pixel.c
资源名称:X264CODEC.rar [点击查看]
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上传日期:2022-06-04
资源大小:8887k
文件大小:74k
源码类别:
流媒体/Mpeg4/MP4
开发平台:
Visual C++
- /*****************************************************************************
- * pixel.c: h264 encoder
- *****************************************************************************
- * Copyright (C) 2003-2008 x264 project
- *
- * Authors: Eric Petit <eric.petit@lapsus.org>
- * Guillaume Poirier <gpoirier@mplayerhq.hu>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
- *****************************************************************************/
- #include "common/common.h"
- #include "ppccommon.h"
- /***********************************************************************
- * SAD routines
- **********************************************************************/
- #define PIXEL_SAD_ALTIVEC( name, lx, ly, a, b )
- static int name( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
- {
- int y;
- ALIGNED_16( int sum );
- LOAD_ZERO;
- PREP_LOAD;
- vec_u8_t pix1v, pix2v;
- vec_s32_t sumv = zero_s32v;
- for( y = 0; y < ly; y++ )
- {
- VEC_LOAD_G( pix1, pix1v, lx, vec_u8_t );
- VEC_LOAD_G( pix2, pix2v, lx, vec_u8_t );
- sumv = (vec_s32_t) vec_sum4s(
- vec_sub( vec_max( pix1v, pix2v ),
- vec_min( pix1v, pix2v ) ),
- (vec_u32_t) sumv );
- pix1 += i_pix1;
- pix2 += i_pix2;
- }
- sumv = vec_sum##a( sumv, zero_s32v );
- sumv = vec_splat( sumv, b );
- vec_ste( sumv, 0, &sum );
- return sum;
- }
- PIXEL_SAD_ALTIVEC( pixel_sad_16x16_altivec, 16, 16, s, 3 )
- PIXEL_SAD_ALTIVEC( pixel_sad_8x16_altivec, 8, 16, 2s, 1 )
- PIXEL_SAD_ALTIVEC( pixel_sad_16x8_altivec, 16, 8, s, 3 )
- PIXEL_SAD_ALTIVEC( pixel_sad_8x8_altivec, 8, 8, 2s, 1 )
- /***********************************************************************
- * SATD routines
- **********************************************************************/
- /***********************************************************************
- * VEC_HADAMAR
- ***********************************************************************
- * b[0] = a[0] + a[1] + a[2] + a[3]
- * b[1] = a[0] + a[1] - a[2] - a[3]
- * b[2] = a[0] - a[1] - a[2] + a[3]
- * b[3] = a[0] - a[1] + a[2] - a[3]
- **********************************************************************/
- #define VEC_HADAMAR(a0,a1,a2,a3,b0,b1,b2,b3)
- b2 = vec_add( a0, a1 );
- b3 = vec_add( a2, a3 );
- a0 = vec_sub( a0, a1 );
- a2 = vec_sub( a2, a3 );
- b0 = vec_add( b2, b3 );
- b1 = vec_sub( b2, b3 );
- b2 = vec_sub( a0, a2 );
- b3 = vec_add( a0, a2 )
- /***********************************************************************
- * VEC_ABS
- ***********************************************************************
- * a: s16v
- *
- * a = abs(a)
- *
- * Call vec_sub()/vec_max() instead of vec_abs() because vec_abs()
- * actually also calls vec_splat(0), but we already have a null vector.
- **********************************************************************/
- #define VEC_ABS(a)
- a = vec_max( a, vec_sub( zero_s16v, a ) );
- #define VEC_ABSOLUTE(a) (vec_u16_t)vec_max( a, vec_sub( zero_s16v, a ) )
- /***********************************************************************
- * VEC_ADD_ABS
- ***********************************************************************
- * a: s16v
- * b, c: s32v
- *
- * c[i] = abs(a[2*i]) + abs(a[2*i+1]) + [bi]
- **********************************************************************/
- #define VEC_ADD_ABS(a,b,c)
- VEC_ABS( a );
- c = vec_sum4s( a, b )
- /***********************************************************************
- * SATD 4x4
- **********************************************************************/
- static int pixel_satd_4x4_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
- {
- ALIGNED_16( int i_satd );
- PREP_DIFF;
- PREP_LOAD_SRC( pix1 );
- vec_s16_t diff0v, diff1v, diff2v, diff3v;
- vec_s16_t temp0v, temp1v, temp2v, temp3v;
- vec_s32_t satdv;
- vec_u8_t _offset1v_ = vec_lvsl(0, pix2);
- vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff0v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff1v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff2v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff3v, offset2v );
- /* Hadamar H */
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_TRANSPOSE_4( temp0v, temp1v, temp2v, temp3v,
- diff0v, diff1v, diff2v, diff3v );
- /* Hadamar V */
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_ADD_ABS( temp0v, zero_s32v, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- satdv = vec_sum2s( satdv, zero_s32v );
- satdv = vec_splat( satdv, 1 );
- vec_ste( satdv, 0, &i_satd );
- return i_satd / 2;
- }
- /***********************************************************************
- * SATD 4x8
- **********************************************************************/
- static int pixel_satd_4x8_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
- {
- ALIGNED_16( int i_satd );
- PREP_DIFF;
- vec_s16_t diff0v, diff1v, diff2v, diff3v;
- vec_s16_t temp0v, temp1v, temp2v, temp3v;
- vec_s32_t satdv;
- PREP_LOAD_SRC( pix1 );
- vec_u8_t _offset1v_ = vec_lvsl(0, pix2);
- vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff0v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff1v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff2v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff3v, offset2v );
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_TRANSPOSE_4( temp0v, temp1v, temp2v, temp3v,
- diff0v, diff1v, diff2v, diff3v );
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_ADD_ABS( temp0v, zero_s32v, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff0v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff1v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff2v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff3v, offset2v );
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_TRANSPOSE_4( temp0v, temp1v, temp2v, temp3v,
- diff0v, diff1v, diff2v, diff3v );
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_ADD_ABS( temp0v, satdv, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- satdv = vec_sum2s( satdv, zero_s32v );
- satdv = vec_splat( satdv, 1 );
- vec_ste( satdv, 0, &i_satd );
- return i_satd / 2;
- }
- /***********************************************************************
- * SATD 8x4
