FullScreenTitleBarConst.h
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上传日期:2022-05-11
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网络截获/分析
开发平台:
Visual C++
- //===========================================================================
- // FullScreen Titlebar Constants
- // 2004 - All rights reservered
- //===========================================================================
- //
- // Project/Product : FullScreenTitlebar
- // FileName : FullScreenTitleBarConst.h
- // Author(s) : Lars Werner
- // Homepage : http://lars.werner.no
- //
- // Description : All the consts used in the FullScreentitlebar
- //
- // Classes : None
- //
- // Information :
- // Compiler(s) : Visual C++ 6.0 Ent.
- // Target(s) : Win32 / MFC
- // Editor : Microsoft Visual Studio 6.0 editor
- //
- // History
- // Vers. Date Aut. Type Description
- // ----- -------- ---- ------- -----------------------------------------
- // 1.00 22 01 04 LW Create Original
- //===========================================================================
- //Width and heigth for the toolbar
- #define tbWidth 500
- #define tbHeigth 20
- //Default size on every picture used as buttons
- #define tbcxPicture 16
- #define tbcyPicture 14
- //Margins for placing buttons on screen
- #define tbTopSpace 3
- #define tbLeftSpace 20
- #define tbRightSpace 20
- #define tbButtonSpace 1
- //Color and layout
- #define tbFont "Arial"
- #define tbFontSize 10
- #define tbTextColor RGB(255,255,255)
- #define tbStartColor RGB(0,128,192)
- #define tbEndColor RGB(0,0,192)
- #define tbGradientWay TRUE //TRUE = Vertical, FALSE = Horiz
- #define tbBorderPenColor RGB(255,255,255)
- #define tbBorderPenShadow RGB(100,100,100)
- //Triangularpoint is used to make the RGN so the window is not rectangular
- #define tbTriangularPoint 10
- //This is the width of the pen used to draw the border...
- #define tbBorderWidth 2
- //About showing the window
- #define tbHideAtStartup FALSE //Hide window when created
- #define tbPinNotPushedIn FALSE //Is the pin pushed in or out at startup (sorry for invertion!)
- #define tbScrollWindow TRUE //Animate window to scroll up/down
- #define tbScrollDelay 20 //Timer variable for scrolling the window (cycletime) [ms]
- #define tbAutoScrollTime 10 //* tbAutoScrollDelay milliseconds steps. Meaning if it is 10 then = 10 (steps) * 100ms (tbAutoScrollDelay) = 1000ms delay
- #define tbScrollTimerID 1 //Timer id
- #define tbAutoScrollTimer 2 //Timer id
- #define tbAutoScrollDelay 100 //Timer variable for how many times the cursor is not over the window. If it is tbAutoScrollTime then it will hide if autohide
- //=================================================
- //Resource part
- //=================================================
- #define tbIDC_CLOSE 10
- #define tbIDC_MAXIMIZE 20
- #define tbIDC_MINIMIZE 30
- #define tbIDC_PIN 40
- //=================================================
- // Windows Message part
- //=================================================
- //FALSE = Send a custon WM message, TRUE = Send Minimize, maximize and close to parent
- #define tbDefault FALSE
- //Own defines messages
- #define tbWM_CLOSE WM_USER+1000
- #define tbWM_MINIMIZE WM_USER+1001
- #define tbWM_MAXIMIZE WM_USER+1002
- //=================================================
- // Menus with ID's and messages
- //=================================================
- #define tbMENUID IDR_tbMENU //Resource name for the menu
- #define tbWMCOMMANDIDStart 50000 //Start: This is the internal id number sendt into the WM_COMMAND on each item
- #define tbWMCOMMANDIDEnd 51000 //End: This is the internal id number sendt into the WM_COMMAND on each item
- #define tbWMUSERID 2000 //This is WM_USER+n setting. Eg: if first item is clicked you will get an WM_USER+n+0 to the parent, and WM_USER+n+1 for the next item ect ect
- #define tbLastIsStandard TRUE //TRUE = Bottom of the menu is close, minimize and maximize, FALSE = The menu does not contain anything