llloginflags.h
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- /**
- * @file llloginflags.h
- * @brief Login flag constants.
- *
- * $LicenseInfo:firstyear=2003&license=viewergpl$
- *
- * Copyright (c) 2003-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLLOGINFLAGS_H
- #define LL_LLLOGINFLAGS_H
- // Is this your first login to Second Life?
- const U32 LOGIN_FLAG_FIRST_LOGIN = (1 << 0);
- // Is this a trial account?
- const U32 LOGIN_FLAG_TRIAL = (1 << 1);
- // Stipend paid since last login?
- const U32 LOGIN_FLAG_STIPEND_SINCE_LOGIN = (1 << 2);
- // Is your account enabled?
- const U32 LOGIN_FLAG_ENABLED = (1 << 3);
- // Is the Pacific Time zone (aka the server time zone)
- // currently observing daylight savings time?
- const U32 LOGIN_FLAG_PACIFIC_DAYLIGHT_TIME = (1 << 4);
- // Does the avatar have wearables or not
- const U32 LOGIN_FLAG_GENDERED = (1 << 5);
- // Kick flags
- const U32 LOGIN_KICK_OK = 0x0;
- const U32 LOGIN_KICK_NO_AGENT = (1 << 0);
- const U32 LOGIN_KICK_SESSION_MISMATCH = (1 << 1);
- const U32 LOGIN_KICK_NO_SIMULATOR = (1 << 2);
- #endif