- **********************************************************************/
- static int pixel_satd_8x4_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
- {
- ALIGNED_16( int i_satd );
- PREP_DIFF;
- vec_s16_t diff0v, diff1v, diff2v, diff3v,
- diff4v, diff5v, diff6v, diff7v;
- vec_s16_t temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v;
- vec_s32_t satdv;
- PREP_LOAD_SRC( pix1 );
- vec_u8_t _offset1v_ = vec_lvsl(0, pix2);
- vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v, offset2v );
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- /* This causes warnings because temp4v...temp7v haven't be set,
- but we don't care */
- VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v,
- diff0v, diff1v, diff2v, diff3v,
- diff4v, diff5v, diff6v, diff7v );
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_ADD_ABS( temp0v, zero_s32v, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- VEC_ADD_ABS( temp4v, satdv, satdv );
- VEC_ADD_ABS( temp5v, satdv, satdv );
- VEC_ADD_ABS( temp6v, satdv, satdv );
- VEC_ADD_ABS( temp7v, satdv, satdv );
- satdv = vec_sum2s( satdv, zero_s32v );
- satdv = vec_splat( satdv, 1 );
- vec_ste( satdv, 0, &i_satd );
- return i_satd / 2;
- }
- /***********************************************************************
- * SATD 8x8
- **********************************************************************/
- static int pixel_satd_8x8_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
- {
- ALIGNED_16( int i_satd );
- PREP_DIFF;
- vec_s16_t diff0v, diff1v, diff2v, diff3v,
- diff4v, diff5v, diff6v, diff7v;
- vec_s16_t temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v;
- vec_s32_t satdv;
- PREP_LOAD_SRC( pix1 );
- vec_u8_t _offset1v_ = vec_lvsl(0, pix2);
- vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v, offset2v );
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v,
- diff0v, diff1v, diff2v, diff3v,
- diff4v, diff5v, diff6v, diff7v );
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_ADD_ABS( temp0v, zero_s32v, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- VEC_ADD_ABS( temp4v, satdv, satdv );
- VEC_ADD_ABS( temp5v, satdv, satdv );
- VEC_ADD_ABS( temp6v, satdv, satdv );
- VEC_ADD_ABS( temp7v, satdv, satdv );
- satdv = vec_sums( satdv, zero_s32v );
- satdv = vec_splat( satdv, 3 );
- vec_ste( satdv, 0, &i_satd );
- return i_satd / 2;
- }
- /***********************************************************************
- * SATD 8x16
- **********************************************************************/
- static int pixel_satd_8x16_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
- {
- ALIGNED_16( int i_satd );
- PREP_DIFF;
- vec_s16_t diff0v, diff1v, diff2v, diff3v,
- diff4v, diff5v, diff6v, diff7v;
- vec_s16_t temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v;
- vec_s32_t satdv;
- PREP_LOAD_SRC( pix1 );
- vec_u8_t _offset1v_ = vec_lvsl(0, pix2);
- vec_u8_t _offset2v_ = vec_lvsl(0, pix2 + i_pix2);
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v , offset1v);
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v, offset2v );
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v,
- diff0v, diff1v, diff2v, diff3v,
- diff4v, diff5v, diff6v, diff7v );
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_ADD_ABS( temp0v, zero_s32v, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- VEC_ADD_ABS( temp4v, satdv, satdv );
- VEC_ADD_ABS( temp5v, satdv, satdv );
- VEC_ADD_ABS( temp6v, satdv, satdv );
- VEC_ADD_ABS( temp7v, satdv, satdv );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v, offset2v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v, offset1v );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v, offset2v );
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v,
- diff0v, diff1v, diff2v, diff3v,
- diff4v, diff5v, diff6v, diff7v );
- VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_ADD_ABS( temp0v, satdv, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- VEC_ADD_ABS( temp4v, satdv, satdv );
- VEC_ADD_ABS( temp5v, satdv, satdv );
- VEC_ADD_ABS( temp6v, satdv, satdv );
- VEC_ADD_ABS( temp7v, satdv, satdv );
- satdv = vec_sums( satdv, zero_s32v );
- satdv = vec_splat( satdv, 3 );
- vec_ste( satdv, 0, &i_satd );
- return i_satd / 2;
- }
- /***********************************************************************
- * SATD 16x8
- **********************************************************************/
- static int pixel_satd_16x8_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
- {
- ALIGNED_16( int i_satd );
- LOAD_ZERO;
- PREP_LOAD;
- PREP_LOAD_SRC( pix2 );
- vec_s32_t satdv;
- vec_s16_t pix1v, pix2v;
- vec_s16_t diffh0v, diffh1v, diffh2v, diffh3v,
- diffh4v, diffh5v, diffh6v, diffh7v;
- vec_s16_t diffl0v, diffl1v, diffl2v, diffl3v,
- diffl4v, diffl5v, diffl6v, diffl7v;
- vec_s16_t temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v;
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh0v, diffl0v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh1v, diffl1v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh2v, diffl2v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh3v, diffl3v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh4v, diffl4v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh5v, diffl5v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh6v, diffl6v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh7v, diffl7v );
- VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v,
- diffh0v, diffh1v, diffh2v, diffh3v,
- diffh4v, diffh5v, diffh6v, diffh7v );
- VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_ADD_ABS( temp0v, zero_s32v, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- VEC_ADD_ABS( temp4v, satdv, satdv );
- VEC_ADD_ABS( temp5v, satdv, satdv );
- VEC_ADD_ABS( temp6v, satdv, satdv );
- VEC_ADD_ABS( temp7v, satdv, satdv );
- VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v,
- diffl0v, diffl1v, diffl2v, diffl3v,
- diffl4v, diffl5v, diffl6v, diffl7v );
- VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_ADD_ABS( temp0v, satdv, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- VEC_ADD_ABS( temp4v, satdv, satdv );
- VEC_ADD_ABS( temp5v, satdv, satdv );
- VEC_ADD_ABS( temp6v, satdv, satdv );
- VEC_ADD_ABS( temp7v, satdv, satdv );
- satdv = vec_sums( satdv, zero_s32v );
- satdv = vec_splat( satdv, 3 );
