sounds.c
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上传日期:2021-05-12
资源大小:455k
文件大小:7k
源码类别:
射击游戏
开发平台:
Visual C++
- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // $Log:$
- //
- // DESCRIPTION:
- // Created by a sound utility.
- // Kept as a sample, DOOM2 sounds.
- //
- //-----------------------------------------------------------------------------
- static const char
- rcsid[] = "$Id: sounds.c,v 1.3 1997/01/29 22:40:44 b1 Exp $";
- #include "doomtype.h"
- #include "sounds.h"
- //
- // Information about all the music
- //
- musicinfo_t S_music[] =
- {
- { 0 },
- { "e1m1", 0 },
- { "e1m2", 0 },
- { "e1m3", 0 },
- { "e1m4", 0 },
- { "e1m5", 0 },
- { "e1m6", 0 },
- { "e1m7", 0 },
- { "e1m8", 0 },
- { "e1m9", 0 },
- { "e2m1", 0 },
- { "e2m2", 0 },
- { "e2m3", 0 },
- { "e2m4", 0 },
- { "e2m5", 0 },
- { "e2m6", 0 },
- { "e2m7", 0 },
- { "e2m8", 0 },
- { "e2m9", 0 },
- { "e3m1", 0 },
- { "e3m2", 0 },
- { "e3m3", 0 },
- { "e3m4", 0 },
- { "e3m5", 0 },
- { "e3m6", 0 },
- { "e3m7", 0 },
- { "e3m8", 0 },
- { "e3m9", 0 },
- { "inter", 0 },
- { "intro", 0 },
- { "bunny", 0 },
- { "victor", 0 },
- { "introa", 0 },
- { "runnin", 0 },
- { "stalks", 0 },
- { "countd", 0 },
- { "betwee", 0 },
- { "doom", 0 },
- { "the_da", 0 },
- { "shawn", 0 },
- { "ddtblu", 0 },
- { "in_cit", 0 },
- { "dead", 0 },
- { "stlks2", 0 },
- { "theda2", 0 },
- { "doom2", 0 },
- { "ddtbl2", 0 },
- { "runni2", 0 },
- { "dead2", 0 },
- { "stlks3", 0 },
- { "romero", 0 },
- { "shawn2", 0 },
- { "messag", 0 },
- { "count2", 0 },
- { "ddtbl3", 0 },
- { "ampie", 0 },
- { "theda3", 0 },
- { "adrian", 0 },
- { "messg2", 0 },
- { "romer2", 0 },
- { "tense", 0 },
- { "shawn3", 0 },
- { "openin", 0 },
- { "evil", 0 },
- { "ultima", 0 },
- { "read_m", 0 },
- { "dm2ttl", 0 },
- { "dm2int", 0 }
- };
- //
- // Information about all the sfx
- //
- sfxinfo_t S_sfx[] =
- {
- // S_sfx[0] needs to be a dummy for odd reasons.
- { "none", false, 0, 0, -1, -1, 0 },
- { "pistol", false, 64, 0, -1, -1, 0 },
- { "shotgn", false, 64, 0, -1, -1, 0 },
- { "sgcock", false, 64, 0, -1, -1, 0 },
- { "dshtgn", false, 64, 0, -1, -1, 0 },
- { "dbopn", false, 64, 0, -1, -1, 0 },
- { "dbcls", false, 64, 0, -1, -1, 0 },
- { "dbload", false, 64, 0, -1, -1, 0 },
- { "plasma", false, 64, 0, -1, -1, 0 },
- { "bfg", false, 64, 0, -1, -1, 0 },
- { "sawup", false, 64, 0, -1, -1, 0 },
- { "sawidl", false, 118, 0, -1, -1, 0 },
- { "sawful", false, 64, 0, -1, -1, 0 },
- { "sawhit", false, 64, 0, -1, -1, 0 },
- { "rlaunc", false, 64, 0, -1, -1, 0 },
- { "rxplod", false, 70, 0, -1, -1, 0 },
- { "firsht", false, 70, 0, -1, -1, 0 },
- { "firxpl", false, 70, 0, -1, -1, 0 },
- { "pstart", false, 100, 0, -1, -1, 0 },
- { "pstop", false, 100, 0, -1, -1, 0 },
- { "doropn", false, 100, 0, -1, -1, 0 },
- { "dorcls", false, 100, 0, -1, -1, 0 },
- { "stnmov", false, 119, 0, -1, -1, 0 },
- { "swtchn", false, 78, 0, -1, -1, 0 },
- { "swtchx", false, 78, 0, -1, -1, 0 },
- { "plpain", false, 96, 0, -1, -1, 0 },
- { "dmpain", false, 96, 0, -1, -1, 0 },
- { "popain", false, 96, 0, -1, -1, 0 },
- { "vipain", false, 96, 0, -1, -1, 0 },
- { "mnpain", false, 96, 0, -1, -1, 0 },
- { "pepain", false, 96, 0, -1, -1, 0 },
