llregionflags.h
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- /**
- * @file llregionflags.h
- * @brief Flags that are sent in the statistics message region_flags field.
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLREGIONFLAGS_H
- #define LL_LLREGIONFLAGS_H
- // Can you be hurt here? Should health be on?
- const U32 REGION_FLAGS_ALLOW_DAMAGE = (1 << 0);
- // Can you make landmarks here?
- const U32 REGION_FLAGS_ALLOW_LANDMARK = (1 << 1);
- // Do we reset the home position when someone teleports away from here?
- const U32 REGION_FLAGS_ALLOW_SET_HOME = (1 << 2);
- // Do we reset the home position when someone teleports away from here?
- const U32 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1 << 3);
- // Does the sun move?
- const U32 REGION_FLAGS_SUN_FIXED = (1 << 4);
- // Tax free zone (no taxes on objects, land, etc.)
- const U32 REGION_FLAGS_TAX_FREE = (1 << 5);
- // Can't change the terrain heightfield, even on owned parcels,
- // but can plant trees and grass.
- const U32 REGION_FLAGS_BLOCK_TERRAFORM = (1 << 6);
- // Can't release, sell, or buy land.
- const U32 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7);
- // All content wiped once per night
- const U32 REGION_FLAGS_SANDBOX = (1 << 8);
- const U32 REGION_FLAGS_NULL_LAYER = (1 << 9);
- // const U32 REGION_FLAGS_SKIP_AGENT_ACTION = (1 << 10);
- const U32 REGION_FLAGS_HARD_ALLOW_LAND_TRANSFER = (1 << 10); // Region allows land reselling
- // const U32 REGION_FLAGS_SKIP_UPDATE_INTEREST_LIST= (1 << 11);
- const U32 REGION_FLAGS_HARD_ALLOW_POST_CLASSIFIED = (1 << 11); // Region allows posting of classified ads
- const U32 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies
- const U32 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13);
- const U32 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics
- const U32 REGION_FLAGS_EXTERNALLY_VISIBLE = (1 << 15);
- //const U32 REGION_FLAGS_MAINLAND_VISIBLE = (1 << 16);
- const U32 REGION_FLAGS_PUBLIC_ALLOWED = (1 << 17);
- const U32 REGION_FLAGS_BLOCK_DWELL = (1 << 18);
- // Is flight allowed?
- const U32 REGION_FLAGS_BLOCK_FLY = (1 << 19);
- // Is direct teleport (p2p) allowed?
- const U32 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1 << 20);
- // Is there an administrative override on scripts in the region at the
- // moment. This is the similar skip scripts, except this flag is
- // presisted in the database on an estate level.
- const U32 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1 << 21);
- const U32 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1 << 22);
- const U32 REGION_FLAGS_DENY_ANONYMOUS = (1 << 23);
- // const U32 REGION_FLAGS_DENY_IDENTIFIED = (1 << 24);
- // const U32 REGION_FLAGS_DENY_TRANSACTED = (1 << 25);
- const U32 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1 << 26);
- // const U32 REGION_FLAGS_ABUSE_EMAIL_TO_ESTATE_OWNER = (1 << 27); // We no longer support ELAR
- const U32 REGION_FLAGS_ALLOW_VOICE = (1 << 28);
- const U32 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1 << 29);
- const U32 REGION_FLAGS_DENY_AGEUNVERIFIED = (1 << 30);
- const U32 REGION_FLAGS_SKIP_MONO_SCRIPTS = (1 << 31);
- const U32 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK |
- REGION_FLAGS_ALLOW_SET_HOME |
- REGION_FLAGS_ALLOW_PARCEL_CHANGES |
- REGION_FLAGS_ALLOW_VOICE;
- const U32 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT;
- const U32 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK
- | REGION_FLAGS_ALLOW_SET_HOME;
- const U32 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE
- | REGION_FLAGS_PUBLIC_ALLOWED
- | REGION_FLAGS_SUN_FIXED
- | REGION_FLAGS_DENY_ANONYMOUS
- | REGION_FLAGS_DENY_AGEUNVERIFIED;
- inline BOOL is_prelude( U32 flags )
- {
- // definition of prelude does not depend on fixed-sun
- return 0 == (flags & REGION_FLAGS_PRELUDE_UNSET)
- && 0 != (flags & REGION_FLAGS_PRELUDE_SET);
- }
- inline U32 set_prelude_flags(U32 flags)
- {
- // also set the sun-fixed flag
- return ((flags & ~REGION_FLAGS_PRELUDE_UNSET)
- | (REGION_FLAGS_PRELUDE_SET | REGION_FLAGS_SUN_FIXED));
- }
- inline U32 unset_prelude_flags(U32 flags)
- {
- // also unset the fixed-sun flag
- return ((flags | REGION_FLAGS_PRELUDE_UNSET)
- & ~(REGION_FLAGS_PRELUDE_SET | REGION_FLAGS_SUN_FIXED));
- }
- // estate constants. Need to match first few etries in indra.estate table.
