wi_stuff.h
资源名称:21.rar [点击查看]
上传用户:xuyinpeng
上传日期:2021-05-12
资源大小:455k
文件大小:1k
源码类别:
射击游戏
开发平台:
Visual C++
- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // DESCRIPTION:
- // Intermission.
- //
- //-----------------------------------------------------------------------------
- #ifndef __WI_STUFF__
- #define __WI_STUFF__
- //#include "v_video.h"
- #include "doomdef.h"
- // States for the intermission
- typedef enum
- {
- NoState = -1,
- StatCount,
- ShowNextLoc
- } stateenum_t;
- // Called by main loop, animate the intermission.
- void WI_Ticker (void);
- // Called by main loop,
- // draws the intermission directly into the screen buffer.
- void WI_Drawer (void);
- // Setup for an intermission screen.
- void WI_Start(wbstartstruct_t* wbstartstruct);
- #endif
- //-----------------------------------------------------------------------------
- //
- // $Log:$
- //
- //-----------------------------------------------------------------------------