lltemplatemessagedispatcher_test.cpp
上传用户:king477883
上传日期:2021-03-01
资源大小:9553k
文件大小:5k
源码类别:
游戏引擎
开发平台:
C++ Builder
- /**
- * @file lltrustedmessageservice_test.cpp
- * @brief LLTrustedMessageService unit tests
- *
- * $LicenseInfo:firstyear=2009&license=viewergpl$
- *
- * Copyright (c) 2009-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "lltemplatemessagedispatcher.h"
- #include "lltut.h"
- #include "llhttpnode.h"
- #include "llhost.h"
- #include "message.h"
- #include "llsd.h"
- #include "llhost.cpp" // Needed for copy operator
- #include "net.cpp" // Needed by LLHost.
- LLMessageSystem * gMessageSystem = NULL;
- // sensor test doubles
- bool gClearRecvWasCalled = false;
- void LLMessageSystem::clearReceiveState(void)
- {
- gClearRecvWasCalled = true;
- }
- char gUdpDispatchedData[MAX_BUFFER_SIZE];
- bool gUdpDispatchWasCalled = false;
- BOOL LLTemplateMessageReader::readMessage(const U8* data,class LLHost const &)
- {
- gUdpDispatchWasCalled = true;
- strcpy(gUdpDispatchedData, reinterpret_cast<const char*>(data));
- return true;
- }
- BOOL gValidateMessage = FALSE;
- BOOL LLTemplateMessageReader::validateMessage(const U8*, S32 buffer_size, LLHost const &sender, bool trusted)
- {
- return gValidateMessage;
- }
- LLHost host;
- const LLHost& LLMessageSystem::getSender() const
- {
- return host;
- }
- const char* gBinaryTemplateData = "BINARYTEMPLATEDATA";
- void fillVector(std::vector<U8>& vector_data, const char* data)
- {
- vector_data.resize(strlen(data) + 1);
- strcpy(reinterpret_cast<char*>(&vector_data[0]), data);
- }
- namespace tut
- {
- static LLTemplateMessageReader::message_template_number_map_t numberMap;
- struct LLTemplateMessageDispatcherData
- {
- LLTemplateMessageDispatcherData()
- {
- mMessageName = "MessageName";
- gUdpDispatchWasCalled = false;
- gClearRecvWasCalled = false;
- gValidateMessage = FALSE;
- mMessage["body"]["binary-template-data"] = std::vector<U8>();
- }
- LLSD mMessage;
- LLHTTPNode::ResponsePtr mResponsePtr;
- std::string mMessageName;
- };
- typedef test_group<LLTemplateMessageDispatcherData> factory;
- typedef factory::object object;
- }
- namespace
- {
- tut::factory tf("LLTemplateMessageDispatcher test");
- }
- namespace tut
- {
- // does an empty message stop processing?
- template<> template<>
- void object::test<1>()
- {
- LLTemplateMessageReader* pReader = NULL;
- LLTemplateMessageDispatcher t(*pReader);
- t.dispatch(mMessageName, mMessage, mResponsePtr);
- ensure(! gUdpDispatchWasCalled);
- ensure(! gClearRecvWasCalled);
- }
- // does the disaptch invoke the udp send method?
- template<> template<>
- void object::test<2>()
- {
- LLTemplateMessageReader* pReader = NULL;
- LLTemplateMessageDispatcher t(*pReader);
- gValidateMessage = TRUE;
- std::vector<U8> vector_data;
- fillVector(vector_data, gBinaryTemplateData);
- mMessage["body"]["binary-template-data"] = vector_data;
- t.dispatch(mMessageName, mMessage, mResponsePtr);
- ensure("udp dispatch was called", gUdpDispatchWasCalled);
- }
- // what if the message wasn't valid? We would hope the message gets cleared!
- template<> template<>
- void object::test<3>()
- {
- LLTemplateMessageReader* pReader = NULL;
- LLTemplateMessageDispatcher t(*pReader);
- std::vector<U8> vector_data;
- fillVector(vector_data, gBinaryTemplateData);
- mMessage["body"]["binary-template-data"] = vector_data;
- gValidateMessage = FALSE;
- t.dispatch(mMessageName, mMessage, mResponsePtr);
- ensure("clear received message was called", gClearRecvWasCalled);
- }
- // is the binary data passed through correctly?
- template<> template<>
- void object::test<4>()
- {
- LLTemplateMessageReader* pReader = NULL;
- LLTemplateMessageDispatcher t(*pReader);
- gValidateMessage = TRUE;
- std::vector<U8> vector_data;
- fillVector(vector_data, gBinaryTemplateData);
- mMessage["body"]["binary-template-data"] = vector_data;
- t.dispatch(mMessageName, mMessage, mResponsePtr);
- ensure("data couriered correctly", strcmp(gBinaryTemplateData, gUdpDispatchedData) == 0);
- }
- }