llmodaldialog.h
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- /**
- * @file llmodaldialog.h
- * @brief LLModalDialog base class
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLMODALDIALOG_H
- #define LL_LLMODALDIALOG_H
- #include "llfloater.h"
- #include "llframetimer.h"
- class LLModalDialog;
- // By default, a ModalDialog is modal, i.e. no other window can have focus
- // However, for the sake of code reuse and simplicity, if mModal == false,
- // the dialog behaves like a normal floater
- // https://wiki.lindenlab.com/mediawiki/index.php?title=LLModalDialog&oldid=81385
- class LLModalDialog : public LLFloater
- {
- public:
- LLModalDialog( const LLSD& key, BOOL modal = true );
- /*virtual*/ ~LLModalDialog();
-
- /*virtual*/ BOOL postBuild();
-
- /*virtual*/ void openFloater(const LLSD& key = LLSD());
- /*virtual*/ void onOpen(const LLSD& key);
-
- /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
-
- /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
- /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask );
- /*virtual*/ void setVisible(BOOL visible);
- /*virtual*/ void draw();
- BOOL isModal() const { return mModal; }
- void stopModal();
- static void onAppFocusLost();
- static void onAppFocusGained();
- static S32 activeCount() { return sModalStack.size(); }
- static void shutdownModals();
- protected:
- void centerOnScreen();
- private:
-
- LLFrameTimer mVisibleTime;
- const BOOL mModal;
- static std::list<LLModalDialog*> sModalStack; // Top of stack is currently being displayed
- };
- #endif // LL_LLMODALDIALOG_H