llcamera.h
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- /**
- * @file llcamera.h
- * @brief Header file for the LLCamera class.
- *
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_CAMERA_H
- #define LL_CAMERA_H
- #include "llmath.h"
- #include "llcoordframe.h"
- #include "llplane.h"
- const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD;
- const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f;
- const F32 DEFAULT_NEAR_PLANE = 0.25f;
- const F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions
- const F32 MAX_ASPECT_RATIO = 50.0f;
- const F32 MAX_NEAR_PLANE = 10.f;
- const F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though.
- const F32 MAX_FAR_CLIP = 512.0f;
- const F32 MIN_ASPECT_RATIO = 0.02f;
- const F32 MIN_NEAR_PLANE = 0.1f;
- const F32 MIN_FAR_PLANE = 0.2f;
- // Min/Max FOV values for square views. Call getMin/MaxView to get extremes based on current aspect ratio.
- static const F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD;
- static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
- static const LLVector3 X_AXIS(1.f,0.f,0.f);
- static const LLVector3 Y_AXIS(0.f,1.f,0.f);
- static const LLVector3 Z_AXIS(0.f,0.f,1.f);
- static const LLVector3 NEG_X_AXIS(-1.f,0.f,0.f);
- static const LLVector3 NEG_Y_AXIS(0.f,-1.f,0.f);
- static const LLVector3 NEG_Z_AXIS(0.f,0.f,-1.f);
- // An LLCamera is an LLCoorFrame with a view frustum.
- // This means that it has several methods for moving it around
- // that are inherited from the LLCoordFrame() class :
- //
- // setOrigin(), setAxes()
- // translate(), rotate()
- // roll(), pitch(), yaw()
- // etc...
- class LLCamera
- : public LLCoordFrame
- {
- public:
- enum {
- PLANE_LEFT = 0,
- PLANE_RIGHT = 1,
- PLANE_BOTTOM = 2,
- PLANE_TOP = 3,
- PLANE_NUM = 4
- };
- enum {
- PLANE_LEFT_MASK = (1<<PLANE_LEFT),
- PLANE_RIGHT_MASK = (1<<PLANE_RIGHT),
- PLANE_BOTTOM_MASK = (1<<PLANE_BOTTOM),
- PLANE_TOP_MASK = (1<<PLANE_TOP),
- PLANE_ALL_MASK = 0xf
- };
- enum
- {
- AGENT_PLANE_LEFT = 0,
- AGENT_PLANE_RIGHT,
- AGENT_PLANE_NEAR,
- AGENT_PLANE_BOTTOM,
- AGENT_PLANE_TOP,
- AGENT_PLANE_FAR,
- };
- enum {
- HORIZ_PLANE_LEFT = 0,
- HORIZ_PLANE_RIGHT = 1,
- HORIZ_PLANE_NUM = 2
- };
- enum {
- HORIZ_PLANE_LEFT_MASK = (1<<HORIZ_PLANE_LEFT),
- HORIZ_PLANE_RIGHT_MASK = (1<<HORIZ_PLANE_RIGHT),
- HORIZ_PLANE_ALL_MASK = 0x3
- };
- private:
- F32 mView; // angle between top and bottom frustum planes in radians.