- { "slop", false, 78, 0, -1, -1, 0 },
- { "itemup", true, 78, 0, -1, -1, 0 },
- { "wpnup", true, 78, 0, -1, -1, 0 },
- { "oof", false, 96, 0, -1, -1, 0 },
- { "telept", false, 32, 0, -1, -1, 0 },
- { "posit1", true, 98, 0, -1, -1, 0 },
- { "posit2", true, 98, 0, -1, -1, 0 },
- { "posit3", true, 98, 0, -1, -1, 0 },
- { "bgsit1", true, 98, 0, -1, -1, 0 },
- { "bgsit2", true, 98, 0, -1, -1, 0 },
- { "sgtsit", true, 98, 0, -1, -1, 0 },
- { "cacsit", true, 98, 0, -1, -1, 0 },
- { "brssit", true, 94, 0, -1, -1, 0 },
- { "cybsit", true, 92, 0, -1, -1, 0 },
- { "spisit", true, 90, 0, -1, -1, 0 },
- { "bspsit", true, 90, 0, -1, -1, 0 },
- { "kntsit", true, 90, 0, -1, -1, 0 },
- { "vilsit", true, 90, 0, -1, -1, 0 },
- { "mansit", true, 90, 0, -1, -1, 0 },
- { "pesit", true, 90, 0, -1, -1, 0 },
- { "sklatk", false, 70, 0, -1, -1, 0 },
- { "sgtatk", false, 70, 0, -1, -1, 0 },
- { "skepch", false, 70, 0, -1, -1, 0 },
- { "vilatk", false, 70, 0, -1, -1, 0 },
- { "claw", false, 70, 0, -1, -1, 0 },
- { "skeswg", false, 70, 0, -1, -1, 0 },
- { "pldeth", false, 32, 0, -1, -1, 0 },
- { "pdiehi", false, 32, 0, -1, -1, 0 },
- { "podth1", false, 70, 0, -1, -1, 0 },
- { "podth2", false, 70, 0, -1, -1, 0 },
- { "podth3", false, 70, 0, -1, -1, 0 },
- { "bgdth1", false, 70, 0, -1, -1, 0 },
- { "bgdth2", false, 70, 0, -1, -1, 0 },
- { "sgtdth", false, 70, 0, -1, -1, 0 },
- { "cacdth", false, 70, 0, -1, -1, 0 },
- { "skldth", false, 70, 0, -1, -1, 0 },
- { "brsdth", false, 32, 0, -1, -1, 0 },
- { "cybdth", false, 32, 0, -1, -1, 0 },
- { "spidth", false, 32, 0, -1, -1, 0 },
- { "bspdth", false, 32, 0, -1, -1, 0 },
- { "vildth", false, 32, 0, -1, -1, 0 },
- { "kntdth", false, 32, 0, -1, -1, 0 },
- { "pedth", false, 32, 0, -1, -1, 0 },
- { "skedth", false, 32, 0, -1, -1, 0 },
- { "posact", true, 120, 0, -1, -1, 0 },
- { "bgact", true, 120, 0, -1, -1, 0 },
- { "dmact", true, 120, 0, -1, -1, 0 },
- { "bspact", true, 100, 0, -1, -1, 0 },
- { "bspwlk", true, 100, 0, -1, -1, 0 },
- { "vilact", true, 100, 0, -1, -1, 0 },
- { "noway", false, 78, 0, -1, -1, 0 },
- { "barexp", false, 60, 0, -1, -1, 0 },
- { "punch", false, 64, 0, -1, -1, 0 },
- { "hoof", false, 70, 0, -1, -1, 0 },
- { "metal", false, 70, 0, -1, -1, 0 },
- { "chgun", false, 64, &S_sfx[sfx_pistol], 150, 0, 0 },
- { "tink", false, 60, 0, -1, -1, 0 },
- { "bdopn", false, 100, 0, -1, -1, 0 },
- { "bdcls", false, 100, 0, -1, -1, 0 },
- { "itmbk", false, 100, 0, -1, -1, 0 },
- { "flame", false, 32, 0, -1, -1, 0 },
- { "flamst", false, 32, 0, -1, -1, 0 },
- { "getpow", false, 60, 0, -1, -1, 0 },
- { "bospit", false, 70, 0, -1, -1, 0 },
- { "boscub", false, 70, 0, -1, -1, 0 },
- { "bossit", false, 70, 0, -1, -1, 0 },
- { "bospn", false, 70, 0, -1, -1, 0 },
- { "bosdth", false, 70, 0, -1, -1, 0 },
- { "manatk", false, 70, 0, -1, -1, 0 },
- { "mandth", false, 70, 0, -1, -1, 0 },
- { "sssit", false, 70, 0, -1, -1, 0 },
- { "ssdth", false, 70, 0, -1, -1, 0 },
- { "keenpn", false, 70, 0, -1, -1, 0 },
- { "keendt", false, 70, 0, -1, -1, 0 },
- { "skeact", false, 70, 0, -1, -1, 0 },
- { "skesit", false, 70, 0, -1, -1, 0 },
- { "skeatk", false, 70, 0, -1, -1, 0 },
- { "radio", false, 60, 0, -1, -1, 0 }
- };