- vec_ste( satdv, 0, &i_satd );
- return i_satd / 2;
- }
- /***********************************************************************
- * SATD 16x16
- **********************************************************************/
- static int pixel_satd_16x16_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
- {
- ALIGNED_16( int i_satd );
- LOAD_ZERO;
- PREP_LOAD;
- vec_s32_t satdv;
- vec_s16_t pix1v, pix2v;
- vec_s16_t diffh0v, diffh1v, diffh2v, diffh3v,
- diffh4v, diffh5v, diffh6v, diffh7v;
- vec_s16_t diffl0v, diffl1v, diffl2v, diffl3v,
- diffl4v, diffl5v, diffl6v, diffl7v;
- vec_s16_t temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v;
- PREP_LOAD_SRC( pix2 );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh0v, diffl0v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh1v, diffl1v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh2v, diffl2v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh3v, diffl3v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh4v, diffl4v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh5v, diffl5v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh6v, diffl6v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh7v, diffl7v );
- VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v,
- diffh0v, diffh1v, diffh2v, diffh3v,
- diffh4v, diffh5v, diffh6v, diffh7v );
- VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_ADD_ABS( temp0v, zero_s32v, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- VEC_ADD_ABS( temp4v, satdv, satdv );
- VEC_ADD_ABS( temp5v, satdv, satdv );
- VEC_ADD_ABS( temp6v, satdv, satdv );
- VEC_ADD_ABS( temp7v, satdv, satdv );
- VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v,
- diffl0v, diffl1v, diffl2v, diffl3v,
- diffl4v, diffl5v, diffl6v, diffl7v );
- VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_ADD_ABS( temp0v, satdv, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- VEC_ADD_ABS( temp4v, satdv, satdv );
- VEC_ADD_ABS( temp5v, satdv, satdv );
- VEC_ADD_ABS( temp6v, satdv, satdv );
- VEC_ADD_ABS( temp7v, satdv, satdv );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh0v, diffl0v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh1v, diffl1v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh2v, diffl2v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh3v, diffl3v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh4v, diffl4v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh5v, diffl5v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh6v, diffl6v );
- VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh7v, diffl7v );
- VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v,
- diffh0v, diffh1v, diffh2v, diffh3v,
- diffh4v, diffh5v, diffh6v, diffh7v );
- VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_ADD_ABS( temp0v, satdv, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- VEC_ADD_ABS( temp4v, satdv, satdv );
- VEC_ADD_ABS( temp5v, satdv, satdv );
- VEC_ADD_ABS( temp6v, satdv, satdv );
- VEC_ADD_ABS( temp7v, satdv, satdv );
- VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
- temp4v, temp5v, temp6v, temp7v,
- diffl0v, diffl1v, diffl2v, diffl3v,
- diffl4v, diffl5v, diffl6v, diffl7v );
- VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
- temp0v, temp1v, temp2v, temp3v );
- VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
- temp4v, temp5v, temp6v, temp7v );
- VEC_ADD_ABS( temp0v, satdv, satdv );
- VEC_ADD_ABS( temp1v, satdv, satdv );
- VEC_ADD_ABS( temp2v, satdv, satdv );
- VEC_ADD_ABS( temp3v, satdv, satdv );
- VEC_ADD_ABS( temp4v, satdv, satdv );
- VEC_ADD_ABS( temp5v, satdv, satdv );
- VEC_ADD_ABS( temp6v, satdv, satdv );
- VEC_ADD_ABS( temp7v, satdv, satdv );
- satdv = vec_sums( satdv, zero_s32v );
- satdv = vec_splat( satdv, 3 );
- vec_ste( satdv, 0, &i_satd );
- return i_satd / 2;
- }
- /***********************************************************************
- * Interleaved SAD routines
- **********************************************************************/
- static void pixel_sad_x4_16x16_altivec( uint8_t *fenc,
- uint8_t *pix0, uint8_t *pix1,
- uint8_t *pix2, uint8_t *pix3,
- int i_stride, int scores[4] )
- {
- ALIGNED_16( int sum0 );
- ALIGNED_16( int sum1 );
- ALIGNED_16( int sum2 );
- ALIGNED_16( int sum3 );
- int y;
- LOAD_ZERO;
- vec_u8_t temp_lv, temp_hv;
- vec_u8_t fencv, pix0v, pix1v, pix2v, pix3v;
- //vec_u8_t perm0v, perm1v, perm2v, perm3v;
- vec_u8_t perm0vA, perm1vA, perm2vA, perm3vA, perm0vB, perm1vB, perm2vB, perm3vB;
- vec_s32_t sum0v, sum1v, sum2v, sum3v;
- sum0v = vec_splat_s32(0);
- sum1v = vec_splat_s32(0);
- sum2v = vec_splat_s32(0);
- sum3v = vec_splat_s32(0);
- perm0vA = vec_lvsl(0, pix0);
- perm1vA = vec_lvsl(0, pix1);
- perm2vA = vec_lvsl(0, pix2);
- perm3vA = vec_lvsl(0, pix3);
- perm0vB = vec_lvsl(0, pix0 + i_stride);
- perm1vB = vec_lvsl(0, pix1 + i_stride);
- perm2vB = vec_lvsl(0, pix2 + i_stride);
- perm3vB = vec_lvsl(0, pix3 + i_stride);
- for (y = 0; y < 8; y++)
- {
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
- pix1 += i_stride;
- fencv = vec_ld(0, fenc);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
- pix2 += i_stride;
- temp_lv = vec_ld(0, pix3);
- temp_hv = vec_ld(16, pix3);
- pix3v = vec_perm(temp_lv, temp_hv, perm3vA);
- pix3 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
- pix1 += i_stride;
- fencv = vec_ld(0, fenc);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
- pix2 += i_stride;
- temp_lv = vec_ld(0, pix3);
- temp_hv = vec_ld(16, pix3);
- pix3v = vec_perm(temp_lv, temp_hv, perm3vB);
- pix3 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
- }
- sum0v = vec_sums( sum0v, zero_s32v );
- sum1v = vec_sums( sum1v, zero_s32v );
- sum2v = vec_sums( sum2v, zero_s32v );
- sum3v = vec_sums( sum3v, zero_s32v );
- sum0v = vec_splat( sum0v, 3 );
- sum1v = vec_splat( sum1v, 3 );
- sum2v = vec_splat( sum2v, 3 );
- sum3v = vec_splat( sum3v, 3 );
- vec_ste( sum0v, 0, &sum0);
- vec_ste( sum1v, 0, &sum1);
- vec_ste( sum2v, 0, &sum2);
- vec_ste( sum3v, 0, &sum3);
- scores[0] = sum0;
- scores[1] = sum1;
- scores[2] = sum2;
- scores[3] = sum3;
- }
- static void pixel_sad_x3_16x16_altivec( uint8_t *fenc, uint8_t *pix0,
- uint8_t *pix1, uint8_t *pix2,
- int i_stride, int scores[3] )
- {
- ALIGNED_16( int sum0 );
