
- //look in pool. if there is any message
- if(mStopProcessing)
- return;
- /*
- find last toast and check ID
- */
- if(m_active_toasts.size())
- {
- LLUUID fromID = notification["from_id"].asUUID(); // agent id or object id
- LLToast* toast = m_active_toasts[0];
- LLNearbyChatToastPanel* panel = dynamic_cast<LLNearbyChatToastPanel*>(toast->getPanel());
- if(panel && panel->messageID() == fromID && panel->canAddText())
- {
- panel->addMessage(notification);
- toast->reshapeToPanel();
- toast->resetTimer();
- arrangeToasts();
- return;
- }
- }
- if(m_toast_pool.empty())
- {
- //"pool" is empty - create one more panel
- if(!createPoolToast())//created toast will go to pool. so next call will find it
- return;
- addNotification(notification);
- return;
- }
- int chat_type = notification["chat_type"].asInteger();
- if( ((EChatType)chat_type == CHAT_TYPE_DEBUG_MSG))
- {
- if(gSavedSettings.getBOOL("ShowScriptErrors") == FALSE)
- return;
- if(gSavedSettings.getS32("ShowScriptErrorsLocation")== 1)
- return;
- }
- //take 1st element from pool, (re)initialize it, put it in active toasts
- LLToast* toast = m_toast_pool.back();
- m_toast_pool.pop_back();
- LLToastPanelBase* panel = dynamic_cast<LLToastPanelBase*>(toast->getPanel());
- if(!panel)
- return;
- panel->init(notification);
- toast->reshapeToPanel();
- toast->resetTimer();
- m_active_toasts.insert(m_active_toasts.begin(),toast);
- arrangeToasts();
- }
- void LLNearbyChatScreenChannel::arrangeToasts()
- {
- if(m_active_toasts.size() == 0 || isHovering())
- return;
- hideToastsFromScreen();
- showToastsBottom();
- }
- void LLNearbyChatScreenChannel::showToastsBottom()
- {
- if(mStopProcessing)
- return;
- LLRect toast_rect;
- S32 bottom = getRect().mBottom;
- S32 margin = gSavedSettings.getS32("ToastGap");
- for(std::vector<LLToast*>::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it)
- {
- LLToast* toast = (*it);
- S32 toast_top = bottom + toast->getRect().getHeight() + margin;
- if(toast_top > gFloaterView->getRect().getHeight())
- {
- while(it!=m_active_toasts.end())
- {
- toast->setVisible(FALSE);
- toast->stopTimer();
- m_toast_pool.push_back(toast);
- it=m_active_toasts.erase(it);
- }
- break;
- }
- else
- {
- toast_rect = toast->getRect();
- toast_rect.setLeftTopAndSize(getRect().mLeft , toast_top, toast_rect.getWidth() ,toast_rect.getHeight());
- toast->setRect(toast_rect);
- toast->setIsHidden(false);
- toast->setVisible(TRUE);
- if(!toast->hasFocus())
- {
- // Fixing Z-order of toasts (EXT-4862)
- // Next toast will be positioned under this one.
- gFloaterView->sendChildToBack(toast);
- }
- bottom = toast->getRect().mTop - toast->getTopPad();
- }
- }
- }
- void LLNearbyChatScreenChannel::reshape (S32 width, S32 height, BOOL called_from_parent)
- {
- LLScreenChannelBase::reshape(width, height, called_from_parent);
- arrangeToasts();
- }
- //-----------------------------------------------------------------------------------------------
- //LLNearbyChatHandler
- //-----------------------------------------------------------------------------------------------
- LLNearbyChatHandler::LLNearbyChatHandler(e_notification_type type, const LLSD& id)
- {
- mType = type;
- // Getting a Channel for our notifications
- LLNearbyChatScreenChannel* channel = new LLNearbyChatScreenChannel(LLUUID(gSavedSettings.getString("NearByChatChannelUUID")));
- LLNearbyChatScreenChannel::create_toast_panel_callback_t callback = createToastPanel;
- channel->setCreatePanelCallback(callback);
- mChannel = LLChannelManager::getInstance()->addChannel(channel);
- }
- LLNearbyChatHandler::~LLNearbyChatHandler()
- {
- }
- void LLNearbyChatHandler::initChannel()
- {
- LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
- S32 channel_right_bound = nearby_chat->getRect().mRight;
- S32 channel_width = nearby_chat->getRect().mRight;
- mChannel->init(channel_right_bound - channel_width, channel_right_bound);
- }
- void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args)
- {
- if(chat_msg.mMuted == TRUE)
- return;
- if(chat_msg.mSourceType == CHAT_SOURCE_AGENT && chat_msg.mFromID.notNull())
- LLRecentPeople::instance().add(chat_msg.mFromID);
- if(chat_msg.mText.empty())
- return;//don't process empty messages
- LLChat& tmp_chat = const_cast<LLChat&>(chat_msg);
- LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
- {
- //sometimes its usefull to have no name at all...
- //if(tmp_chat.mFromName.empty() && tmp_chat.mFromID!= LLUUID::null)
- // tmp_chat.mFromName = tmp_chat.mFromID.asString();
- }
- nearby_chat->addMessage(chat_msg, true, args);
- if( nearby_chat->getVisible()
- || ( chat_msg.mSourceType == CHAT_SOURCE_AGENT
- && gSavedSettings.getBOOL("UseChatBubbles") ) )
- return;//no need in toast if chat is visible or if bubble chat is enabled
- // Handle irc styled messages for toast panel
- if (tmp_chat.mChatStyle == CHAT_STYLE_IRC)
- {
- if(!tmp_chat.mFromName.empty())
- tmp_chat.mText = tmp_chat.mFromName + tmp_chat.mText.substr(3);
- else
- tmp_chat.mText = tmp_chat.mText.substr(3);
- }
- // arrange a channel on a screen
- if(!mChannel->getVisible())
- {
- initChannel();
- }
- /*
- //comment all this due to EXT-4432
- ..may clean up after some time...
- //only messages from AGENTS
- if(CHAT_SOURCE_OBJECT == chat_msg.mSourceType)
- {
- if(chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG)
- return;//ok for now we don't skip messeges from object, so skip only debug messages
- }
- */
- LLUUID id;
- id.generate();
- LLNearbyChatScreenChannel* channel = dynamic_cast<LLNearbyChatScreenChannel*>(mChannel);
- if(channel)
- {
- LLSD notification;
- notification["id"] = id;
- notification["message"] = chat_msg.mText;
- notification["from"] = chat_msg.mFromName;
- notification["from_id"] = chat_msg.mFromID;
- notification["time"] = chat_msg.mTime;
- notification["source"] = (S32)chat_msg.mSourceType;
- notification["chat_type"] = (S32)chat_msg.mChatType;
- notification["chat_style"] = (S32)chat_msg.mChatStyle;
- std::string r_color_name = "White";
- F32 r_color_alpha = 1.0f;
- LLViewerChat::getChatColor( chat_msg, r_color_name, r_color_alpha);
- notification["text_color"] = r_color_name;
- notification["color_alpha"] = r_color_alpha;
- notification["font_size"] = (S32)LLViewerChat::getChatFontSize() ;
- channel->addNotification(notification);
- }
- }
- void LLNearbyChatHandler::onDeleteToast(LLToast* toast)
- {
- }