r_things.h
资源名称:21.rar [点击查看]
上传用户:xuyinpeng
上传日期:2021-05-12
资源大小:455k
文件大小:2k
源码类别:
射击游戏
开发平台:
Visual C++
- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // DESCRIPTION:
- // Rendering of moving objects, sprites.
- //
- //-----------------------------------------------------------------------------
- #ifndef __R_THINGS__
- #define __R_THINGS__
- #ifdef __GNUG__
- #pragma interface
- #endif
- #define MAXVISSPRITES 128
- extern vissprite_t vissprites[MAXVISSPRITES];
- extern vissprite_t* vissprite_p;
- extern vissprite_t vsprsortedhead;
- // Constant arrays used for psprite clipping
- // and initializing clipping.
- extern short *negonearray;
- extern short *screenheightarray;
- //extern short negonearray[SCREENWIDTH];
- //extern short screenheightarray[SCREENWIDTH];
- // vars for R_DrawMaskedColumn
- extern short* mfloorclip;
- extern short* mceilingclip;
- extern fixed_t spryscale;
- extern fixed_t sprtopscreen;
- extern fixed_t pspritescale;
- extern fixed_t pspriteiscale;
- void R_DrawMaskedColumn (column_t* column);
- void R_SortVisSprites (void);
- void R_AddSprites (sector_t* sec);
- void R_AddPSprites (void);
- void R_DrawSprites (void);
- void R_InitSprites (char** namelist);
- void R_ClearSprites (void);
- void R_DrawMasked (void);
- void
- R_ClipVisSprite
- ( vissprite_t* vis,
- int xl,
- int xh );
- #endif
- //-----------------------------------------------------------------------------
- //
- // $Log:$
- //
- //-----------------------------------------------------------------------------