- # -*- cmake -*-
- project(llrender)
- include(00-Common)
- include(FindOpenGL)
- include(FreeType)
- include(LLCommon)
- include(LLImage)
- include(LLMath)
- include(LLRender)
- include(LLVFS)
- include(LLWindow)
- include(LLXML)
- include(LLVFS)
- include_directories(
- ${FREETYPE_INCLUDE_DIRS}
- ${LLCOMMON_INCLUDE_DIRS}
- ${LLIMAGE_INCLUDE_DIRS}
- ${LLMATH_INCLUDE_DIRS}
- ${LLRENDER_INCLUDE_DIRS}
- ${LLVFS_INCLUDE_DIRS}
- ${LLWINDOW_INCLUDE_DIRS}
- ${LLXML_INCLUDE_DIRS}
- ${LLVFS_INCLUDE_DIRS}
- )
- set(llrender_SOURCE_FILES
- llcubemap.cpp
- llfontfreetype.cpp
- llfontgl.cpp
- llfontbitmapcache.cpp
- llfontregistry.cpp
- llgldbg.cpp
- llglslshader.cpp
- llimagegl.cpp
- llpostprocess.cpp
- llrendersphere.cpp
- llshadermgr.cpp
- lltexture.cpp
- llvertexbuffer.cpp
- )
- set(llrender_HEADER_FILES
- CMakeLists.txt
- llcubemap.h
- llfontgl.h
- llfontfreetype.h
- llfontbitmapcache.h
- llfontregistry.h
- llgl.h
- llgldbg.h
- llglheaders.h
- llglslshader.h
- llglstates.h
- llgltypes.h
- llimagegl.h
- llpostprocess.h
- llrender.h
- llrendersphere.h
- llshadermgr.h
- lltexture.h
- llvertexbuffer.h
- )
- set_source_files_properties(${llrender_HEADER_FILES}
- PROPERTIES HEADER_FILE_ONLY TRUE)
- list(APPEND llrender_SOURCE_FILES ${llrender_HEADER_FILES})
- if (SERVER AND NOT WINDOWS AND NOT DARWIN)
- copy_server_sources(
- llgl
- llrender
- )
- set_source_files_properties(
- ${server_SOURCE_FILES}
- PROPERTIES
- COMPILE_FLAGS "-DLL_MESA=1 -DLL_MESA_HEADLESS=1"
- )
- add_library (llrenderheadless
- ${llrender_SOURCE_FILES}
- ${server_SOURCE_FILES}
- )
- else (SERVER AND NOT WINDOWS AND NOT DARWIN)
- list(APPEND llrender_SOURCE_FILES
- llgl.cpp
- llrender.cpp
- llrendertarget.cpp
- )
- endif (SERVER AND NOT WINDOWS AND NOT DARWIN)
- add_library (llrender ${llrender_SOURCE_FILES})
- # Libraries on which this library depends, needed for Linux builds
- # Sort by high-level to low-level
- target_link_libraries(llrender
- llimage
- ${FREETYPE_LIBRARIES}
- ${OPENGL_LIBRARIES})