DLHashTable2.hpp
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上传日期:2022-05-23
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- /* Copyright (C) 2003 MySQL AB
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
- #ifndef DL_HASHTABLE2_HPP
- #define DL_HASHTABLE2_HPP
- #include <ndb_global.h>
- #include "ArrayList.hpp"
- /**
- * DLHashTable2 is a DLHashTable variant meant for cases where different
- * DLHashTable instances share a common pool (based on a union U).
- *
- * Calls T constructor after seize from pool and T destructor before
- * release (in all forms) into pool.
- */
- template <class T, class U>
- class DLHashTable2 {
- public:
- DLHashTable2(ArrayPool<U> & thePool);
- ~DLHashTable2();
-
- /**
- * Set the no of bucket in the hashtable
- *
- * Note, can currently only be called once
- */
- bool setSize(Uint32 noOfElements);
- /**
- * Seize element from pool - return i
- *
- * Note must be either added using <b>add</b> or released
- * using <b>release</b>
- */
- bool seize(Ptr<T> &);
- /**
- * Add an object to the hashtable
- */
- void add(Ptr<T> &);
-
- /**
- * Find element key in hashtable update Ptr (i & p)
- * (using key.equal(...))
- * @return true if found and false otherwise
- */
- bool find(Ptr<T> &, const T & key) const;
- /**
- * Update i & p value according to <b>i</b>
- */
- void getPtr(Ptr<T> &, Uint32 i) const;
- /**
- * Get element using ptr.i (update ptr.p)
- */
- void getPtr(Ptr<T> &) const;
- /**
- * Get P value for i
- */
- T * getPtr(Uint32 i) const;
- /**
- * Remove element (and set Ptr to removed element)
- * Note does not return to pool
- */
- void remove(Ptr<T> &, const T & key);
- /**
- * Remove element
- * Note does not return to pool
- */
- void remove(Uint32 i);
- /**
- * Remove element
- * Note does not return to pool
- */
- void remove(Ptr<T> &);
- /**
- * Remove all elements, but dont return them to pool
- */
- void removeAll();
-
- /**
- * Remove element (and set Ptr to removed element)
- * And return element to pool
- */
- void release(Ptr<T> &, const T & key);
- /**
- * Remove element and return to pool
- */
- void release(Uint32 i);
- /**
- * Remove element and return to pool
- */
- void release(Ptr<T> &);
-
- class Iterator {
- public:
- Ptr<T> curr;
- Uint32 bucket;
- inline bool isNull() const { return curr.isNull();}
- inline void setNull() { curr.setNull(); }
- };
- /**
- * Sets curr.p according to curr.i
- */
- void getPtr(Iterator & iter) const ;
- /**
- * First element in bucket
- */
- bool first(Iterator & iter) const;
-
- /**
- * Next Element
- *
- * param iter - A "fully set" iterator
- */
- bool next(Iterator & iter) const;
- /**
- * Get next element starting from bucket
- *
- * @param bucket - Which bucket to start from
- * @param iter - An "uninitialized" iterator
- */
- bool next(Uint32 bucket, Iterator & iter) const;
-
- private:
- Uint32 mask;
- Uint32 * hashValues;
- ArrayPool<U> & thePool;
- };
- template<class T, class U>
- inline
- DLHashTable2<T, U>::DLHashTable2(ArrayPool<U> & _pool)
- : thePool(_pool)
- {
- mask = 0;
- hashValues = 0;
- }
- template<class T, class U>
- inline