- ALIGNED_16( int sum1 );
- ALIGNED_16( int sum2 );
- int y;
- LOAD_ZERO;
- vec_u8_t temp_lv, temp_hv; // temporary load vectors
- vec_u8_t fencv, pix0v, pix1v, pix2v;
- vec_u8_t perm0vA, perm1vA, perm2vA, perm0vB, perm1vB, perm2vB;
- vec_s32_t sum0v, sum1v, sum2v;
- sum0v = vec_splat_s32(0);
- sum1v = vec_splat_s32(0);
- sum2v = vec_splat_s32(0);
- perm0vA = vec_lvsl(0, pix0);
- perm1vA = vec_lvsl(0, pix1);
- perm2vA = vec_lvsl(0, pix2);
- perm0vB = vec_lvsl(0, pix0 + i_stride);
- perm1vB = vec_lvsl(0, pix1 + i_stride);
- perm2vB = vec_lvsl(0, pix2 + i_stride);
- for (y = 0; y < 8; y++)
- {
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
- pix1 += i_stride;
- fencv = vec_ld(0, fenc);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
- pix2 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
- pix1 += i_stride;
- fencv = vec_ld(0, fenc);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
- pix2 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- }
- sum0v = vec_sums( sum0v, zero_s32v );
- sum1v = vec_sums( sum1v, zero_s32v );
- sum2v = vec_sums( sum2v, zero_s32v );
- sum0v = vec_splat( sum0v, 3 );
- sum1v = vec_splat( sum1v, 3 );
- sum2v = vec_splat( sum2v, 3 );
- vec_ste( sum0v, 0, &sum0);
- vec_ste( sum1v, 0, &sum1);
- vec_ste( sum2v, 0, &sum2);
- scores[0] = sum0;
- scores[1] = sum1;
- scores[2] = sum2;
- }
- static void pixel_sad_x4_16x8_altivec( uint8_t *fenc, uint8_t *pix0, uint8_t *pix1, uint8_t *pix2, uint8_t *pix3, int i_stride, int scores[4] )
- {
- ALIGNED_16( int sum0 );
- ALIGNED_16( int sum1 );
- ALIGNED_16( int sum2 );
- ALIGNED_16( int sum3 );
- int y;
- LOAD_ZERO;
- vec_u8_t temp_lv, temp_hv;
- vec_u8_t fencv, pix0v, pix1v, pix2v, pix3v;
- vec_u8_t perm0vA, perm1vA, perm2vA, perm3vA, perm0vB, perm1vB, perm2vB, perm3vB;
- vec_s32_t sum0v, sum1v, sum2v, sum3v;
- sum0v = vec_splat_s32(0);
- sum1v = vec_splat_s32(0);
- sum2v = vec_splat_s32(0);
- sum3v = vec_splat_s32(0);
- perm0vA = vec_lvsl(0, pix0);
- perm1vA = vec_lvsl(0, pix1);
- perm2vA = vec_lvsl(0, pix2);
- perm3vA = vec_lvsl(0, pix3);
- perm0vB = vec_lvsl(0, pix0 + i_stride);
- perm1vB = vec_lvsl(0, pix1 + i_stride);
- perm2vB = vec_lvsl(0, pix2 + i_stride);
- perm3vB = vec_lvsl(0, pix3 + i_stride);
- for (y = 0; y < 4; y++)
- {
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
- pix1 += i_stride;
- fencv = vec_ld(0, fenc);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
- pix2 += i_stride;
- temp_lv = vec_ld(0, pix3);
- temp_hv = vec_ld(16, pix3);
- pix3v = vec_perm(temp_lv, temp_hv, perm3vA);
- pix3 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
- pix1 += i_stride;
- fencv = vec_ld(0, fenc);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
- pix2 += i_stride;
- temp_lv = vec_ld(0, pix3);
- temp_hv = vec_ld(16, pix3);
- pix3v = vec_perm(temp_lv, temp_hv, perm3vB);
- pix3 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
- }
- sum0v = vec_sums( sum0v, zero_s32v );
- sum1v = vec_sums( sum1v, zero_s32v );
- sum2v = vec_sums( sum2v, zero_s32v );
- sum3v = vec_sums( sum3v, zero_s32v );
- sum0v = vec_splat( sum0v, 3 );
- sum1v = vec_splat( sum1v, 3 );
- sum2v = vec_splat( sum2v, 3 );
- sum3v = vec_splat( sum3v, 3 );
- vec_ste( sum0v, 0, &sum0);
- vec_ste( sum1v, 0, &sum1);
- vec_ste( sum2v, 0, &sum2);
- vec_ste( sum3v, 0, &sum3);
- scores[0] = sum0;
- scores[1] = sum1;
- scores[2] = sum2;
- scores[3] = sum3;
- }
- static void pixel_sad_x3_16x8_altivec( uint8_t *fenc, uint8_t *pix0,
- uint8_t *pix1, uint8_t *pix2,
- int i_stride, int scores[3] )
- {
- ALIGNED_16( int sum0 );
- ALIGNED_16( int sum1 );
- ALIGNED_16( int sum2 );
- int y;
- LOAD_ZERO;
- vec_u8_t temp_lv, temp_hv;
- vec_u8_t fencv, pix0v, pix1v, pix2v;
- vec_u8_t perm0vA, perm1vA, perm2vA, perm0vB, perm1vB, perm2vB;
- vec_s32_t sum0v, sum1v, sum2v;
- sum0v = vec_splat_s32(0);
- sum1v = vec_splat_s32(0);
- sum2v = vec_splat_s32(0);
- perm0vA = vec_lvsl(0, pix0);
- perm1vA = vec_lvsl(0, pix1);
- perm2vA = vec_lvsl(0, pix2);
- perm0vB = vec_lvsl(0, pix0 + i_stride);
- perm1vB = vec_lvsl(0, pix1 + i_stride);
- perm2vB = vec_lvsl(0, pix2 + i_stride);
- for (y = 0; y < 4; y++)
- {
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
- pix1 += i_stride;
- fencv = vec_ld(0, fenc);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
- pix2 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
- pix1 += i_stride;
- fencv = vec_ld(0, fenc);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
- pix2 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- }
- sum0v = vec_sums( sum0v, zero_s32v );
- sum1v = vec_sums( sum1v, zero_s32v );
- sum2v = vec_sums( sum2v, zero_s32v );
- sum0v = vec_splat( sum0v, 3 );
- sum1v = vec_splat( sum1v, 3 );
- sum2v = vec_splat( sum2v, 3 );
- vec_ste( sum0v, 0, &sum0);
- vec_ste( sum1v, 0, &sum1);
- vec_ste( sum2v, 0, &sum2);
- scores[0] = sum0;
- scores[1] = sum1;
- scores[2] = sum2;
- }
- static void pixel_sad_x4_8x16_altivec( uint8_t *fenc,
- uint8_t *pix0, uint8_t *pix1,
- uint8_t *pix2, uint8_t *pix3,
- int i_stride, int scores[4] )
- {
- ALIGNED_16( int sum0 );
- ALIGNED_16( int sum1 );
- ALIGNED_16( int sum2 );
- ALIGNED_16( int sum3 );
- int y;
- LOAD_ZERO;
- vec_u8_t temp_lv, temp_hv;
- vec_u8_t fencv, pix0v, pix1v, pix2v, pix3v;
- vec_u8_t perm0vA, perm1vA, perm2vA, perm3vA, perm0vB, perm1vB, perm2vB, perm3vB, permEncv;
- vec_s32_t sum0v, sum1v, sum2v, sum3v;
- sum0v = vec_splat_s32(0);
- sum1v = vec_splat_s32(0);
- sum2v = vec_splat_s32(0);
- sum3v = vec_splat_s32(0);
- permEncv = vec_lvsl(0, fenc);
- perm0vA = vec_lvsl(0, pix0);
- perm1vA = vec_lvsl(0, pix1);
- perm2vA = vec_lvsl(0, pix2);
- perm3vA = vec_lvsl(0, pix3);
- perm0vB = vec_lvsl(0, pix0 + i_stride);
- perm1vB = vec_lvsl(0, pix1 + i_stride);
- perm2vB = vec_lvsl(0, pix2 + i_stride);
- perm3vB = vec_lvsl(0, pix3 + i_stride);
- for (y = 0; y < 8; y++)
- {
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
- pix1 += i_stride;
- temp_lv = vec_ld(0, fenc);
- fencv = vec_perm(temp_lv, temp_hv, permEncv);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
- pix2 += i_stride;
- temp_lv = vec_ld(0, pix3);
- temp_hv = vec_ld(16, pix3);
- pix3v = vec_perm(temp_lv, temp_hv, perm3vA);
- pix3 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
- pix1 += i_stride;
- temp_lv = vec_ld(0, fenc);
