llviewertexturelist.h
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- /**
- * @file llviewertexturelist.h
- * @brief Object for managing the list of images within a region
- *
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLVIEWERTEXTURELIST_H
- #define LL_LLVIEWERTEXTURELIST_H
- #include "lluuid.h"
- //#include "message.h"
- #include "llgl.h"
- #include "llstat.h"
- #include "llviewertexture.h"
- #include "llui.h"
- #include <list>
- #include <set>
- const U32 LL_IMAGE_REZ_LOSSLESS_CUTOFF = 128;
- const BOOL MIPMAP_YES = TRUE;
- const BOOL MIPMAP_NO = FALSE;
- const BOOL GL_TEXTURE_YES = TRUE;
- const BOOL GL_TEXTURE_NO = FALSE;
- const BOOL IMMEDIATE_YES = TRUE;
- const BOOL IMMEDIATE_NO = FALSE;
- class LLImageJ2C;
- class LLMessageSystem;
- class LLTextureView;
- typedef void (*LLImageCallback)(BOOL success,
- LLViewerFetchedTexture *src_vi,
- LLImageRaw* src,
- LLImageRaw* src_aux,
- S32 discard_level,
- BOOL final,
- void* userdata);
- class LLViewerTextureList
- {
- LOG_CLASS(LLViewerTextureList);
- friend class LLTextureView;
- friend class LLViewerTextureManager;
-
- public:
- static BOOL createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec);
- static LLPointer<LLImageJ2C> convertToUploadFile(LLPointer<LLImageRaw> raw_image);
- static void processImageNotInDatabase( LLMessageSystem *msg, void **user_data );
- static S32 calcMaxTextureRAM();
- static void receiveImageHeader(LLMessageSystem *msg, void **user_data);
- static void receiveImagePacket(LLMessageSystem *msg, void **user_data);
- public:
- LLViewerTextureList();
- ~LLViewerTextureList();
- void init();
- void shutdown();
- void dump();
- void destroyGL(BOOL save_state = TRUE);
- void restoreGL();
- LLViewerFetchedTexture *findImage(const LLUUID &image_id);
- void dirtyImage(LLViewerFetchedTexture *image);
-
- // Using image stats, determine what images are necessary, and perform image updates.
- void updateImages(F32 max_time);
- void forceImmediateUpdate(LLViewerFetchedTexture* imagep) ;
- // Decode and create textures for all images currently in list.
- void decodeAllImages(F32 max_decode_time);
- void handleIRCallback(void **data, const S32 number);
- void setUpdateStats(BOOL b) { mUpdateStats = b; }
- S32 getMaxResidentTexMem() const { return mMaxResidentTexMemInMegaBytes; }
- S32 getMaxTotalTextureMem() const { return mMaxTotalTextureMemInMegaBytes;}
- S32 getNumImages() { return mImageList.size(); }
- void updateMaxResidentTexMem(S32 mem);
-
- void doPreloadImages();
- void doPrefetchImages();
- static S32 getMinVideoRamSetting();
- static S32 getMaxVideoRamSetting(bool get_recommended = false);
-
- private:
- void updateImagesDecodePriorities();
- F32 updateImagesCreateTextures(F32 max_time);
- F32 updateImagesFetchTextures(F32 max_time);
- void updateImagesUpdateStats();
- void addImage(LLViewerFetchedTexture *image);
- void deleteImage(LLViewerFetchedTexture *image);
- void addImageToList(LLViewerFetchedTexture *image);
- void removeImageFromList(LLViewerFetchedTexture *image);
- LLViewerFetchedTexture * getImage(const LLUUID &image_id,
- BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
- S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
- LLGLint internal_format = 0,
- LLGLenum primary_format = 0,
- LLHost request_from_host = LLHost()
- );
-
- LLViewerFetchedTexture * getImageFromFile(const std::string& filename,
- BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
- S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
- LLGLint internal_format = 0,
- LLGLenum primary_format = 0,
- const LLUUID& force_id = LLUUID::null
- );
-
- LLViewerFetchedTexture* getImageFromUrl(const std::string& url,
- BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
- S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
- LLGLint internal_format = 0,
- LLGLenum primary_format = 0,
- const LLUUID& force_id = LLUUID::null
- );
- LLViewerFetchedTexture* createImage(const LLUUID &image_id,
- BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
- S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
- LLGLint internal_format = 0,
- LLGLenum primary_format = 0,
- LLHost request_from_host = LLHost()
- );
-
- // Request image from a specific host, used for baked avatar textures.
- // Implemented in header in case someone changes default params above. JC
- LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host)
- { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); }
- public:
- typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t;
- image_list_t mLoadingStreamList;
- image_list_t mCreateTextureList;
- image_list_t mCallbackList;
- // Note: just raw pointers because they are never referenced, just compared against
- std::set<LLViewerFetchedTexture*> mDirtyTextureList;
-
- BOOL mForceResetTextureStats;
-
- private:
- typedef std::map< LLUUID, LLPointer<LLViewerFetchedTexture> > uuid_map_t;
- uuid_map_t mUUIDMap;
- LLUUID mLastUpdateUUID;
- LLUUID mLastFetchUUID;
-
- typedef std::set<LLPointer<LLViewerFetchedTexture>, LLViewerFetchedTexture::Compare> image_priority_list_t;
- image_priority_list_t mImageList;
- // simply holds on to LLViewerFetchedTexture references to stop them from being purged too soon
- std::set<LLPointer<LLViewerFetchedTexture> > mImagePreloads;
- BOOL mUpdateStats;
- S32 mMaxResidentTexMemInMegaBytes;
- S32 mMaxTotalTextureMemInMegaBytes;
- LLFrameTimer mForceDecodeTimer;
-
- public:
- static U32 sTextureBits;
- static U32 sTexturePackets;
- static LLStat sNumImagesStat;
- static LLStat sNumRawImagesStat;
- static LLStat sGLTexMemStat;
- static LLStat sGLBoundMemStat;
- static LLStat sRawMemStat;
- static LLStat sFormattedMemStat;
- private:
- static S32 sNumImages;
- static void (*sUUIDCallback)(void**, const LLUUID &);
- };
- class LLUIImageList : public LLImageProviderInterface, public LLSingleton<LLUIImageList>
- {
- public:
- // LLImageProviderInterface
- /*virtual*/ LLUIImagePtr getUIImageByID(const LLUUID& id, S32 priority);
- /*virtual*/ LLUIImagePtr getUIImage(const std::string& name, S32 priority);
- void cleanUp();
- bool initFromFile();
- LLUIImagePtr preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect);
-
- static void onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata );
- private:
- LLUIImagePtr loadUIImageByName(const std::string& name, const std::string& filename,
- BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI);
- LLUIImagePtr loadUIImageByID(const LLUUID& id,
- BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI);
- LLUIImagePtr loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null);
- struct LLUIImageLoadData
- {
- std::string mImageName;
- LLRect mImageScaleRegion;
- };
- typedef std::map< std::string, LLPointer<LLUIImage> > uuid_ui_image_map_t;
- uuid_ui_image_map_t mUIImages;
- //
- //keep a copy of UI textures to prevent them to be deleted.
- //mGLTexturep of each UI texture equals to some LLUIImage.mImage.
- std::list< LLPointer<LLViewerFetchedTexture> > mUITextureList ;
- };
- const BOOL GLTEXTURE_TRUE = TRUE;
- const BOOL GLTEXTURE_FALSE = FALSE;
- const BOOL MIPMAP_TRUE = TRUE;
- const BOOL MIPMAP_FALSE = FALSE;
- extern LLViewerTextureList gTextureList;
- #endif