llinstantmessage.h
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- /**
- * @file llinstantmessage.h
- * @brief Constants and declarations used by instant messages.
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLINSTANTMESSAGE_H
- #define LL_LLINSTANTMESSAGE_H
- #include "llhost.h"
- #include "lluuid.h"
- #include "llsd.h"
- #include "llrefcount.h"
- #include "llpointer.h"
- #include "v3math.h"
- class LLMessageSystem;
- // The ImprovedInstantMessage only supports 8 bits in the "Dialog"
- // field, so don't go past the byte boundary
- enum EInstantMessage
- {
- // default. ID is meaningless, nothing in the binary bucket.
- IM_NOTHING_SPECIAL = 0,
- // pops a messagebox with a single OK button
- IM_MESSAGEBOX = 1,
- // pops a countdown messagebox with a single OK button
- // IM_MESSAGEBOX_COUNTDOWN = 2,
- // You've been invited to join a group.
- // ID is the group id.
- // The binary bucket contains a null terminated string
- // representation of the officer/member status and join cost for
- // the invitee. (bug # 7672) The format is 1 byte for
- // officer/member (O for officer, M for member), and as many bytes
- // as necessary for cost.
- IM_GROUP_INVITATION = 3,
- // Inventory offer.
- // ID is the transaction id
- // Binary bucket is a list of inventory uuid and type.
- IM_INVENTORY_OFFERED = 4,
- IM_INVENTORY_ACCEPTED = 5,
- IM_INVENTORY_DECLINED = 6,
- // Group vote
- // Name is name of person who called vote.
- // ID is vote ID used for internal tracking
- // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856
- IM_GROUP_VOTE = 7,
- // Group message
- // This means that the message is meant for everyone in the
- // agent's group. This will result in a database query to find all
- // participants and start an im session.
- IM_GROUP_MESSAGE_DEPRECATED = 8,
- // Task inventory offer.
- // ID is the transaction id
- // Binary bucket is a (mostly) complete packed inventory item
- IM_TASK_INVENTORY_OFFERED = 9,
- IM_TASK_INVENTORY_ACCEPTED = 10,
- IM_TASK_INVENTORY_DECLINED = 11,
- // Copied as pending, type LL_NOTHING_SPECIAL, for new users
- // used by offline tools
- IM_NEW_USER_DEFAULT = 12,
- //
- // session based messaging - the way that people usually actually
- // communicate with each other.
- //
- // Invite users to a session.
- IM_SESSION_INVITE = 13,
- IM_SESSION_P2P_INVITE = 14,
- // start a session with your gruop
- IM_SESSION_GROUP_START = 15,
- // start a session without a calling card (finder or objects)
- IM_SESSION_CONFERENCE_START = 16,
- // send a message to a session.
- IM_SESSION_SEND = 17,
- // leave a session
- IM_SESSION_LEAVE = 18,
- // an instant message from an object - for differentiation on the
- // viewer, since you can't IM an object yet.
- IM_FROM_TASK = 19,
- // sent an IM to a busy user, this is the auto response
- IM_BUSY_AUTO_RESPONSE = 20,
- // Shows the message in the console and chat history
- IM_CONSOLE_AND_CHAT_HISTORY = 21,
- // IM Types used for luring your friends
- IM_LURE_USER = 22,
- IM_LURE_ACCEPTED = 23,
- IM_LURE_DECLINED = 24,
- IM_GODLIKE_LURE_USER = 25,
- IM_YET_TO_BE_USED = 26,
- // IM that notifie of a new group election.
- // Name is name of person who called vote.
- // ID is election ID used for internal tracking
- IM_GROUP_ELECTION_DEPRECATED = 27,
- // IM to tell the user to go to an URL. Put a text message in the
- // message field, and put the url with a trailing