- fencv = vec_perm(temp_lv, temp_hv, permEncv);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
- pix2 += i_stride;
- temp_lv = vec_ld(0, pix3);
- temp_hv = vec_ld(16, pix3);
- pix3v = vec_perm(temp_lv, temp_hv, perm3vB);
- pix3 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
- }
- sum0v = vec_sum2s( sum0v, zero_s32v );
- sum1v = vec_sum2s( sum1v, zero_s32v );
- sum2v = vec_sum2s( sum2v, zero_s32v );
- sum3v = vec_sum2s( sum3v, zero_s32v );
- sum0v = vec_splat( sum0v, 1 );
- sum1v = vec_splat( sum1v, 1 );
- sum2v = vec_splat( sum2v, 1 );
- sum3v = vec_splat( sum3v, 1 );
- vec_ste( sum0v, 0, &sum0);
- vec_ste( sum1v, 0, &sum1);
- vec_ste( sum2v, 0, &sum2);
- vec_ste( sum3v, 0, &sum3);
- scores[0] = sum0;
- scores[1] = sum1;
- scores[2] = sum2;
- scores[3] = sum3;
- }
- static void pixel_sad_x3_8x16_altivec( uint8_t *fenc, uint8_t *pix0,
- uint8_t *pix1, uint8_t *pix2,
- int i_stride, int scores[3] )
- {
- ALIGNED_16( int sum0 );
- ALIGNED_16( int sum1 );
- ALIGNED_16( int sum2 );
- int y;
- LOAD_ZERO;
- vec_u8_t temp_lv, temp_hv;
- vec_u8_t fencv, pix0v, pix1v, pix2v;
- vec_u8_t perm0vA, perm1vA, perm2vA, perm0vB, perm1vB, perm2vB,permEncv;
- vec_s32_t sum0v, sum1v, sum2v;
- sum0v = vec_splat_s32(0);
- sum1v = vec_splat_s32(0);
- sum2v = vec_splat_s32(0);
- permEncv = vec_lvsl(0, fenc);
- perm0vA = vec_lvsl(0, pix0);
- perm1vA = vec_lvsl(0, pix1);
- perm2vA = vec_lvsl(0, pix2);
- perm0vB = vec_lvsl(0, pix0 + i_stride);
- perm1vB = vec_lvsl(0, pix1 + i_stride);
- perm2vB = vec_lvsl(0, pix2 + i_stride);
- for (y = 0; y < 8; y++)
- {
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
- pix1 += i_stride;
- temp_lv = vec_ld(0, fenc);
- fencv = vec_perm(temp_lv, temp_hv, permEncv);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
- pix2 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
- pix1 += i_stride;
- temp_lv = vec_ld(0, fenc);
- fencv = vec_perm(temp_lv, temp_hv, permEncv);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
- pix2 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- }
- sum0v = vec_sum2s( sum0v, zero_s32v );
- sum1v = vec_sum2s( sum1v, zero_s32v );
- sum2v = vec_sum2s( sum2v, zero_s32v );
- sum0v = vec_splat( sum0v, 1 );
- sum1v = vec_splat( sum1v, 1 );
- sum2v = vec_splat( sum2v, 1 );
- vec_ste( sum0v, 0, &sum0);
- vec_ste( sum1v, 0, &sum1);
- vec_ste( sum2v, 0, &sum2);
- scores[0] = sum0;
- scores[1] = sum1;
- scores[2] = sum2;
- }
- static void pixel_sad_x4_8x8_altivec( uint8_t *fenc,
- uint8_t *pix0, uint8_t *pix1,
- uint8_t *pix2, uint8_t *pix3,
- int i_stride, int scores[4] )
- {
- ALIGNED_16( int sum0 );
- ALIGNED_16( int sum1 );
- ALIGNED_16( int sum2 );
- ALIGNED_16( int sum3 );
- int y;
- LOAD_ZERO;
- vec_u8_t temp_lv, temp_hv;
- vec_u8_t fencv, pix0v, pix1v, pix2v, pix3v;
- vec_u8_t perm0vA, perm1vA, perm2vA, perm3vA, perm0vB, perm1vB, perm2vB, perm3vB, permEncv;
- vec_s32_t sum0v, sum1v, sum2v, sum3v;
- sum0v = vec_splat_s32(0);
- sum1v = vec_splat_s32(0);
- sum2v = vec_splat_s32(0);
- sum3v = vec_splat_s32(0);
- permEncv = vec_lvsl(0, fenc);
- perm0vA = vec_lvsl(0, pix0);
- perm1vA = vec_lvsl(0, pix1);
- perm2vA = vec_lvsl(0, pix2);
- perm3vA = vec_lvsl(0, pix3);
- perm0vB = vec_lvsl(0, pix0 + i_stride);
- perm1vB = vec_lvsl(0, pix1 + i_stride);
- perm2vB = vec_lvsl(0, pix2 + i_stride);
- perm3vB = vec_lvsl(0, pix3 + i_stride);
- for (y = 0; y < 4; y++)
- {
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
- pix1 += i_stride;
- temp_lv = vec_ld(0, fenc);
- fencv = vec_perm(temp_lv, temp_hv, permEncv);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
- pix2 += i_stride;
- temp_lv = vec_ld(0, pix3);
- temp_hv = vec_ld(16, pix3);
- pix3v = vec_perm(temp_lv, temp_hv, perm3vA);
- pix3 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
- pix1 += i_stride;
- temp_lv = vec_ld(0, fenc);
- fencv = vec_perm(temp_lv, temp_hv, permEncv);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
- pix2 += i_stride;
- temp_lv = vec_ld(0, pix3);
- temp_hv = vec_ld(16, pix3);
- pix3v = vec_perm(temp_lv, temp_hv, perm3vB);
- pix3 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- sum3v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix3v ), vec_min( fencv, pix3v ) ), (vec_u32_t) sum3v );
- }
- sum0v = vec_sum2s( sum0v, zero_s32v );
- sum1v = vec_sum2s( sum1v, zero_s32v );
- sum2v = vec_sum2s( sum2v, zero_s32v );
- sum3v = vec_sum2s( sum3v, zero_s32v );
- sum0v = vec_splat( sum0v, 1 );
- sum1v = vec_splat( sum1v, 1 );
- sum2v = vec_splat( sum2v, 1 );
- sum3v = vec_splat( sum3v, 1 );
- vec_ste( sum0v, 0, &sum0);
- vec_ste( sum1v, 0, &sum1);
- vec_ste( sum2v, 0, &sum2);
- vec_ste( sum3v, 0, &sum3);
- scores[0] = sum0;
- scores[1] = sum1;
- scores[2] = sum2;
- scores[3] = sum3;
- }
- static void pixel_sad_x3_8x8_altivec( uint8_t *fenc, uint8_t *pix0,
- uint8_t *pix1, uint8_t *pix2,
- int i_stride, int scores[3] )
- {
- ALIGNED_16( int sum0 );
- ALIGNED_16( int sum1 );
- ALIGNED_16( int sum2 );
- int y;
- LOAD_ZERO;
- vec_u8_t temp_lv, temp_hv;
- vec_u8_t fencv, pix0v, pix1v, pix2v;
- vec_u8_t perm0vA, perm1vA, perm2vA, perm0vB, perm1vB, perm2vB, permEncv;
- vec_s32_t sum0v, sum1v, sum2v;
- sum0v = vec_splat_s32(0);
- sum1v = vec_splat_s32(0);
- sum2v = vec_splat_s32(0);
- permEncv = vec_lvsl(0, fenc);
- perm0vA = vec_lvsl(0, pix0);
- perm1vA = vec_lvsl(0, pix1);
- perm2vA = vec_lvsl(0, pix2);
- perm0vB = vec_lvsl(0, pix0 + i_stride);
- perm1vB = vec_lvsl(0, pix1 + i_stride);
- perm2vB = vec_lvsl(0, pix2 + i_stride);
- for (y = 0; y < 4; y++)
- {
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vA);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vA);
- pix1 += i_stride;
- temp_lv = vec_ld(0, fenc);
- fencv = vec_perm(temp_lv, temp_hv, permEncv);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vA);
- pix2 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- temp_lv = vec_ld(0, pix0);
- temp_hv = vec_ld(16, pix0);
- pix0v = vec_perm(temp_lv, temp_hv, perm0vB);
- pix0 += i_stride;
- temp_lv = vec_ld(0, pix1);
- temp_hv = vec_ld(16, pix1);
- pix1v = vec_perm(temp_lv, temp_hv, perm1vB);
- pix1 += i_stride;
- temp_lv = vec_ld(0, fenc);
- fencv = vec_perm(temp_lv, temp_hv, permEncv);
- fenc += FENC_STRIDE;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2v = vec_perm(temp_lv, temp_hv, perm2vB);
