llwindow.h
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- /**
- * @file llwindow.h
- * @brief Basic graphical window class
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLWINDOW_H
- #define LL_LLWINDOW_H
- #include "llrect.h"
- #include "llcoord.h"
- #include "llstring.h"
- #include "llcursortypes.h"
- #include "llsd.h"
- class LLSplashScreen;
- class LLPreeditor;
- class LLWindowCallbacks;
- // Refer to llwindow_test in test/common/llwindow for usage example
- class LLWindow
- {
- public:
- struct LLWindowResolution
- {
- S32 mWidth;
- S32 mHeight;
- };
- enum ESwapMethod
- {
- SWAP_METHOD_UNDEFINED,
- SWAP_METHOD_EXCHANGE,
- SWAP_METHOD_COPY
- };
- enum EFlags
- {
- // currently unused
- };
- public:
- virtual void show() = 0;
- virtual void hide() = 0;
- virtual void close() = 0;
- virtual BOOL getVisible() = 0;
- virtual BOOL getMinimized() = 0;
- virtual BOOL getMaximized() = 0;
- virtual BOOL maximize() = 0;
- virtual void minimize() = 0;
- virtual void restore() = 0;
- BOOL getFullscreen() { return mFullscreen; };
- virtual BOOL getPosition(LLCoordScreen *position) = 0;
- virtual BOOL getSize(LLCoordScreen *size) = 0;
- virtual BOOL getSize(LLCoordWindow *size) = 0;
- virtual BOOL setPosition(LLCoordScreen position) = 0;
- virtual BOOL setSize(LLCoordScreen size) = 0;
- virtual BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) = 0;
- virtual BOOL setCursorPosition(LLCoordWindow position) = 0;
- virtual BOOL getCursorPosition(LLCoordWindow *position) = 0;
- virtual void showCursor() = 0;
- virtual void hideCursor() = 0;
- virtual BOOL isCursorHidden() = 0;
- virtual void showCursorFromMouseMove() = 0;
- virtual void hideCursorUntilMouseMove() = 0;
- // These two functions create a way to make a busy cursor instead
- // of an arrow when someone's busy doing something. Draw an
- // arrow/hour if busycount > 0.
- virtual void incBusyCount();
- virtual void decBusyCount();
- virtual void resetBusyCount();
- virtual S32 getBusyCount() const;
- // Sets cursor, may set to arrow+hourglass
- virtual void setCursor(ECursorType cursor) = 0;
- virtual ECursorType getCursor() const;
- virtual void captureMouse() = 0;
- virtual void releaseMouse() = 0;
- virtual void setMouseClipping( BOOL b ) = 0;
- virtual BOOL isClipboardTextAvailable() = 0;
- virtual BOOL pasteTextFromClipboard(LLWString &dst) = 0;
- virtual BOOL copyTextToClipboard(const LLWString &src) = 0;
- virtual BOOL isPrimaryTextAvailable();
- virtual BOOL pasteTextFromPrimary(LLWString &dst);
- virtual BOOL copyTextToPrimary(const LLWString &src);
-
- virtual void flashIcon(F32 seconds) = 0;
- virtual F32 getGamma() = 0;
- virtual BOOL setGamma(const F32 gamma) = 0; // Set the gamma
- virtual void setFSAASamples(const U32 fsaa_samples) = 0; //set number of FSAA samples
- virtual U32 getFSAASamples() = 0;
- virtual BOOL restoreGamma() = 0; // Restore original gamma table (before updating gamma)
- virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
- virtual void processMiscNativeEvents();
- virtual void gatherInput() = 0;
- virtual void delayInputProcessing() = 0;
- virtual void swapBuffers() = 0;
- virtual void bringToFront() = 0;
- virtual void focusClient() { }; // this may not have meaning or be required on other platforms, therefore, it's not abstract
-
- // handy coordinate space conversion routines
- // NB: screen to window and vice verse won't work on width/height coordinate pairs,
- // as the conversion must take into account left AND right border widths, etc.
- virtual BOOL convertCoords( LLCoordScreen from, LLCoordWindow *to) = 0;
- virtual BOOL convertCoords( LLCoordWindow from, LLCoordScreen *to) = 0;
- virtual BOOL convertCoords( LLCoordWindow from, LLCoordGL *to) = 0;
- virtual BOOL convertCoords( LLCoordGL from, LLCoordWindow *to) = 0;
- virtual BOOL convertCoords( LLCoordScreen from, LLCoordGL *to) = 0;
- virtual BOOL convertCoords( LLCoordGL from, LLCoordScreen *to) = 0;
- // query supported resolutions
- virtual LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) = 0;
- virtual F32 getNativeAspectRatio() = 0;
- virtual F32 getPixelAspectRatio() = 0;
- virtual void setNativeAspectRatio(F32 aspect) = 0;
-
- virtual void beforeDialog() {}; // prepare to put up an OS dialog (if special measures are required, such as in fullscreen mode)
- virtual void afterDialog() {}; // undo whatever was done in beforeDialog()
- // opens system default color picker, modally
- // Returns TRUE if valid color selected
- virtual BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b);
- // return a platform-specific window reference (HWND on Windows, WindowRef on the Mac, Gtk window on Linux)
- virtual void *getPlatformWindow() = 0;
- // return the platform-specific window reference we use to initialize llmozlib (HWND on Windows, WindowRef on the Mac, Gtk window on Linux)
- virtual void *getMediaWindow();
-
- // control platform's Language Text Input mechanisms.
