MonsterStatus.java
资源名称:src.rar [点击查看]
上传用户:gwt600
上传日期:2021-06-03
资源大小:704k
文件大小:2k
源码类别:
游戏
开发平台:
Java
- /*
- This file is part of the OdinMS Maple Story Server
- Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
- Matthias Butz <matze@odinms.de>
- Jan Christian Meyer <vimes@odinms.de>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Affero General Public License version 3
- as published by the Free Software Foundation. You may not use, modify
- or distribute this program under any other version of the
- GNU Affero General Public License.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Affero General Public License for more details.
- You should have received a copy of the GNU Affero General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.odinms.client.status;
- import java.io.Serializable;
- import net.sf.odinms.net.IntValueHolder;
- public enum MonsterStatus implements IntValueHolder, Serializable {
- WATK(0x1),
- WDEF(0x2),
- MATK(0x4),
- MDEF(0x8),
- ACC(0x10),
- NINJA_AMBUSH(0x400000),
- AVOID(0x20),
- SPEED(0x40),
- INERTMOB(0x10000000),
- STUN(0x80), //this is possibly only the bowman stun
- FREEZE(0x100),
- POISON(0x200),
- SEAL(0x400),
- SHOWDOWN(0x800), //should this be named Showdown or taunt? MSEA = Showdown GMS = Taunt
- WEAPON_ATTACK_UP(0x1000),
- WEAPON_DEFENSE_UP(0x2000),
- MAGIC_ATTACK_UP(0x4000),
- MAGIC_DEFENSE_UP(0x8000),
- DOOM(0x10000),
- SHADOW_WEB(0x20000),
- WEAPON_IMMUNITY(0x40000),
- MAGIC_IMMUNITY(0x80000);
- static final long serialVersionUID = 0L;
- private final int i;
- private MonsterStatus(int i) {
- this.i = i;
- }
- @Override
- public int getValue() {
- return i;
- }
- }