- pix2 += i_stride;
- sum0v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix0v ), vec_min( fencv, pix0v ) ), (vec_u32_t) sum0v );
- sum1v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix1v ), vec_min( fencv, pix1v ) ), (vec_u32_t) sum1v );
- sum2v = (vec_s32_t) vec_sum4s( vec_sub( vec_max( fencv, pix2v ), vec_min( fencv, pix2v ) ), (vec_u32_t) sum2v );
- }
- sum0v = vec_sum2s( sum0v, zero_s32v );
- sum1v = vec_sum2s( sum1v, zero_s32v );
- sum2v = vec_sum2s( sum2v, zero_s32v );
- sum0v = vec_splat( sum0v, 1 );
- sum1v = vec_splat( sum1v, 1 );
- sum2v = vec_splat( sum2v, 1 );
- vec_ste( sum0v, 0, &sum0);
- vec_ste( sum1v, 0, &sum1);
- vec_ste( sum2v, 0, &sum2);
- scores[0] = sum0;
- scores[1] = sum1;
- scores[2] = sum2;
- }
- /***********************************************************************
- * SSD routines
- **********************************************************************/
- static int pixel_ssd_16x16_altivec ( uint8_t *pix1, int i_stride_pix1,
- uint8_t *pix2, int i_stride_pix2)
- {
- ALIGNED_16( int sum );
- int y;
- LOAD_ZERO;
- vec_u8_t pix1vA, pix2vA, pix1vB, pix2vB;
- vec_u32_t sumv;
- vec_u8_t maxA, minA, diffA, maxB, minB, diffB;
- vec_u8_t temp_lv, temp_hv;
- vec_u8_t permA, permB;
- sumv = vec_splat_u32(0);
- permA = vec_lvsl(0, pix2);
- permB = vec_lvsl(0, pix2 + i_stride_pix2);
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2vA = vec_perm(temp_lv, temp_hv, permA);
- pix1vA = vec_ld(0, pix1);
- for (y=0; y < 7; y++)
- {
- pix1 += i_stride_pix1;
- pix2 += i_stride_pix2;
- maxA = vec_max(pix1vA, pix2vA);
- minA = vec_min(pix1vA, pix2vA);
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2vB = vec_perm(temp_lv, temp_hv, permB);
- pix1vB = vec_ld(0, pix1);
- diffA = vec_sub(maxA, minA);
- sumv = vec_msum(diffA, diffA, sumv);
- pix1 += i_stride_pix1;
- pix2 += i_stride_pix2;
- maxB = vec_max(pix1vB, pix2vB);
- minB = vec_min(pix1vB, pix2vB);
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2vA = vec_perm(temp_lv, temp_hv, permA);
- pix1vA = vec_ld(0, pix1);
- diffB = vec_sub(maxB, minB);
- sumv = vec_msum(diffB, diffB, sumv);
- }
- pix1 += i_stride_pix1;
- pix2 += i_stride_pix2;
- temp_lv = vec_ld(0, pix2);
- temp_hv = vec_ld(16, pix2);
- pix2vB = vec_perm(temp_lv, temp_hv, permB);
- pix1vB = vec_ld(0, pix1);
- maxA = vec_max(pix1vA, pix2vA);
- minA = vec_min(pix1vA, pix2vA);
- maxB = vec_max(pix1vB, pix2vB);
- minB = vec_min(pix1vB, pix2vB);
- diffA = vec_sub(maxA, minA);
- sumv = vec_msum(diffA, diffA, sumv);
- diffB = vec_sub(maxB, minB);
- sumv = vec_msum(diffB, diffB, sumv);
- sumv = (vec_u32_t) vec_sums((vec_s32_t) sumv, zero_s32v);
- sumv = vec_splat(sumv, 3);
- vec_ste((vec_s32_t) sumv, 0, &sum);
- return sum;
- }
- static int pixel_ssd_8x8_altivec ( uint8_t *pix1, int i_stride_pix1,
- uint8_t *pix2, int i_stride_pix2)
- {
- ALIGNED_16( int sum );
- int y;
- LOAD_ZERO;
- vec_u8_t pix1v, pix2v;
- vec_u32_t sumv;
- vec_u8_t maxv, minv, diffv;
- vec_u8_t temp_lv, temp_hv;
- vec_u8_t perm1v, perm2v;
- const vec_u32_t sel = (vec_u32_t)CV(-1,-1,0,0);
- sumv = vec_splat_u32(0);
- perm1v = vec_lvsl(0, pix1);
- perm2v = vec_lvsl(0, pix2);
- for (y=0; y < 8; y++)
- {
- temp_hv = vec_ld(0, pix1);
- temp_lv = vec_ld(7, pix1);
- pix1v = vec_perm(temp_hv, temp_lv, perm1v);
- temp_hv = vec_ld(0, pix2);
- temp_lv = vec_ld(7, pix2);
- pix2v = vec_perm(temp_hv, temp_lv, perm2v);
- maxv = vec_max(pix1v, pix2v);
- minv = vec_min(pix1v, pix2v);
- diffv = vec_sub(maxv, minv);
- sumv = vec_msum(diffv, diffv, sumv);
- pix1 += i_stride_pix1;
- pix2 += i_stride_pix2;
- }
- sumv = vec_sel( zero_u32v, sumv, sel );
- sumv = (vec_u32_t) vec_sums((vec_s32_t) sumv, zero_s32v);
- sumv = vec_splat(sumv, 3);
- vec_ste((vec_s32_t) sumv, 0, &sum);
- return sum;
- }
- /****************************************************************************
- * variance
- ****************************************************************************/
- static int x264_pixel_var_16x16_altivec( uint8_t *pix, int i_stride )
- {
- ALIGNED_16(uint32_t sum_tab[4]);
- ALIGNED_16(uint32_t sqr_tab[4]);
- LOAD_ZERO;
- vec_u32_t sqr_v = zero_u32v;
- vec_u32_t sum_v = zero_u32v;
- int y;
- for( y = 0; y < 16; ++y )
- {
- vec_u8_t pix0_v = vec_ld(0, pix);
- sum_v = vec_sum4s(pix0_v, sum_v);
- sqr_v = vec_msum(pix0_v, pix0_v, sqr_v);
- pix += i_stride;
- }
- sum_v = (vec_u32_t)vec_sums( (vec_s32_t)sum_v, zero_s32v );
- sqr_v = (vec_u32_t)vec_sums( (vec_s32_t)sqr_v, zero_s32v );
- vec_ste(sum_v, 12, sum_tab);
- vec_ste(sqr_v, 12, sqr_tab);
- uint32_t sum = sum_tab[3];
- uint32_t sqr = sqr_tab[3];
- uint32_t var = sqr - (sum * sum >> 8);
- return var;
- }
- static int x264_pixel_var_8x8_altivec( uint8_t *pix, int i_stride )
- {
- ALIGNED_16(uint32_t sum_tab[4]);
- ALIGNED_16(uint32_t sqr_tab[4]);
- LOAD_ZERO;
- vec_u32_t sqr_v = zero_u32v;
- vec_u32_t sum_v = zero_u32v;
- static const vec_u8_t perm_tab[] = {
- CV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, /* pix=mod16, i_stride=mod16 */
- 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17),
- CV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, /* pix=mod8, i_stride=mod16 */
- 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F),
- };
- vec_u8_t perm = perm_tab[ ((uintptr_t)pix & 8) >> 3 ];
- int y;
- for( y = 0; y < 8; y+=2 )
- {
- vec_u8_t pix0_v = vec_ld(0, pix);
- vec_u8_t pix1_v = vec_ld(i_stride, pix);
- vec_u8_t pix_v = vec_perm(pix0_v, pix1_v, perm);
- sum_v = vec_sum4s(pix_v, sum_v);
- sqr_v = vec_msum(pix_v, pix_v, sqr_v);
- pix += i_stride<<1;
- }
- sum_v = (vec_u32_t)vec_sums( (vec_s32_t)sum_v, zero_s32v );
- sqr_v = (vec_u32_t)vec_sums( (vec_s32_t)sqr_v, zero_s32v );
- vec_ste(sum_v, 12, sum_tab);
- vec_ste(sqr_v, 12, sqr_tab);
- uint32_t sum = sum_tab[3];
- uint32_t sqr = sqr_tab[3];
- uint32_t var = sqr - (sum * sum >> 6);
- return var;
- }
- /**********************************************************************
- * SA8D routines: sum of 8x8 Hadamard transformed differences
- **********************************************************************/
- /* SA8D_1D unrolled by 8 in Altivec */
- #define SA8D_1D_ALTIVEC( sa8d0v, sa8d1v, sa8d2v, sa8d3v,
- sa8d4v, sa8d5v, sa8d6v, sa8d7v )
- {
- /* int a0 = SRC(0) + SRC(4) */
- vec_s16_t a0v = vec_add(sa8d0v, sa8d4v);
- /* int a4 = SRC(0) - SRC(4) */
