GStreamer010Plugin.cmake
上传用户:king477883
上传日期:2021-03-01
资源大小:9553k
文件大小:1k
源码类别:
游戏引擎
开发平台:
C++ Builder
- # -*- cmake -*-
- include(Prebuilt)
- if (STANDALONE)
- include(FindPkgConfig)
- pkg_check_modules(GSTREAMER010 REQUIRED gstreamer-0.10)
- pkg_check_modules(GSTREAMER010_PLUGINS_BASE REQUIRED gstreamer-plugins-base-0.10)
- elseif (LINUX)
- use_prebuilt_binary(gstreamer)
- # possible libxml should have its own .cmake file instead
- use_prebuilt_binary(libxml)
- set(GSTREAMER010_FOUND ON FORCE BOOL)
- set(GSTREAMER010_PLUGINS_BASE_FOUND ON FORCE BOOL)
- set(GSTREAMER010_INCLUDE_DIRS
- ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/gstreamer-0.10
- ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/glib-2.0
- ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/libxml2
- )
- # We don't need to explicitly link against gstreamer itself, because
- # LLMediaImplGStreamer probes for the system's copy at runtime.
- set(GSTREAMER010_LIBRARIES
- gobject-2.0
- gmodule-2.0
- dl
- gthread-2.0
- glib-2.0
- )
- endif (STANDALONE)
- if (GSTREAMER010_FOUND AND GSTREAMER010_PLUGINS_BASE_FOUND)
- set(GSTREAMER010 ON CACHE BOOL "Build with GStreamer-0.10 streaming media support.")
- endif (GSTREAMER010_FOUND AND GSTREAMER010_PLUGINS_BASE_FOUND)
- if (GSTREAMER010)
- add_definitions(-DLL_GSTREAMER010_ENABLED=1)
- endif (GSTREAMER010)