BoxMan_Editer.h
上传用户:qiangti
上传日期:2022-04-06
资源大小:644k
文件大小:2k
- /*++
- Copyright (c) AFE(Active-Free-Elegance)
- Module Name:
- BoxMan_Editer.h
- Abstract:
- program's App Class
- Author:
- Weijian Luo (Arthur Luo) 15-Jun-2005
- E-mail: skybluehacker@yahoo.com.cn
- Revision History: 1.0
- --*/
- #if !defined(AFX_BOXMAN_EDITER_H__D34D028F_4754_4558_85F2_FFDB9FC86D95__INCLUDED_)
- #define AFX_BOXMAN_EDITER_H__D34D028F_4754_4558_85F2_FFDB9FC86D95__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #ifndef __AFXWIN_H__
- #error include 'stdafx.h' before including this file for PCH
- #endif
- #include "resource.h" // main symbols
- /////////////////////////////////////////////////////////////////////////////
- // CBoxMan_EditerApp:
- // See BoxMan_Editer.cpp for the implementation of this class
- //
- class CBoxMan_EditerApp : public CWinApp
- {
- public:
- CBoxMan_EditerApp();
- public :
- CWnd * m_pBoxManEditerWnd;
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CBoxMan_EditerApp)
- public:
- virtual BOOL InitInstance();
- //}}AFX_VIRTUAL
- // Implementation
- //{{AFX_MSG(CBoxMan_EditerApp)
- // NOTE - the ClassWizard will add and remove member functions here.
- // DO NOT EDIT what you see in these blocks of generated code !
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_BOXMAN_EDITER_H__D34D028F_4754_4558_85F2_FFDB9FC86D95__INCLUDED_)