- DLHashTable2<T, U>::~DLHashTable2(){
- if(hashValues != 0)
- delete [] hashValues;
- }
- template<class T, class U>
- inline
- bool
- DLHashTable2<T, U>::setSize(Uint32 size){
- Uint32 i = 1;
- while(i < size) i *= 2;
- if(mask == (i - 1)){
- /**
- * The size is already set to <b>size</b>
- */
- return true;
- }
- if(mask != 0){
- /**
- * The mask is already set
- */
- return false;
- }
-
- mask = (i - 1);
- hashValues = new Uint32[i];
- for(Uint32 j = 0; j<i; j++)
- hashValues[j] = RNIL;
-
- return true;
- }
- template<class T, class U>
- inline
- void
- DLHashTable2<T, U>::add(Ptr<T> & obj){
- const Uint32 hv = obj.p->hashValue() & mask;
- const Uint32 i = hashValues[hv];
-
- if(i == RNIL){
- hashValues[hv] = obj.i;
- obj.p->nextHash = RNIL;
- obj.p->prevHash = RNIL;
- } else {
-
- T * tmp = (T*)thePool.getPtr(i); // cast
- tmp->prevHash = obj.i;
- obj.p->nextHash = i;
- obj.p->prevHash = RNIL;
-
- hashValues[hv] = obj.i;
- }
- }
- /**
- * First element
- */
- template<class T, class U>
- inline
- bool
- DLHashTable2<T, U>::first(Iterator & iter) const {
- Uint32 i = 0;
- while(i <= mask && hashValues[i] == RNIL) i++;
- if(i <= mask){
- iter.bucket = i;
- iter.curr.i = hashValues[i];
- iter.curr.p = (T*)thePool.getPtr(iter.curr.i); // cast
- return true;
- } else {
- iter.curr.i = RNIL;
- }
- return false;
- }
- template<class T, class U>
- inline
- bool
- DLHashTable2<T, U>::next(Iterator & iter) const {
- if(iter.curr.p->nextHash == RNIL){
- Uint32 i = iter.bucket + 1;
- while(i <= mask && hashValues[i] == RNIL) i++;
- if(i <= mask){
- iter.bucket = i;
- iter.curr.i = hashValues[i];
- iter.curr.p = (T*)thePool.getPtr(iter.curr.i); // cast
- return true;
- } else {
- iter.curr.i = RNIL;
- return false;
- }
- }
-
- iter.curr.i = iter.curr.p->nextHash;
- iter.curr.p = (T*)thePool.getPtr(iter.curr.i); // cast
- return true;
- }
- template<class T, class U>
- inline
- void
- DLHashTable2<T, U>::remove(Ptr<T> & ptr, const T & key){
- const Uint32 hv = key.hashValue() & mask;
-
- Uint32 i;
- T * p;
- Ptr<T> prev;
- prev.i = RNIL;
- i = hashValues[hv];
- while(i != RNIL){
- p = (T*)thePool.getPtr(i); // cast
- if(key.equal(* p)){
- const Uint32 next = p->nextHash;
- if(prev.i == RNIL){
- hashValues[hv] = next;
- } else {
- prev.p->nextHash = next;
- }
-
- if(next != RNIL){
- T * nextP = (T*)thePool.getPtr(next); // cast
- nextP->prevHash = prev.i;
- }
- ptr.i = i;
- ptr.p = p;
- return;
- }
- prev.p = p;
- prev.i = i;
- i = p->nextHash;
- }
- ptr.i = RNIL;
- }
- template<class T, class U>
- inline
- void
- DLHashTable2<T, U>::release(Ptr<T> & ptr, const T & key){
- const Uint32 hv = key.hashValue() & mask;
-
- Uint32 i;
- T * p;
- Ptr<T> prev;
- prev.i = RNIL;
- i = hashValues[hv];
- while(i != RNIL){
- p = (T*)thePool.getPtr(i); // cast
- if(key.equal(* p)){
- const Uint32 next = p->nextHash;
- if(prev.i == RNIL){
- hashValues[hv] = next;
- } else {
- prev.p->nextHash = next;
- }
-
- if(next != RNIL){
- T * nextP = (T*)thePool.getPtr(next); // cast
- nextP->prevHash = prev.i;
- }
- p->~T(); // dtor
- thePool.release(i);
- ptr.i = i;
- ptr.p = p; // invalid
