lleditmenuhandler.h
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- /**
- * @file lleditmenuhandler.h
- * @authors Aaron Yonas, James Cook
- *
- * $LicenseInfo:firstyear=2006&license=viewergpl$
- *
- * Copyright (c) 2006-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LLEDITMENUHANDLER_H
- #define LLEDITMENUHANDLER_H
- // Interface used by menu system for plug-in hotkey/menu handling
- class LLEditMenuHandler
- {
- public:
- // this is needed even though this is just an interface class.
- virtual ~LLEditMenuHandler() {};
-
- virtual void undo() {};
- virtual BOOL canUndo() const { return FALSE; }
-
- virtual void redo() {};
- virtual BOOL canRedo() const { return FALSE; }
-
- virtual void cut() {};
- virtual BOOL canCut() const { return FALSE; }
-
- virtual void copy() {};
- virtual BOOL canCopy() const { return FALSE; }
-
- virtual void paste() {};
- virtual BOOL canPaste() const { return FALSE; }
-
- // "delete" is a keyword
- virtual void doDelete() {};
- virtual BOOL canDoDelete() const { return FALSE; }
-
- virtual void selectAll() {};
- virtual BOOL canSelectAll() const { return FALSE; }
-
- virtual void deselect() {};
- virtual BOOL canDeselect() const { return FALSE; }
-
- virtual void duplicate() {};
- virtual BOOL canDuplicate() const { return FALSE; }
- // TODO: Instead of being a public data member, it would be better to hide it altogether
- // and have a "set" method and then a bunch of static versions of the cut, copy, paste
- // methods, etc that operate on the current global instance. That would drastically
- // simplify the existing code that accesses this global variable by putting all the
- // null checks in the one implementation of those static methods. -MG
- static LLEditMenuHandler* gEditMenuHandler;
- };
- #endif