r_local.h
资源名称:21.rar [点击查看]
上传用户:xuyinpeng
上传日期:2021-05-12
资源大小:455k
文件大小:1k
源码类别:
射击游戏
开发平台:
Visual C++
- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // DESCRIPTION:
- // Refresh (R_*) module, global header.
- // All the rendering/drawing stuff is here.
- //
- //-----------------------------------------------------------------------------
- #ifndef __R_LOCAL__
- #define __R_LOCAL__
- // Binary Angles, sine/cosine/atan lookups.
- #include "tables.h"
- // Screen size related parameters.
- #include "doomdef.h"
- // Include the refresh/render data structs.
- #include "r_data.h"
- //
- // Separate header file for each module.
- //
- #include "r_main.h"
- #include "r_bsp.h"
- #include "r_segs.h"
- #include "r_plane.h"
- #include "r_data.h"
- #include "r_things.h"
- #include "r_draw.h"
- #endif // __R_LOCAL__
- //-----------------------------------------------------------------------------
- //
- // $Log:$
- //
- //-----------------------------------------------------------------------------