- const U32 ESTATE_ALL = 0; // will not match in db, reserved key for logic
- const U32 ESTATE_MAINLAND = 1;
- const U32 ESTATE_ORIENTATION = 2;
- const U32 ESTATE_INTERNAL = 3;
- const U32 ESTATE_SHOWCASE = 4;
- const U32 ESTATE_TEEN = 5;
- const U32 ESTATE_LAST_LINDEN = 5; // last linden owned/managed estate
- // for EstateOwnerRequest, setaccess message
- const U32 ESTATE_ACCESS_ALLOWED_AGENTS = 1 << 0;
- const U32 ESTATE_ACCESS_ALLOWED_GROUPS = 1 << 1;
- const U32 ESTATE_ACCESS_BANNED_AGENTS = 1 << 2;
- const U32 ESTATE_ACCESS_MANAGERS = 1 << 3;
- //maximum number of access list entries we can fit in one packet
- const S32 ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET = 63;
- // for reply to "getinfo", don't need to forward to all sims in estate
- const U32 ESTATE_ACCESS_SEND_TO_AGENT_ONLY = 1 << 4;
- const U32 ESTATE_ACCESS_ALL = ESTATE_ACCESS_ALLOWED_AGENTS
- | ESTATE_ACCESS_ALLOWED_GROUPS
- | ESTATE_ACCESS_BANNED_AGENTS
- | ESTATE_ACCESS_MANAGERS;
- // for EstateOwnerRequest, estateaccessdelta message
- const U32 ESTATE_ACCESS_APPLY_TO_ALL_ESTATES = 1 << 0;
- const U32 ESTATE_ACCESS_APPLY_TO_MANAGED_ESTATES = 1 << 1;
- const U32 ESTATE_ACCESS_ALLOWED_AGENT_ADD = 1 << 2;
- const U32 ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 1 << 3;
- const U32 ESTATE_ACCESS_ALLOWED_GROUP_ADD = 1 << 4;
- const U32 ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 1 << 5;
- const U32 ESTATE_ACCESS_BANNED_AGENT_ADD = 1 << 6;
- const U32 ESTATE_ACCESS_BANNED_AGENT_REMOVE = 1 << 7;
- const U32 ESTATE_ACCESS_MANAGER_ADD = 1 << 8;
- const U32 ESTATE_ACCESS_MANAGER_REMOVE = 1 << 9;
- const U32 ESTATE_ACCESS_NO_REPLY = 1 << 10;
- const S32 ESTATE_MAX_MANAGERS = 10;
- const S32 ESTATE_MAX_ACCESS_IDS = 500; // max for access, banned
- const S32 ESTATE_MAX_GROUP_IDS = (S32) ESTATE_ACCESS_MAX_ENTRIES_PER_PACKET;
- // 'Sim Wide Delete' flags
- const U32 SWD_OTHERS_LAND_ONLY = (1 << 0);
- const U32 SWD_ALWAYS_RETURN_OBJECTS = (1 << 1);
- const U32 SWD_SCRIPTED_ONLY = (1 << 2);
- #endif