- virtual void allowLanguageTextInput(LLPreeditor *preeditor, BOOL b) {}
- virtual void setLanguageTextInput( const LLCoordGL & pos ) {};
- virtual void updateLanguageTextInputArea() {}
- virtual void interruptLanguageTextInput() {}
- virtual void spawnWebBrowser(const std::string& escaped_url) {};
- static std::vector<std::string> getDynamicFallbackFontList();
-
- // Provide native key event data
- virtual LLSD getNativeKeyData() { return LLSD::emptyMap(); }
- protected:
- LLWindow(LLWindowCallbacks* callbacks, BOOL fullscreen, U32 flags);
- virtual ~LLWindow();
- // Defaults to true
- virtual BOOL isValid();
- // Defaults to true
- virtual BOOL canDelete();
- protected:
- LLWindowCallbacks* mCallbacks;
- BOOL mPostQuit; // should this window post a quit message when destroyed?
- BOOL mFullscreen;
- S32 mFullscreenWidth;
- S32 mFullscreenHeight;
- S32 mFullscreenBits;
- S32 mFullscreenRefresh;
- LLWindowResolution* mSupportedResolutions;
- S32 mNumSupportedResolutions;
- ECursorType mCurrentCursor;
- BOOL mCursorHidden;
- S32 mBusyCount; // how deep is the "cursor busy" stack?
- BOOL mIsMouseClipping; // Is this window currently clipping the mouse
- ESwapMethod mSwapMethod;
- BOOL mHideCursorPermanent;
- U32 mFlags;
- U16 mHighSurrogate;
- // Handle a UTF-16 encoding unit received from keyboard.
- // Converting the series of UTF-16 encoding units to UTF-32 data,
- // this method passes the resulting UTF-32 data to mCallback's
- // handleUnicodeChar. The mask should be that to be passed to the
- // callback. This method uses mHighSurrogate as a dedicated work
- // variable.
- void handleUnicodeUTF16(U16 utf16, MASK mask);
- friend class LLWindowManager;
- };
- // LLSplashScreen
- // A simple, OS-specific splash screen that we can display
- // while initializing the application and before creating a GL
- // window
- class LLSplashScreen
- {
- public:
- LLSplashScreen() { };
- virtual ~LLSplashScreen() { };
- // Call to display the window.
- static LLSplashScreen * create();
- static void show();
- static void hide();
- static void update(const std::string& string);
- static bool isVisible();
- protected:
- // These are overridden by the platform implementation
- virtual void showImpl() = 0;
- virtual void updateImpl(const std::string& string) = 0;
- virtual void hideImpl() = 0;
- static BOOL sVisible;
- };
- // Platform-neutral for accessing the platform specific message box
- S32 OSMessageBox(const std::string& text, const std::string& caption, U32 type);
- const U32 OSMB_OK = 0;
- const U32 OSMB_OKCANCEL = 1;
- const U32 OSMB_YESNO = 2;
- const S32 OSBTN_YES = 0;
- const S32 OSBTN_NO = 1;
- const S32 OSBTN_OK = 2;
- const S32 OSBTN_CANCEL = 3;
- //
- // LLWindowManager
- // Manages window creation and error checking
- class LLWindowManager
- {
- public:
- static LLWindow *createWindow(
- LLWindowCallbacks* callbacks,
- const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
- U32 flags = 0,
- BOOL fullscreen = FALSE,
- BOOL clearBg = FALSE,
- BOOL disable_vsync = TRUE,
- BOOL use_gl = TRUE,
- BOOL ignore_pixel_depth = FALSE,
- U32 fsaa_samples = 0);
- static BOOL destroyWindow(LLWindow* window);
- static BOOL isWindowValid(LLWindow *window);
- };
- //
- // helper funcs
- //
- extern BOOL gDebugWindowProc;
- // Protocols, like "http" and "https" we support in URLs
- extern const S32 gURLProtocolWhitelistCount;
- extern const std::string gURLProtocolWhitelist[];
- extern const std::string gURLProtocolWhitelistHandler[];
- void simpleEscapeString ( std::string& stringIn );
- #endif // _LL_window_h_