- F32 mAspect; // width/height
- S32 mViewHeightInPixels; // for ViewHeightInPixels() only
- F32 mNearPlane;
- F32 mFarPlane;
- LLPlane mLocalPlanes[4];
- F32 mFixedDistance; // Always return this distance, unless < 0
- LLVector3 mFrustCenter; // center of frustum and radius squared for ultra-quick exclusion test
- F32 mFrustRadiusSquared;
-
- LLPlane mWorldPlanes[PLANE_NUM];
- LLPlane mHorizPlanes[HORIZ_PLANE_NUM];
- struct frustum_plane
- {
- frustum_plane() : mask(0) {}
- LLPlane p;
- U8 mask;
- };
- frustum_plane mAgentPlanes[7]; //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
- U32 mPlaneCount; //defaults to 6, if setUserClipPlane is called, uses user supplied clip plane in
- LLVector3 mWorldPlanePos; // Position of World Planes (may be offset from camera)
- public:
- LLVector3 mAgentFrustum[8]; //8 corners of 6-plane frustum
- F32 mFrustumCornerDist; //distance to corner of frustum against far clip plane
- LLPlane getAgentPlane(U32 idx) { return mAgentPlanes[idx].p; }
- public:
- LLCamera();
- LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_pixels, F32 near_plane, F32 far_plane);
- virtual ~LLCamera(){} // no-op virtual destructor
- void setUserClipPlane(LLPlane plane);
- void disableUserClipPlane();
- U8 calcPlaneMask(const LLPlane& plane);
- virtual void setView(F32 vertical_fov_rads);
- void setViewHeightInPixels(S32 height);
- void setAspect(F32 new_aspect);
- void setNear(F32 new_near);
- void setFar(F32 new_far);
- F32 getView() const { return mView; } // vertical FOV in radians
- S32 getViewHeightInPixels() const { return mViewHeightInPixels; }
- F32 getAspect() const { return mAspect; } // width / height
- F32 getNear() const { return mNearPlane; } // meters
- F32 getFar() const { return mFarPlane; } // meters
- // The values returned by the min/max view getters depend upon the aspect ratio
- // at the time they are called and therefore should not be cached.
- F32 getMinView() const;
- F32 getMaxView() const;
-
- F32 getYaw() const
- {
- return atan2f(mXAxis[VY], mXAxis[VX]);
- }
- F32 getPitch() const
- {
- F32 xylen = sqrtf(mXAxis[VX]*mXAxis[VX] + mXAxis[VY]*mXAxis[VY]);
- return atan2f(mXAxis[VZ], xylen);
- }
- const LLPlane& getWorldPlane(S32 index) const { return mWorldPlanes[index]; }
- const LLVector3& getWorldPlanePos() const { return mWorldPlanePos; }
-
- // Copy mView, mAspect, mNearPlane, and mFarPlane to buffer.
- // Return number of bytes copied.
- size_t writeFrustumToBuffer(char *buffer) const;
- // Copy mView, mAspect, mNearPlane, and mFarPlane from buffer.
- // Return number of bytes copied.
- size_t readFrustumFromBuffer(const char *buffer);
- void calcAgentFrustumPlanes(LLVector3* frust);
- void ignoreAgentFrustumPlane(S32 idx);
- // Returns 1 if partly in, 2 if fully in.
- // NOTE: 'center' is in absolute frame.
- S32 sphereInFrustumOld(const LLVector3 ¢er, const F32 radius) const;
- S32 sphereInFrustum(const LLVector3 ¢er, const F32 radius) const;
- S32 pointInFrustum(const LLVector3 &point) const { return sphereInFrustum(point, 0.0f); }
- S32 sphereInFrustumFull(const LLVector3 ¢er, const F32 radius) const { return sphereInFrustum(center, radius); }
- S32 AABBInFrustum(const LLVector3 ¢er, const LLVector3& radius);
- S32 AABBInFrustumNoFarClip(const LLVector3 ¢er, const LLVector3& radius);
- //does a quick 'n dirty sphere-sphere check
- S32 sphereInFrustumQuick(const LLVector3 &sphere_center, const F32 radius);
- // Returns height of object in pixels (must be height because field of view
- // is based on window height).
- F32 heightInPixels(const LLVector3 ¢er, F32 radius ) const;
- // return the distance from pos to camera if visible (-distance if not visible)
- F32 visibleDistance(const LLVector3 &pos, F32 rad, F32 fudgescale = 1.0f, U32 planemask = PLANE_ALL_MASK) const;
- F32 visibleHorizDistance(const LLVector3 &pos, F32 rad, F32 fudgescale = 1.0f, U32 planemask = HORIZ_PLANE_ALL_MASK) const;
- void setFixedDistance(F32 distance) { mFixedDistance = distance; }
-
- friend std::ostream& operator<<(std::ostream &s, const LLCamera &C);
- protected:
- void calculateFrustumPlanes();
- void calculateFrustumPlanes(F32 left, F32 right, F32 top, F32 bottom);
- void calculateFrustumPlanesFromWindow(F32 x1, F32 y1, F32 x2, F32 y2);
- void calculateWorldFrustumPlanes();
- };
- #endif