p_saveg.h
资源名称:21.rar [点击查看]
上传用户:xuyinpeng
上传日期:2021-05-12
资源大小:455k
文件大小:1k
源码类别:
射击游戏
开发平台:
Visual C++
- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // DESCRIPTION:
- // Savegame I/O, archiving, persistence.
- //
- //-----------------------------------------------------------------------------
- #ifndef __P_SAVEG__
- #define __P_SAVEG__
- #ifdef __GNUG__
- #pragma interface
- #endif
- // Persistent storage/archiving.
- // These are the load / save game routines.
- void P_ArchivePlayers (void);
- void P_UnArchivePlayers (void);
- void P_ArchiveWorld (void);
- void P_UnArchiveWorld (void);
- void P_ArchiveThinkers (void);
- void P_UnArchiveThinkers (void);
- void P_ArchiveSpecials (void);
- void P_UnArchiveSpecials (void);
- extern byte* save_p;
- #endif
- //-----------------------------------------------------------------------------
- //
- // $Log:$
- //
- //-----------------------------------------------------------------------------