- vec_s16_t a4v = vec_sub(sa8d0v, sa8d4v);
- /* int a1 = SRC(1) + SRC(5) */
- vec_s16_t a1v = vec_add(sa8d1v, sa8d5v);
- /* int a5 = SRC(1) - SRC(5) */
- vec_s16_t a5v = vec_sub(sa8d1v, sa8d5v);
- /* int a2 = SRC(2) + SRC(6) */
- vec_s16_t a2v = vec_add(sa8d2v, sa8d6v);
- /* int a6 = SRC(2) - SRC(6) */
- vec_s16_t a6v = vec_sub(sa8d2v, sa8d6v);
- /* int a3 = SRC(3) + SRC(7) */
- vec_s16_t a3v = vec_add(sa8d3v, sa8d7v);
- /* int a7 = SRC(3) - SRC(7) */
- vec_s16_t a7v = vec_sub(sa8d3v, sa8d7v);
- /* int b0 = a0 + a2 */
- vec_s16_t b0v = vec_add(a0v, a2v);
- /* int b2 = a0 - a2; */
- vec_s16_t b2v = vec_sub(a0v, a2v);
- /* int b1 = a1 + a3; */
- vec_s16_t b1v = vec_add(a1v, a3v);
- /* int b3 = a1 - a3; */
- vec_s16_t b3v = vec_sub(a1v, a3v);
- /* int b4 = a4 + a6; */
- vec_s16_t b4v = vec_add(a4v, a6v);
- /* int b6 = a4 - a6; */
- vec_s16_t b6v = vec_sub(a4v, a6v);
- /* int b5 = a5 + a7; */
- vec_s16_t b5v = vec_add(a5v, a7v);
- /* int b7 = a5 - a7; */
- vec_s16_t b7v = vec_sub(a5v, a7v);
- /* DST(0, b0 + b1) */
- sa8d0v = vec_add(b0v, b1v);
- /* DST(1, b0 - b1) */
- sa8d1v = vec_sub(b0v, b1v);
- /* DST(2, b2 + b3) */
- sa8d2v = vec_add(b2v, b3v);
- /* DST(3, b2 - b3) */
- sa8d3v = vec_sub(b2v, b3v);
- /* DST(4, b4 + b5) */
- sa8d4v = vec_add(b4v, b5v);
- /* DST(5, b4 - b5) */
- sa8d5v = vec_sub(b4v, b5v);
- /* DST(6, b6 + b7) */
- sa8d6v = vec_add(b6v, b7v);
- /* DST(7, b6 - b7) */
- sa8d7v = vec_sub(b6v, b7v);
- }
- static int pixel_sa8d_8x8_core_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
- {
- int32_t i_satd=0;
- PREP_DIFF;
- PREP_LOAD_SRC( pix1 );
- PREP_LOAD_SRC( pix2 );
- vec_s16_t diff0v, diff1v, diff2v, diff3v, diff4v, diff5v, diff6v, diff7v;
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v, pix2 );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v, pix2 );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v, pix2 );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v, pix2 );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v, pix2 );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v, pix2 );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v, pix2 );
- VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v, pix2 );
- vec_s16_t sa8d0v, sa8d1v, sa8d2v, sa8d3v, sa8d4v, sa8d5v, sa8d6v, sa8d7v;
- SA8D_1D_ALTIVEC(diff0v, diff1v, diff2v, diff3v,
- diff4v, diff5v, diff6v, diff7v);
- VEC_TRANSPOSE_8(diff0v, diff1v, diff2v, diff3v,
- diff4v, diff5v, diff6v, diff7v,
- sa8d0v, sa8d1v, sa8d2v, sa8d3v,
- sa8d4v, sa8d5v, sa8d6v, sa8d7v );
- SA8D_1D_ALTIVEC(sa8d0v, sa8d1v, sa8d2v, sa8d3v,
- sa8d4v, sa8d5v, sa8d6v, sa8d7v );
- /* accumulation of the absolute value of all elements of the resulting bloc */
- vec_s16_t abs0v = VEC_ABS(sa8d0v);
- vec_s16_t abs1v = VEC_ABS(sa8d1v);
- vec_s16_t sum01v = vec_add(abs0v, abs1v);
- vec_s16_t abs2v = VEC_ABS(sa8d2v);
- vec_s16_t abs3v = VEC_ABS(sa8d3v);
- vec_s16_t sum23v = vec_add(abs2v, abs3v);
- vec_s16_t abs4v = VEC_ABS(sa8d4v);
- vec_s16_t abs5v = VEC_ABS(sa8d5v);
- vec_s16_t sum45v = vec_add(abs4v, abs5v);
- vec_s16_t abs6v = VEC_ABS(sa8d6v);
- vec_s16_t abs7v = VEC_ABS(sa8d7v);
- vec_s16_t sum67v = vec_add(abs6v, abs7v);
- vec_s16_t sum0123v = vec_add(sum01v, sum23v);
- vec_s16_t sum4567v = vec_add(sum45v, sum67v);
- vec_s32_t sumblocv;
- sumblocv = vec_sum4s(sum0123v, (vec_s32_t)zerov );
- sumblocv = vec_sum4s(sum4567v, sumblocv );
- sumblocv = vec_sums(sumblocv, (vec_s32_t)zerov );
- sumblocv = vec_splat(sumblocv, 3);
- vec_ste(sumblocv, 0, &i_satd);
- return i_satd;
- }
- static int pixel_sa8d_8x8_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
- {
- int32_t i_satd;
- i_satd = (pixel_sa8d_8x8_core_altivec( pix1, i_pix1, pix2, i_pix2 )+2)>>2;
- return i_satd;
- }
- static int pixel_sa8d_16x16_altivec( uint8_t *pix1, int i_pix1,
- uint8_t *pix2, int i_pix2 )
- {
- int32_t i_satd;
- i_satd = (pixel_sa8d_8x8_core_altivec( &pix1[0], i_pix1, &pix2[0], i_pix2 )
- + pixel_sa8d_8x8_core_altivec( &pix1[8], i_pix1, &pix2[8], i_pix2 )
- + pixel_sa8d_8x8_core_altivec( &pix1[8*i_pix1], i_pix1, &pix2[8*i_pix2], i_pix2 )
- + pixel_sa8d_8x8_core_altivec( &pix1[8*i_pix1+8], i_pix1, &pix2[8*i_pix2+8], i_pix2 ) +2)>>2;
- return i_satd;
- }
- #define HADAMARD4_ALTIVEC(d0,d1,d2,d3,s0,s1,s2,s3) {
- vec_s16_t t0 = vec_add(s0, s1);
- vec_s16_t t1 = vec_sub(s0, s1);
- vec_s16_t t2 = vec_add(s2, s3);
- vec_s16_t t3 = vec_sub(s2, s3);
- d0 = vec_add(t0, t2);
- d2 = vec_sub(t0, t2);
- d1 = vec_add(t1, t3);
- d3 = vec_sub(t1, t3);
- }
- #define VEC_LOAD_HIGH( p, num )
- vec_u8_t pix8_##num = vec_ld( stride*num, p );
- vec_s16_t pix16_s##num = (vec_s16_t)vec_perm(pix8_##num, zero_u8v, perm);
- vec_s16_t pix16_d##num;
- static uint64_t pixel_hadamard_ac_altivec( uint8_t *pix, int stride, const vec_u8_t perm )
- {
- ALIGNED_16( int32_t sum4_tab[4] );
- ALIGNED_16( int32_t sum8_tab[4] );
- LOAD_ZERO;
- VEC_LOAD_HIGH( pix, 0 );
- VEC_LOAD_HIGH( pix, 1 );
- VEC_LOAD_HIGH( pix, 2 );
- VEC_LOAD_HIGH( pix, 3 );
- HADAMARD4_ALTIVEC(pix16_d0,pix16_d1,pix16_d2,pix16_d3,
- pix16_s0,pix16_s1,pix16_s2,pix16_s3);
- VEC_LOAD_HIGH( pix, 4 );
- VEC_LOAD_HIGH( pix, 5 );
- VEC_LOAD_HIGH( pix, 6 );
- VEC_LOAD_HIGH( pix, 7 );
- HADAMARD4_ALTIVEC(pix16_d4,pix16_d5,pix16_d6,pix16_d7,
- pix16_s4,pix16_s5,pix16_s6,pix16_s7);
- VEC_TRANSPOSE_8(pix16_d0, pix16_d1, pix16_d2, pix16_d3,
- pix16_d4, pix16_d5, pix16_d6, pix16_d7,
- pix16_s0, pix16_s1, pix16_s2, pix16_s3,
- pix16_s4, pix16_s5, pix16_s6, pix16_s7);
- HADAMARD4_ALTIVEC(pix16_d0,pix16_d1,pix16_d2,pix16_d3,
- pix16_s0,pix16_s1,pix16_s2,pix16_s3);
- HADAMARD4_ALTIVEC(pix16_d4,pix16_d5,pix16_d6,pix16_d7,
- pix16_s4,pix16_s5,pix16_s6,pix16_s7);
- vec_u16_t addabs01 = vec_add( VEC_ABSOLUTE(pix16_d0), VEC_ABSOLUTE(pix16_d1) );
- vec_u16_t addabs23 = vec_add( VEC_ABSOLUTE(pix16_d2), VEC_ABSOLUTE(pix16_d3) );
- vec_u16_t addabs45 = vec_add( VEC_ABSOLUTE(pix16_d4), VEC_ABSOLUTE(pix16_d5) );
- vec_u16_t addabs67 = vec_add( VEC_ABSOLUTE(pix16_d6), VEC_ABSOLUTE(pix16_d7) );
- vec_u16_t sum4_v = vec_add(vec_add(addabs01, addabs23), vec_add(addabs45, addabs67));
- vec_ste(vec_sums(vec_sum4s((vec_s16_t)sum4_v, zero_s32v), zero_s32v), 12, sum4_tab);
- vec_s16_t tmpi0 = vec_add(pix16_d0, pix16_d4);
- vec_s16_t tmpi4 = vec_sub(pix16_d0, pix16_d4);
