llcubemap.h
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- /**
- * @file llcubemap.h
- * @brief LLCubeMap class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLCUBEMAP_H
- #define LL_LLCUBEMAP_H
- #include "llgl.h"
- #include <vector>
- class LLVector3;
- // Environment map hack!
- class LLCubeMap : public LLRefCount
- {
- public:
- LLCubeMap();
- void init(const std::vector<LLPointer<LLImageRaw> >& rawimages);
- void initGL();
- void initRawData(const std::vector<LLPointer<LLImageRaw> >& rawimages);
- void initGLData();
- void bind();
- void enable(S32 stage);
-
- void enableTexture(S32 stage);
- void enableTextureCoords(S32 stage);
- S32 getStage(void) { return mTextureStage; }
-
- void disable(void);
- void disableTexture(void);
- void disableTextureCoords(void);
- void setMatrix(S32 stage);
- void restoreMatrix();
- void setReflection (void);
- void finishPaint();
- GLuint getGLName();
- LLVector3 map(U8 side, U16 v_val, U16 h_val) const;
- BOOL project(F32& v_val, F32& h_val, BOOL& outside,
- U8 side, const LLVector3& dir) const;
- BOOL project(F32& v_min, F32& v_max, F32& h_min, F32& h_max,
- U8 side, LLVector3 dir[4]) const;
- void paintIn(LLVector3 dir[4], const LLColor4U& col);
- void destroyGL();
- public:
- static bool sUseCubeMaps;
- protected:
- friend class LLTexUnit;
- ~LLCubeMap();
- LLGLenum mTargets[6];
- LLPointer<LLImageGL> mImages[6];
- LLPointer<LLImageRaw> mRawImages[6];
- S32 mTextureStage;
- S32 mTextureCoordStage;
- S32 mMatrixStage;
- };
- #endif