llvoavatardefines.h
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上传日期:2021-03-01
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- /**
- * @file llvoavatar.h
- * @brief Declaration of LLVOAvatar class which is a derivation fo
- * LLViewerObject
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LLVOAVATAR_DEFINES_H
- #define LLVOAVATAR_DEFINES_H
- #include <vector>
- #include "llwearable.h"
- #include "llviewerjoint.h"
- #include "lldictionary.h"
- namespace LLVOAvatarDefines
- {
- extern const S32 SCRATCH_TEX_WIDTH;
- extern const S32 SCRATCH_TEX_HEIGHT;
- extern const S32 IMPOSTOR_PERIOD;
- //--------------------------------------------------------------------
- // Enums
- //--------------------------------------------------------------------
- enum ETextureIndex
- {
- TEX_HEAD_BODYPAINT = 0,
- TEX_UPPER_SHIRT,
- TEX_LOWER_PANTS,
- TEX_EYES_IRIS,
- TEX_HAIR,
- TEX_UPPER_BODYPAINT,
- TEX_LOWER_BODYPAINT,
- TEX_LOWER_SHOES,
- TEX_HEAD_BAKED, // Pre-composited
- TEX_UPPER_BAKED, // Pre-composited
- TEX_LOWER_BAKED, // Pre-composited
- TEX_EYES_BAKED, // Pre-composited
- TEX_LOWER_SOCKS,
- TEX_UPPER_JACKET,
- TEX_LOWER_JACKET,
- TEX_UPPER_GLOVES,
- TEX_UPPER_UNDERSHIRT,
- TEX_LOWER_UNDERPANTS,
- TEX_SKIRT,
- TEX_SKIRT_BAKED, // Pre-composited
- TEX_HAIR_BAKED, // Pre-composited
- TEX_LOWER_ALPHA,
- TEX_UPPER_ALPHA,
- TEX_HEAD_ALPHA,
- TEX_EYES_ALPHA,
- TEX_HAIR_ALPHA,
- TEX_HEAD_TATTOO,
- TEX_UPPER_TATTOO,
- TEX_LOWER_TATTOO,
- TEX_NUM_INDICES
- };
- enum EBakedTextureIndex
- {
- BAKED_HEAD = 0,
- BAKED_UPPER,
- BAKED_LOWER,
- BAKED_EYES,
- BAKED_SKIRT,
- BAKED_HAIR,
- BAKED_NUM_INDICES
- };
- // Reference IDs for each mesh. Used as indices for vector of joints
- enum EMeshIndex
- {
- MESH_ID_HAIR = 0,
- MESH_ID_HEAD,
- MESH_ID_EYELASH,
- MESH_ID_UPPER_BODY,
- MESH_ID_LOWER_BODY,
- MESH_ID_EYEBALL_LEFT,
- MESH_ID_EYEBALL_RIGHT,
- MESH_ID_SKIRT,
- MESH_ID_NUM_INDICES
- };
- //--------------------------------------------------------------------
- // Vector Types
- //--------------------------------------------------------------------
- typedef std::vector<ETextureIndex> texture_vec_t;
- typedef std::vector<EBakedTextureIndex> bakedtexture_vec_t;
- typedef std::vector<EMeshIndex> mesh_vec_t;
- typedef std::vector<EWearableType> wearables_vec_t;
- //------------------------------------------------------------------------
- // LLVOAvatarDictionary
- //
- // Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e.
- // information that is common to all avatars.
- //
- // This holds const data - it is initialized once and the contents never change after that.
- //------------------------------------------------------------------------
- class LLVOAvatarDictionary : public LLSingleton<LLVOAvatarDictionary>
- {
- //--------------------------------------------------------------------
- // Constructors and Destructors
- //--------------------------------------------------------------------
- public:
- LLVOAvatarDictionary();
- virtual ~LLVOAvatarDictionary();
- private:
- void createAssociations();
-
- //--------------------------------------------------------------------
- // Local and baked textures
- //--------------------------------------------------------------------
- public:
- struct TextureEntry : public LLDictionaryEntry
- {
- TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml
- bool is_local_texture,
- EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES,
- const std::string& default_image_name = "",
- EWearableType wearable_type = WT_INVALID);
- const std::string mDefaultImageName;
- const EWearableType mWearableType;
- // It's either a local texture xor baked
- BOOL mIsLocalTexture;
- BOOL mIsBakedTexture;
- // If it's a local texture, it may be used by a baked texture
- BOOL mIsUsedByBakedTexture;
- EBakedTextureIndex mBakedTextureIndex;
- };
- struct Textures : public LLDictionary<ETextureIndex, TextureEntry>
- {
- Textures();
- } mTextures;
- const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); }
- const Textures& getTextures() const { return mTextures; }
-
- //--------------------------------------------------------------------
- // Meshes
- //--------------------------------------------------------------------
- public:
- struct MeshEntry : public LLDictionaryEntry
- {
- MeshEntry(EBakedTextureIndex baked_index,
- const std::string &name, // names of mesh types as they are used in avatar_lad.xml
- U8 level,
- LLViewerJoint::PickName pick);
- // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml
- // Otherwise meshes will be unable to be found, or levels of detail will be ignored
- const U8 mLOD;
- const EBakedTextureIndex mBakedID;
- const LLViewerJoint::PickName mPickName;
- };
- struct Meshes : public LLDictionary<EMeshIndex, MeshEntry>
- {
- Meshes();
- } mMeshes;
- const MeshEntry* getMesh(EMeshIndex index) const { return mMeshes.lookup(index); }
- const Meshes& getMeshes() const { return mMeshes; }
- //--------------------------------------------------------------------
- // Baked Textures
- //--------------------------------------------------------------------
- public:
- struct BakedEntry : public LLDictionaryEntry
- {
- BakedEntry(ETextureIndex tex_index,
- const std::string &name, // unused, but necessary for templating.
- const std::string &hash_name,
- U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list
- // Local Textures
- const ETextureIndex mTextureIndex;
- texture_vec_t mLocalTextures;
- // Wearables
- const LLUUID mWearablesHashID;
- wearables_vec_t mWearables;
- };
- struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry>
- {
- BakedTextures();
- } mBakedTextures;
- const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); }
- const BakedTextures& getBakedTextures() const { return mBakedTextures; }
-
- //--------------------------------------------------------------------
- // Convenience Functions
- //--------------------------------------------------------------------
- public:
- // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED
- static ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t);
- // find a baked texture index based on its name
- static EBakedTextureIndex findBakedByRegionName(std::string name);
- static const LLUUID getDefaultTextureImageID(ETextureIndex index);
- // Given a texture entry, determine which wearable type owns it.
- static EWearableType getTEWearableType(ETextureIndex index);
- }; // End LLVOAvatarDictionary
- } // End namespace LLVOAvatarDefines
- #endif //LL_VO_AVATARDEFINES_H