llassetuploadqueue.h
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- /**
- * @file llassetuploadqueue.h
- * @brief Serializes asset upload request
- *
- * $LicenseInfo:firstyear=2007&license=viewergpl$
- *
- * Copyright (c) 2007-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLASSETUPLOADQUEUE_H
- #define LL_LLASSETUPLOADQUEUE_H
- #include "lluuid.h"
- #include <string>
- #include <deque>
- class LLAssetUploadQueueSupplier;
- class LLAssetUploadQueue
- {
- public:
- // Takes ownership of supplier.
- LLAssetUploadQueue(LLAssetUploadQueueSupplier* supplier);
- virtual ~LLAssetUploadQueue();
- void queue(const std::string& filename,
- const LLUUID& task_id,
- const LLUUID& item_id,
- BOOL is_running,
- BOOL is_target_mono,
- const LLUUID& queue_id,
- U8* data,
- U32 data_size,
- std::string script_name);
- bool isEmpty() const {return mQueue.empty();}
- private:
- friend class LLAssetUploadChainResponder;
- struct UploadData
- {
- std::string mFilename;
- LLUUID mTaskId;
- LLUUID mItemId;
- BOOL mIsRunning;
- BOOL mIsTargetMono;
- LLUUID mQueueId;
- U8* mData;
- U32 mDataSize;
- std::string mScriptName;
- };
- // Ownership of mSupplier passed to currently waiting responder
- // and returned to queue when no requests in progress.
- LLAssetUploadQueueSupplier* mSupplier;
- std::deque<UploadData> mQueue;
- // Passes on ownership of mSupplier if request is made.
- void request(LLAssetUploadQueueSupplier** supplier);
- };
- class LLAssetUploadQueueSupplier
- {
- public:
- virtual ~LLAssetUploadQueueSupplier();
- virtual LLAssetUploadQueue* get() const = 0;
- virtual void log(std::string message) const = 0;
- };
- #endif // LL_LLASSETUPLOADQUEUE_H