d_main.h
资源名称:21.rar [点击查看]
上传用户:xuyinpeng
上传日期:2021-05-12
资源大小:455k
文件大小:1k
源码类别:
射击游戏
开发平台:
Visual C++
- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // $Log:$
- //
- // DESCRIPTION:
- // System specific interface stuff.
- //
- //-----------------------------------------------------------------------------
- #ifndef __D_MAIN__
- #define __D_MAIN__
- #include "d_event.h"
- #ifdef __GNUG__
- #pragma interface
- #endif
- #define MAXWADFILES 20
- extern char* wadfiles[MAXWADFILES];
- void D_AddFile (char *file);
- //
- // D_DoomMain()
- // Not a globally visible function, just included for source reference,
- // calls all startup code, parses command line options.
- // If not overrided by user input, calls N_AdvanceDemo.
- //
- void D_DoomMain (void);
- // Called by IO functions when input is detected.
- void D_PostEvent (event_t* ev);
- //
- // BASE LEVEL
- //
- void D_PageTicker (void);
- void D_PageDrawer (void);
- void D_AdvanceDemo (void);
- void D_StartTitle (void);
- #endif