- return;
- }
- prev.p = p;
- prev.i = i;
- i = p->nextHash;
- }
- ptr.i = RNIL;
- }
- template<class T, class U>
- inline
- void
- DLHashTable2<T, U>::remove(Uint32 i){
- Ptr<T> tmp;
- tmp.i = i;
- tmp.p = (T*)thePool.getPtr(i); // cast
- remove(tmp);
- }
- template<class T, class U>
- inline
- void
- DLHashTable2<T, U>::release(Uint32 i){
- Ptr<T> tmp;
- tmp.i = i;
- tmp.p = (T*)thePool.getPtr(i); // cast
- release(tmp);
- }
- template<class T, class U>
- inline
- void
- DLHashTable2<T, U>::remove(Ptr<T> & ptr){
- const Uint32 next = ptr.p->nextHash;
- const Uint32 prev = ptr.p->prevHash;
- if(prev != RNIL){
- T * prevP = (T*)thePool.getPtr(prev); // cast
- prevP->nextHash = next;
- } else {
- const Uint32 hv = ptr.p->hashValue() & mask;
- hashValues[hv] = next;
- }
-
- if(next != RNIL){
- T * nextP = (T*)thePool.getPtr(next); // cast
- nextP->prevHash = prev;
- }
- }
- template<class T, class U>
- inline
- void
- DLHashTable2<T, U>::release(Ptr<T> & ptr){
- const Uint32 next = ptr.p->nextHash;
- const Uint32 prev = ptr.p->prevHash;
- if(prev != RNIL){
- T * prevP = (T*)thePool.getPtr(prev); // cast
- prevP->nextHash = next;
- } else {
- const Uint32 hv = ptr.p->hashValue() & mask;
- hashValues[hv] = next;
- }
-
- if(next != RNIL){
- T * nextP = (T*)thePool.getPtr(next); // cast
- nextP->prevHash = prev;
- }
-
- thePool.release(ptr.i);
- }
- template<class T, class U>
- inline
- void
- DLHashTable2<T, U>::removeAll(){
- for(Uint32 i = 0; i<=mask; i++)
- hashValues[i] = RNIL;
- }
- template<class T, class U>
- inline
- bool
- DLHashTable2<T, U>::next(Uint32 bucket, Iterator & iter) const {
- while (bucket <= mask && hashValues[bucket] == RNIL)
- bucket++;
-
- if (bucket > mask) {
- iter.bucket = bucket;
- iter.curr.i = RNIL;
- return false;
- }
-
- iter.bucket = bucket;
- iter.curr.i = hashValues[bucket];
- iter.curr.p = (T*)thePool.getPtr(iter.curr.i); // cast
- return true;
- }
- template<class T, class U>
- inline
- bool
- DLHashTable2<T, U>::seize(Ptr<T> & ptr){
- Ptr<U> ptr2;
- thePool.seize(ptr2);
- ptr.i = ptr2.i;
- ptr.p = (T*)ptr2.p; // cast
- if (ptr.p != NULL){
- ptr.p->nextHash = RNIL;
- ptr.p->prevHash = RNIL;
- new (ptr.p) T; // ctor
- }
- return !ptr.isNull();
- }
- template<class T, class U>
- inline
- void
- DLHashTable2<T, U>::getPtr(Ptr<T> & ptr, Uint32 i) const {
- ptr.i = i;
- ptr.p = (T*)thePool.getPtr(i); // cast
- }
- template<class T, class U>
- inline
- void
- DLHashTable2<T, U>::getPtr(Ptr<T> & ptr) const {
- Ptr<U> ptr2;
- thePool.getPtr(ptr2);
- ptr.i = ptr2.i;
- ptr.p = (T*)ptr2.p; // cast
- }
- template<class T, class U>
- inline
- T *
- DLHashTable2<T, U>::getPtr(Uint32 i) const {
- return (T*)thePool.getPtr(i); // cast
- }
- template<class T, class U>
- inline
- bool
- DLHashTable2<T, U>::find(Ptr<T> & ptr, const T & key) const {
- const Uint32 hv = key.hashValue() & mask;
-
- Uint32 i;
- T * p;
- i = hashValues[hv];
- while(i != RNIL){
- p = (T*)thePool.getPtr(i); // cast
- if(key.equal(* p)){
- ptr.i = i;
- ptr.p = p;
- return true;
- }
- i = p->nextHash;
- }
- ptr.i = RNIL;
- ptr.p = NULL;
- return false;
- }
- #endif