- # Microsoft Developer Studio Project File - Name="merge" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Static Library" 0x0104
- CFG=merge - WinIA64 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "merge.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "merge.mak" CFG="merge - WinIA64 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "merge - WinIA64 Release" (based on "Win32 (x86) Static Library")
- !MESSAGE "merge - WinIA64 Debug" (based on "Win32 (x86) Static Library")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "merge - WinIA64 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "release"
- # PROP Intermediate_Dir "release"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /GX /O2 /D "WinIA64" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
- # ADD CPP /nologo /MT /W3 /Zi /O2 /I "../include" /D "DBUG_OFF" /D "_WINDOWS" /D "NDEBUG" /D "_IA64_" /D "WinIA64" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /G2 /EHsc /Wp64 /Zm600 /c
- # SUBTRACT CPP /YX
- # ADD BASE RSC /l 0x409
- # ADD RSC /l 0x409
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /out:"..lib_releasemerge.lib"
- !ELSEIF "$(CFG)" == "merge - WinIA64 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "debug"
- # PROP Intermediate_Dir "debug"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WinIA64" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
- # ADD CPP /nologo /MTd /W3 /Zi /Od /Gf /I "../include" /D "_DEBUG" /D "SAFEMALLOC" /D "SAFE_MUTEX" /D "_WINDOWS" /D "_IA64_" /D "WinIA64" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /G2 /EHsc /Wp64 /Zm600 /c
- # SUBTRACT CPP /YX
- # ADD BASE RSC /l 0x409
- # ADD RSC /l 0x409
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /out:"..lib_debugmerge.lib"
- !ENDIF
- # Begin Target
- # Name "merge - WinIA64 Release"
- # Name "merge - WinIA64 Debug"
- # Begin Source File
- SOURCE=.mrg_close.c
- # End Source File
- # Begin Source File
- SOURCE=.mrg_create.c
- # End Source File
- # Begin Source File
- SOURCE=.mrg_delete.c
- # End Source File
- # Begin Source File
- SOURCE=.mrg_extra.c
- # End Source File
- # Begin Source File
- SOURCE=.mrg_info.c
- # End Source File
- # Begin Source File
- SOURCE=.mrg_locking.c
- # End Source File
- # Begin Source File
- SOURCE=.mrg_open.c
- # End Source File
- # Begin Source File
- SOURCE=.mrg_panic.c
- # End Source File
- # Begin Source File
- SOURCE=.mrg_rrnd.c
- # End Source File
- # Begin Source File
- SOURCE=.mrg_rsame.c
- # End Source File
- # Begin Source File
- SOURCE=.mrg_static.c
- # End Source File
- # Begin Source File
- SOURCE=.mrg_update.c
- # End Source File
- # End Target
- # End Project