- vec_s16_t tmpi1 = vec_add(pix16_d1, pix16_d5);
- vec_s16_t tmpi5 = vec_sub(pix16_d1, pix16_d5);
- vec_s16_t tmpi2 = vec_add(pix16_d2, pix16_d6);
- vec_s16_t tmpi6 = vec_sub(pix16_d2, pix16_d6);
- vec_s16_t tmpi3 = vec_add(pix16_d3, pix16_d7);
- vec_s16_t tmpi7 = vec_sub(pix16_d3, pix16_d7);
- int sum4 = sum4_tab[3];
- VEC_TRANSPOSE_8(tmpi0, tmpi1, tmpi2, tmpi3,
- tmpi4, tmpi5, tmpi6, tmpi7,
- pix16_d0, pix16_d1, pix16_d2, pix16_d3,
- pix16_d4, pix16_d5, pix16_d6, pix16_d7);
- vec_u16_t addsum04 = vec_add( VEC_ABSOLUTE( vec_add(pix16_d0, pix16_d4) ),
- VEC_ABSOLUTE( vec_sub(pix16_d0, pix16_d4) ) );
- vec_u16_t addsum15 = vec_add( VEC_ABSOLUTE( vec_add(pix16_d1, pix16_d5) ),
- VEC_ABSOLUTE( vec_sub(pix16_d1, pix16_d5) ) );
- vec_u16_t addsum26 = vec_add( VEC_ABSOLUTE( vec_add(pix16_d2, pix16_d6) ),
- VEC_ABSOLUTE( vec_sub(pix16_d2, pix16_d6) ) );
- vec_u16_t addsum37 = vec_add( VEC_ABSOLUTE( vec_add(pix16_d3, pix16_d7) ),
- VEC_ABSOLUTE( vec_sub(pix16_d3, pix16_d7) ) );
- vec_u16_t sum8_v = vec_add( vec_add(addsum04, addsum15), vec_add(addsum26, addsum37) );
- vec_ste(vec_sums(vec_sum4s((vec_s16_t)sum8_v, zero_s32v), zero_s32v), 12, sum8_tab);
- int sum8 = sum8_tab[3];
- ALIGNED_16( int16_t tmp0_4_tab[8] );
- vec_ste(vec_add(pix16_d0, pix16_d4), 0, tmp0_4_tab);
- sum4 -= tmp0_4_tab[0];
- sum8 -= tmp0_4_tab[0];
- return ((uint64_t)sum8<<32) + sum4;
- }
- static const vec_u8_t hadamard_permtab[] = {
- CV(0x10,0x00,0x11,0x01, 0x12,0x02,0x13,0x03, /* pix = mod16 */
- 0x14,0x04,0x15,0x05, 0x16,0x06,0x17,0x07 ),
- CV(0x18,0x08,0x19,0x09, 0x1A,0x0A,0x1B,0x0B, /* pix = mod8 */
- 0x1C,0x0C,0x1D,0x0D, 0x1E,0x0E,0x1F,0x0F )
- };
- static uint64_t x264_pixel_hadamard_ac_16x16_altivec( uint8_t *pix, int stride )
- {
- int index = ((uintptr_t)pix & 8) >> 3;
- vec_u8_t permh = hadamard_permtab[index];
- vec_u8_t perml = hadamard_permtab[!index];
- uint64_t sum = pixel_hadamard_ac_altivec( pix, stride, permh );
- sum += pixel_hadamard_ac_altivec( pix+8, stride, perml );
- sum += pixel_hadamard_ac_altivec( pix+8*stride, stride, permh );
- sum += pixel_hadamard_ac_altivec( pix+8*stride+8, stride, perml );
- return ((sum>>34)<<32) + ((uint32_t)sum>>1);
- }
- static uint64_t x264_pixel_hadamard_ac_16x8_altivec( uint8_t *pix, int stride )
- {
- int index = ((uintptr_t)pix & 8) >> 3;
- vec_u8_t permh = hadamard_permtab[index];
- vec_u8_t perml = hadamard_permtab[!index];
- uint64_t sum = pixel_hadamard_ac_altivec( pix, stride, permh );
- sum += pixel_hadamard_ac_altivec( pix+8, stride, perml );
- return ((sum>>34)<<32) + ((uint32_t)sum>>1);
- }
- static uint64_t x264_pixel_hadamard_ac_8x16_altivec( uint8_t *pix, int stride )
- {
- vec_u8_t perm = hadamard_permtab[ (((uintptr_t)pix & 8) >> 3) ];
- uint64_t sum = pixel_hadamard_ac_altivec( pix, stride, perm );
- sum += pixel_hadamard_ac_altivec( pix+8*stride, stride, perm );
- return ((sum>>34)<<32) + ((uint32_t)sum>>1);
- }
- static uint64_t x264_pixel_hadamard_ac_8x8_altivec( uint8_t *pix, int stride ) {
- vec_u8_t perm = hadamard_permtab[ (((uintptr_t)pix & 8) >> 3) ];
- uint64_t sum = pixel_hadamard_ac_altivec( pix, stride, perm );
- return ((sum>>34)<<32) + ((uint32_t)sum>>1);
- }
- /****************************************************************************
- * structural similarity metric
- ****************************************************************************/
- static void ssim_4x4x2_core_altivec( const uint8_t *pix1, int stride1,
- const uint8_t *pix2, int stride2,
- int sums[2][4] )
- {
- ALIGNED_16( int temp[4] );
- int y;
- vec_u8_t pix1v, pix2v;
- vec_u32_t s1v, s2v, ssv, s12v;
- PREP_LOAD;
- PREP_LOAD_SRC (pix1);
- PREP_LOAD_SRC (pix2);
- LOAD_ZERO;
- s1v = s2v = ssv = s12v = zero_u32v;
- for(y=0; y<4; y++)
- {
- VEC_LOAD( &pix1[y*stride1], pix1v, 16, vec_u8_t, pix1 );
- VEC_LOAD( &pix2[y*stride2], pix2v, 16, vec_u8_t, pix2 );
- s1v = vec_sum4s( pix1v, s1v );
- s2v = vec_sum4s( pix2v, s2v );
- ssv = vec_msum( pix1v, pix1v, ssv );
- ssv = vec_msum( pix2v, pix2v, ssv );
- s12v = vec_msum( pix1v, pix2v, s12v );
- }
- vec_st( (vec_s32_t)s1v, 0, temp );
- sums[0][0] = temp[0];
- sums[1][0] = temp[1];
- vec_st( (vec_s32_t)s2v, 0, temp );
- sums[0][1] = temp[0];
- sums[1][1] = temp[1];
- vec_st( (vec_s32_t)ssv, 0, temp );
- sums[0][2] = temp[0];
- sums[1][2] = temp[1];
- vec_st( (vec_s32_t)s12v, 0, temp );
- sums[0][3] = temp[0];
- sums[1][3] = temp[1];
- }
- /****************************************************************************
- * x264_pixel_init:
- ****************************************************************************/
- void x264_pixel_altivec_init( x264_pixel_function_t *pixf )
- {
- pixf->sad[PIXEL_16x16] = pixel_sad_16x16_altivec;
- pixf->sad[PIXEL_8x16] = pixel_sad_8x16_altivec;
- pixf->sad[PIXEL_16x8] = pixel_sad_16x8_altivec;
- pixf->sad[PIXEL_8x8] = pixel_sad_8x8_altivec;
- pixf->sad_x3[PIXEL_16x16] = pixel_sad_x3_16x16_altivec;
- pixf->sad_x3[PIXEL_8x16] = pixel_sad_x3_8x16_altivec;
- pixf->sad_x3[PIXEL_16x8] = pixel_sad_x3_16x8_altivec;
- pixf->sad_x3[PIXEL_8x8] = pixel_sad_x3_8x8_altivec;
- pixf->sad_x4[PIXEL_16x16] = pixel_sad_x4_16x16_altivec;
- pixf->sad_x4[PIXEL_8x16] = pixel_sad_x4_8x16_altivec;
- pixf->sad_x4[PIXEL_16x8] = pixel_sad_x4_16x8_altivec;
- pixf->sad_x4[PIXEL_8x8] = pixel_sad_x4_8x8_altivec;
- pixf->satd[PIXEL_16x16] = pixel_satd_16x16_altivec;
- pixf->satd[PIXEL_8x16] = pixel_satd_8x16_altivec;
- pixf->satd[PIXEL_16x8] = pixel_satd_16x8_altivec;
- pixf->satd[PIXEL_8x8] = pixel_satd_8x8_altivec;
- pixf->satd[PIXEL_8x4] = pixel_satd_8x4_altivec;
- pixf->satd[PIXEL_4x8] = pixel_satd_4x8_altivec;
- pixf->satd[PIXEL_4x4] = pixel_satd_4x4_altivec;
- pixf->ssd[PIXEL_16x16] = pixel_ssd_16x16_altivec;
- pixf->ssd[PIXEL_8x8] = pixel_ssd_8x8_altivec;
- pixf->sa8d[PIXEL_16x16] = pixel_sa8d_16x16_altivec;
- pixf->sa8d[PIXEL_8x8] = pixel_sa8d_8x8_altivec;
- pixf->var[PIXEL_16x16] = x264_pixel_var_16x16_altivec;
- pixf->var[PIXEL_8x8] = x264_pixel_var_8x8_altivec;
- pixf->hadamard_ac[PIXEL_16x16] = x264_pixel_hadamard_ac_16x16_altivec;
- pixf->hadamard_ac[PIXEL_16x8] = x264_pixel_hadamard_ac_16x8_altivec;
- pixf->hadamard_ac[PIXEL_8x16] = x264_pixel_hadamard_ac_8x16_altivec;
- pixf->hadamard_ac[PIXEL_8x8] = x264_pixel_hadamard_ac_8x8_altivec;
- pixf->ssim_4x4x2_core = ssim_4x4x2_core_altivec;
- }