llfunctorregistry.h
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- /**
- * @file llfunctorregistry.h
- * @author Kent Quirk
- * @brief Maintains a registry of named callback functors taking a single LLSD parameter
- *
- * $LicenseInfo:firstyear=2008&license=viewergpl$
- *
- * Copyright (c) 2008-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLFUNCTORREGISTRY_H
- #define LL_LLFUNCTORREGISTRY_H
- #include <string>
- #include <map>
- #include <boost/function.hpp>
- #include "llsd.h"
- #include "llsingleton.h"
- /**
- * @class LLFunctorRegistry
- * @brief Maintains a collection of named functors for remote binding
- * (mainly for use in callbacks from notifications and other signals)
- * @see LLNotifications
- *
- * This class maintains a collection of named functors in a singleton.
- * We wanted to be able to persist notifications with their callbacks
- * across restarts of the viewer; we couldn't store functors that way.
- * Using this registry, systems that require a functor to be maintained
- * long term can register it at system startup, and then pass in the
- * functor by name.
- */
- template <typename FUNCTOR_TYPE>
- class LLFunctorRegistry : public LLSingleton<LLFunctorRegistry<FUNCTOR_TYPE> >
- {
- friend class LLSingleton<LLFunctorRegistry>;
- LOG_CLASS(LLFunctorRegistry);
- private:
- LLFunctorRegistry() : LOGFUNCTOR("LogFunctor"), DONOTHING("DoNothing")
- {
- mMap[LOGFUNCTOR] = log_functor;
- mMap[DONOTHING] = do_nothing;
- }
- public:
- typedef FUNCTOR_TYPE ResponseFunctor;
- typedef typename std::map<std::string, FUNCTOR_TYPE> FunctorMap;
-
- bool registerFunctor(const std::string& name, ResponseFunctor f)
- {
- bool retval = true;
- typename FunctorMap::iterator it = mMap.find(name);
- if (mMap.count(name) == 0)
- {
- mMap[name] = f;
- }
- else
- {
- llerrs << "attempt to store duplicate name '" << name << "' in LLFunctorRegistry. NOT ADDED." << llendl;
- retval = false;
- }
-
- return retval;
- }
- bool unregisterFunctor(const std::string& name)
- {
- if (mMap.count(name) == 0)
- {
- llwarns << "trying to remove '" << name << "' from LLFunctorRegistry but it's not there." << llendl;
- return false;
- }
- mMap.erase(name);
- return true;
- }
- FUNCTOR_TYPE getFunctor(const std::string& name)
- {
- typename FunctorMap::iterator it = mMap.find(name);
- if (mMap.count(name) != 0)
- {
- return mMap[name];
- }
- else
- {
- llwarns << "tried to find '" << name << "' in LLFunctorRegistry, but it wasn't there." << llendl;
- return mMap[LOGFUNCTOR];
- }
- }
- const std::string LOGFUNCTOR;
- const std::string DONOTHING;
-
- private:
- static void log_functor(const LLSD& notification, const LLSD& payload)
- {
- llwarns << "log_functor called with payload: " << payload << llendl;
- }
- static void do_nothing(const LLSD& notification, const LLSD& payload)
- {
- // what the sign sez
- }
- FunctorMap mMap;
- };
- template <typename FUNCTOR_TYPE>
- class LLFunctorRegistration
- {
- public:
- LLFunctorRegistration(const std::string& name, FUNCTOR_TYPE functor)
- {
- LLFunctorRegistry<FUNCTOR_TYPE>::instance().registerFunctor(name, functor);
- }
- };
- #endif//LL_LLFUNCTORREGISTRY_H