lluicolortable.h
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- /**
- * @file lluicolortable.h
- * @brief brief LLUIColorTable class header file
- *
- * $LicenseInfo:firstyear=2009&license=viewergpl$
- *
- * Copyright (c) 2009-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLUICOLORTABLE_H_
- #define LL_LLUICOLORTABLE_H_
- #include <map>
- #include "llinitparam.h"
- #include "llsingleton.h"
- #include "v4color.h"
- class LLUIColor;
- class LLUIColorTable : public LLSingleton<LLUIColorTable>
- {
- LOG_CLASS(LLUIColorTable);
- // consider using sorted vector, can be much faster
- typedef std::map<std::string, LLUIColor> string_color_map_t;
- public:
- struct ColorParams : LLInitParam::Choice<ColorParams>
- {
- Alternative<LLColor4> value;
- Alternative<std::string> reference;
- ColorParams();
- };
- struct ColorEntryParams : LLInitParam::Block<ColorEntryParams>
- {
- Mandatory<std::string> name;
- Mandatory<ColorParams> color;
- ColorEntryParams();
- };
- struct Params : LLInitParam::Block<Params>
- {
- Multiple<ColorEntryParams> color_entries;
- Params();
- };
- // define colors by passing in a param block that can be generated via XUI file or manually
- void insertFromParams(const Params& p);
- // reset all colors to default magenta color
- void clear();
- // color lookup
- LLUIColor getColor(const std::string& name, const LLColor4& default_color = LLColor4::magenta) const;
- // if the color is in the table, it's value is changed, otherwise it is added
- void setColor(const std::string& name, const LLColor4& color);
- // returns true if color_name exists in the table
- bool colorExists(const std::string& color_name) const;
- // loads colors from settings files
- bool loadFromSettings();
- // saves colors specified by the user to the users skin directory
- void saveUserSettings() const;
- private:
- bool loadFromFilename(const std::string& filename, string_color_map_t& table);
- void insertFromParams(const Params& p, string_color_map_t& table);
-
- void clearTable(string_color_map_t& table);
- void setColor(const std::string& name, const LLColor4& color, string_color_map_t& table);
- string_color_map_t mLoadedColors;
- string_color_map_t mUserSetColors;
- };
- #endif // LL_LLUICOLORTABLE_H