GameClient.vcproj
上传用户:maxiaolivb
上传日期:2022-06-07
资源大小:915k
文件大小:5k
源码类别:

游戏引擎

开发平台:

Visual C++

  1. <?xml version="1.0" encoding="gb2312"?>
  2. <VisualStudioProject
  3. ProjectType="Visual C++"
  4. Version="7.10"
  5. Name="GameClient"
  6. ProjectGUID="{C900CE44-449F-4518-95A3-9D7C38F00F46}"
  7. RootNamespace="GameClient"
  8. Keyword="Win32Proj">
  9. <Platforms>
  10. <Platform
  11. Name="Win32"/>
  12. </Platforms>
  13. <Configurations>
  14. <Configuration
  15. Name="Debug|Win32"
  16. OutputDirectory="Debug"
  17. IntermediateDirectory="Debug"
  18. ConfigurationType="1"
  19. CharacterSet="2">
  20. <Tool
  21. Name="VCCLCompilerTool"
  22. AdditionalOptions="/MT"
  23. Optimization="0"
  24. PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
  25. MinimalRebuild="TRUE"
  26. BasicRuntimeChecks="3"
  27. RuntimeLibrary="4"
  28. UsePrecompiledHeader="0"
  29. WarningLevel="3"
  30. Detect64BitPortabilityProblems="TRUE"
  31. DebugInformationFormat="4"/>
  32. <Tool
  33. Name="VCCustomBuildTool"/>
  34. <Tool
  35. Name="VCLinkerTool"
  36. AdditionalDependencies="D3d8.lib D3dx8.lib hgelibhge.lib hgelibhgehelp.lib winmm.lib LIBCMTD.LIB Imm32.lib"
  37. OutputFile="GameClient.exe"
  38. LinkIncremental="2"
  39. IgnoreDefaultLibraryNames="LIBC.lib;LIBCI.lib"
  40. GenerateDebugInformation="TRUE"
  41. ProgramDatabaseFile="$(OutDir)/GameClient.pdb"
  42. SubSystem="2"
  43. TargetMachine="1"/>
  44. <Tool
  45. Name="VCMIDLTool"/>
  46. <Tool
  47. Name="VCPostBuildEventTool"/>
  48. <Tool
  49. Name="VCPreBuildEventTool"/>
  50. <Tool
  51. Name="VCPreLinkEventTool"/>
  52. <Tool
  53. Name="VCResourceCompilerTool"/>
  54. <Tool
  55. Name="VCWebServiceProxyGeneratorTool"/>
  56. <Tool
  57. Name="VCXMLDataGeneratorTool"/>
  58. <Tool
  59. Name="VCWebDeploymentTool"/>
  60. <Tool
  61. Name="VCManagedWrapperGeneratorTool"/>
  62. <Tool
  63. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  64. </Configuration>
  65. <Configuration
  66. Name="Release|Win32"
  67. OutputDirectory="Release"
  68. IntermediateDirectory="Release"
  69. ConfigurationType="1"
  70. CharacterSet="2">
  71. <Tool
  72. Name="VCCLCompilerTool"
  73. AdditionalOptions="/MT"
  74. PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
  75. RuntimeLibrary="4"
  76. UsePrecompiledHeader="3"
  77. WarningLevel="3"
  78. Detect64BitPortabilityProblems="TRUE"
  79. DebugInformationFormat="3"/>
  80. <Tool
  81. Name="VCCustomBuildTool"/>
  82. <Tool
  83. Name="VCLinkerTool"
  84. AdditionalDependencies="D3d8.lib D3dx8.lib hgelibhge.lib hgelibhgehelp.lib winmm.lib LIBCMTD.LIB Imm32.lib"
  85. OutputFile="$(OutDir)/GameClient.exe"
  86. LinkIncremental="1"
  87. IgnoreDefaultLibraryNames="LIBC.lib;LIBCI.lib"
  88. GenerateDebugInformation="TRUE"
  89. SubSystem="2"
  90. OptimizeReferences="2"
  91. EnableCOMDATFolding="2"
  92. TargetMachine="1"/>
  93. <Tool
  94. Name="VCMIDLTool"/>
  95. <Tool
  96. Name="VCPostBuildEventTool"/>
  97. <Tool
  98. Name="VCPreBuildEventTool"/>
  99. <Tool
  100. Name="VCPreLinkEventTool"/>
  101. <Tool
  102. Name="VCResourceCompilerTool"/>
  103. <Tool
  104. Name="VCWebServiceProxyGeneratorTool"/>
  105. <Tool
  106. Name="VCXMLDataGeneratorTool"/>
  107. <Tool
  108. Name="VCWebDeploymentTool"/>
  109. <Tool
  110. Name="VCManagedWrapperGeneratorTool"/>
  111. <Tool
  112. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  113. </Configuration>
  114. </Configurations>
  115. <References>
  116. </References>
  117. <Files>
  118. <Filter
  119. Name="源文件"
  120. Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
  121. UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
  122. <File
  123. RelativePath=".EditCtrl.cpp">
  124. </File>
  125. <File
  126. RelativePath=".extern.cpp">
  127. </File>
  128. <File
  129. RelativePath=".GameClient.cpp">
  130. </File>
  131. <File
  132. RelativePath=".GameFrame.cpp">
  133. </File>
  134. <File
  135. RelativePath=".GuiManager.cpp">
  136. </File>
  137. </Filter>
  138. <Filter
  139. Name="头文件"
  140. Filter="h;hpp;hxx;hm;inl;inc;xsd"
  141. UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
  142. <File
  143. RelativePath=".define.h">
  144. </File>
  145. <File
  146. RelativePath=".EditCtrl.h">
  147. </File>
  148. <File
  149. RelativePath=".extern.h">
  150. </File>
  151. <File
  152. RelativePath=".GameClient.h">
  153. </File>
  154. <File
  155. RelativePath=".GameGameDefine.h">
  156. </File>
  157. <File
  158. RelativePath=".GameFrame.h">
  159. </File>
  160. <File
  161. RelativePath=".GuiManager.h">
  162. </File>
  163. <File
  164. RelativePath=".Resource.h">
  165. </File>
  166. </Filter>
  167. <Filter
  168. Name="资源文件"
  169. Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
  170. UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
  171. <File
  172. RelativePath=".GameClient.ico">
  173. </File>
  174. <File
  175. RelativePath=".GameClient.rc">
  176. </File>
  177. <File
  178. RelativePath=".small.ico">
  179. </File>
  180. </Filter>
  181. <Filter
  182. Name="extended"
  183. Filter="">
  184. <File
  185. RelativePath=".extendedhgeFontCN.cpp">
  186. </File>
  187. <File
  188. RelativePath=".extendedhgeFontCN.h">
  189. </File>
  190. </Filter>
  191. </Files>
  192. <Globals>
  193. </Globals>
  194. </VisualStudioProject>