MoveSummonHandler.java
资源名称:src.rar [点击查看]
上传用户:gwt600
上传日期:2021-06-03
资源大小:704k
文件大小:2k
源码类别:
游戏
开发平台:
Java
- /*
- This file is part of the OdinMS Maple Story Server
- Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
- Matthias Butz <matze@odinms.de>
- Jan Christian Meyer <vimes@odinms.de>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Affero General Public License version 3
- as published by the Free Software Foundation. You may not use, modify
- or distribute this program under any other version of the
- GNU Affero General Public License.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Affero General Public License for more details.
- You should have received a copy of the GNU Affero General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.odinms.net.channel.handler;
- import java.awt.Point;
- import java.util.Collection;
- import java.util.List;
- import net.sf.odinms.client.MapleCharacter;
- import net.sf.odinms.client.MapleClient;
- import net.sf.odinms.server.maps.MapleSummon;
- import net.sf.odinms.server.movement.LifeMovementFragment;
- import net.sf.odinms.tools.MaplePacketCreator;
- import net.sf.odinms.tools.data.input.SeekableLittleEndianAccessor;
- import net.sf.odinms.tools.data.input.StreamUtil;
- public class MoveSummonHandler extends AbstractMovementPacketHandler {
- @Override
- public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
- int oid = slea.readInt();
- Point startPos = StreamUtil.readShortPoint(slea);
- List<LifeMovementFragment> res = parseMovement(slea);
- MapleCharacter player = c.getPlayer();
- Collection<MapleSummon> summons = player.getSummons().values();
- MapleSummon summon = null;
- for (MapleSummon sum : summons) {
- if (sum.getObjectId() == oid) {
- summon = sum;
- }
- }
- if (summon != null) {
- updatePosition(res, summon, 0);
- // player = ((MapleCharacter) c.getPlayer().getMap().getMapObject(30000));
- player.getMap().broadcastMessage(player, MaplePacketCreator.moveSummon(player.getId(), oid, startPos, res), summon.getPosition());
- } else {
- player.getSummons().remove(summon);
- }
- }
- }