- # -*- cmake -*-
- # cmake_minimum_required should appear before any
- # other commands to guarantee full compatibility
- # with the version specified
- # The "cmake -E touch" command was released with 2.4.8.
- cmake_minimum_required(VERSION 2.4.8 FATAL_ERROR)
- # This makes cmake 2.6 not complain about version 2.4 compatibility.
- if (COMMAND cmake_policy)
- cmake_policy(SET CMP0003 OLD)
- endif (COMMAND cmake_policy)
- set(ROOT_PROJECT_NAME "SecondLife" CACHE STRING
- "The root project/makefile/solution name. Defaults to SecondLife.")
- project(${ROOT_PROJECT_NAME})
- set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
- include(Variables)
- if (DARWIN)
- cmake_minimum_required(VERSION 2.6.2 FATAL_ERROR)
- endif (DARWIN)
- if (NOT CMAKE_BUILD_TYPE)
- set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
- "Build type. One of: Debug Release RelWithDebInfo" FORCE)
- endif (NOT CMAKE_BUILD_TYPE)
- # For the library installation process;
- # see cmake/Prebuild.cmake for the counterpart code.
- file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/temp)
- file(WRITE ${CMAKE_BINARY_DIR}/temp/sentinel_installed "0")
- add_subdirectory(cmake)
- add_subdirectory(${LIBS_OPEN_PREFIX}llaudio)
- add_subdirectory(${LIBS_OPEN_PREFIX}llcharacter)
- add_subdirectory(${LIBS_OPEN_PREFIX}llcommon)
- add_subdirectory(${LIBS_OPEN_PREFIX}llimage)
- add_subdirectory(${LIBS_OPEN_PREFIX}llimagej2coj)
- add_subdirectory(${LIBS_OPEN_PREFIX}llinventory)
- add_subdirectory(${LIBS_OPEN_PREFIX}llmath)
- add_subdirectory(${LIBS_OPEN_PREFIX}llmessage)
- add_subdirectory(${LIBS_OPEN_PREFIX}llprimitive)
- add_subdirectory(${LIBS_OPEN_PREFIX}llrender)
- add_subdirectory(${LIBS_OPEN_PREFIX}llvfs)
- add_subdirectory(${LIBS_OPEN_PREFIX}llwindow)
- add_subdirectory(${LIBS_OPEN_PREFIX}llxml)
- if (EXISTS ${LIBS_CLOSED_DIR}llkdu)
- add_subdirectory(${LIBS_CLOSED_PREFIX}llkdu)
- endif (EXISTS ${LIBS_CLOSED_DIR}llkdu)
- add_subdirectory(${LIBS_OPEN_PREFIX}lscript)
- if (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts)
- add_subdirectory(${LIBS_CLOSED_PREFIX}copy_win_scripts)
- endif (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts)
- add_custom_target(viewer)
- if (VIEWER)
- add_subdirectory(${LIBS_OPEN_PREFIX}llcrashlogger)
- add_subdirectory(${LIBS_OPEN_PREFIX}llplugin)
- add_subdirectory(${LIBS_OPEN_PREFIX}llui)
- add_subdirectory(${LIBS_OPEN_PREFIX}llxuixml)
- add_subdirectory(${LIBS_OPEN_PREFIX}viewer_components)
- # viewer media plugins
- add_subdirectory(${LIBS_OPEN_PREFIX}media_plugins)
- # llplugin testbed code (is this the right way to include it?)
- if (NOT LINUX)
- add_subdirectory(${VIEWER_PREFIX}test_apps/llplugintest)
- endif (NOT LINUX)
- if (LINUX)
- add_subdirectory(${VIEWER_PREFIX}linux_crash_logger)
- add_subdirectory(${VIEWER_PREFIX}linux_updater)
- add_dependencies(viewer linux-crash-logger-strip-target linux-updater)
- elseif (DARWIN)
- add_subdirectory(${VIEWER_PREFIX}mac_crash_logger)
- add_subdirectory(${VIEWER_PREFIX}mac_updater)
- add_dependencies(viewer mac-updater mac-crash-logger)
- elseif (WINDOWS)
- add_subdirectory(${VIEWER_PREFIX}win_crash_logger)
- # cmake EXISTS requires an absolute path, see indra/cmake/Variables.cmake
- if (EXISTS ${VIEWER_DIR}win_setup)
- add_subdirectory(${VIEWER_DIR}win_setup)
- endif (EXISTS ${VIEWER_DIR}win_setup)
- add_subdirectory(${VIEWER_PREFIX}win_updater)
- # add_dependencies(viewer windows-updater windows-setup windows-crash-logger)
- add_dependencies(viewer windows-updater windows-crash-logger)
- elseif (SOLARIS)
- add_subdirectory(solaris_crash_logger)
- add_dependencies(viewer solaris-crash-logger)
- endif (LINUX)
- add_subdirectory(${VIEWER_PREFIX}newview)
- add_dependencies(viewer secondlife-bin)
- endif (VIEWER)
- # Linux builds the viewer and server in 2 separate projects
- # In order for ./develop.py build server to work on linux,
- # the viewer project needs a server target.
- # This is not true for mac and windows.
- if (LINUX)
- add_custom_target(server)
- endif (LINUX)
- if (SERVER)
- if (NOT LINUX)
- add_custom_target(server)
- endif (NOT LINUX)
- include(${SERVER_PREFIX}Server.cmake)
- endif (SERVER)
- # Windows builds include tools like VFS tool
- if (SERVER)
- if (WINDOWS)
- add_subdirectory(${SERVER_PREFIX}tools)
- endif (WINDOWS)
- endif (SERVER)
- # Define after the custom viewer and server targets are created so individual
- # apps can add themselves as dependencies
- add_subdirectory(${INTEGRATION_TESTS_PREFIX}integration_tests)