v_video.h
资源名称:21.rar [点击查看]
上传用户:xuyinpeng
上传日期:2021-05-12
资源大小:455k
文件大小:2k
源码类别:
射击游戏
开发平台:
Visual C++
- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // DESCRIPTION:
- // Gamma correction LUT.
- // Functions to draw patches (by post) directly to screen.
- // Functions to blit a block to the screen.
- //
- //-----------------------------------------------------------------------------
- #ifndef __V_VIDEO__
- #define __V_VIDEO__
- #include "doomtype.h"
- #include "doomdef.h"
- // Needed because we are refering to patches.
- #include "r_data.h"
- //
- // VIDEO
- //
- #define CENTERY (SCREENHEIGHT/2)
- // Screen 0 is the screen updated by I_Update screen.
- // Screen 1 is an extra buffer.
- extern byte *screens[5];
- extern int dirtybox[4];
- extern byte gammatable[5][256];
- extern int usegamma;
- // Allocates buffer screens, call before R_Init.
- void V_Init (void);
- void
- V_CopyRect
- ( int srcx,
- int srcy,
- int srcscrn,
- int width,
- int height,
- int destx,
- int desty,
- int destscrn );
- void
- V_DrawPatch
- ( int x,
- int y,
- int scrn,
- patch_t* patch);
- void
- V_DrawPatchDirect
- ( int x,
- int y,
- int scrn,
- patch_t* patch );
- // Draw a linear block of pixels into the view buffer.
- void
- V_DrawBlock
- ( int x,
- int y,
- int scrn,
- int width,
- int height,
- byte* src );
- // Reads a linear block of pixels into the view buffer.
- void
- V_GetBlock
- ( int x,
- int y,
- int scrn,
- int width,
- int height,
- byte* dest );
- void
- V_MarkRect
- ( int x,
- int y,
- int width,
- int height );
- #endif
- //-----------------------------------------------------------------------------
- //
- // $Log:$
- //
- //-----------------------------------------------------------------------------