Resources.Designer.cs
资源名称:MyIE.rar [点击查看]
上传用户:xzl658
上传日期:2022-04-13
资源大小:1766k
文件大小:8k
源码类别:
浏览器
开发平台:
C#
- //------------------------------------------------------------------------------
- // <auto-generated>
- // 此代码由工具生成。
- // 运行库版本:2.0.50727.42
- //
- // 对此文件的更改可能会导致不正确的行为,并且如果
- // 重新生成代码,这些更改将会丢失。
- // </auto-generated>
- //------------------------------------------------------------------------------
- namespace MyIE.Properties {
- using System;
- /// <summary>
- /// 强类型资源类,用于查找本地化字符串等。
- /// </summary>
- // 此类是由 StronglyTypedResourceBuilder
- // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
- // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
- // (以 /str 作为命令选项),或重新生成 VS 项目。
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class Resources {
- private static global::System.Resources.ResourceManager resourceMan;
- private static global::System.Globalization.CultureInfo resourceCulture;
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Resources() {
- }
- /// <summary>
- /// 返回此类使用的缓存 ResourceManager 实例。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MyIE.Properties.Resources", typeof(Resources).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
- /// <summary>
- /// 为使用此强类型资源类的所有资源查找
- /// 重写当前线程的 CurrentUICulture 属性。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
- internal static System.Drawing.Bitmap BackEnable {
- get {
- object obj = ResourceManager.GetObject("BackEnable", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap Backfalse {
- get {
- object obj = ResourceManager.GetObject("Backfalse", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap bookmark_folder {
- get {
- object obj = ResourceManager.GetObject("bookmark_folder", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap button_cancel {
- get {
- object obj = ResourceManager.GetObject("button_cancel", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap ClosedAll {
- get {
- object obj = ResourceManager.GetObject("ClosedAll", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap ClosedSelectdPage {
- get {
- object obj = ResourceManager.GetObject("ClosedSelectdPage", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap ClosedSelectdPageHui {
- get {
- object obj = ResourceManager.GetObject("ClosedSelectdPageHui", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap DSC00155 {
- get {
- object obj = ResourceManager.GetObject("DSC00155", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap Edit {
- get {
- object obj = ResourceManager.GetObject("Edit", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap fawedfalse {
- get {
- object obj = ResourceManager.GetObject("fawedfalse", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap FowedEnabled {
- get {
- object obj = ResourceManager.GetObject("FowedEnabled", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap history {
- get {
- object obj = ResourceManager.GetObject("history", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap Home {
- get {
- object obj = ResourceManager.GetObject("Home", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap mail_delete {
- get {
- object obj = ResourceManager.GetObject("mail_delete", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap NextHtml {
- get {
- object obj = ResourceManager.GetObject("NextHtml", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap player_play {
- get {
- object obj = ResourceManager.GetObject("player_play", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap PrevewHtml {
- get {
- object obj = ResourceManager.GetObject("PrevewHtml", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap print {
- get {
- object obj = ResourceManager.GetObject("print", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap Refresh {
- get {
- object obj = ResourceManager.GetObject("Refresh", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap Serach {
- get {
- object obj = ResourceManager.GetObject("Serach", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap Shouchang {
- get {
- object obj = ResourceManager.GetObject("Shouchang", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- internal static System.Drawing.Bitmap Stop {
- get {
- object obj = ResourceManager.GetObject("Stop", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- }
- }