ini.cpp
上传用户:maxiaolivb
上传日期:2022-06-07
资源大小:915k
文件大小:2k
- /*
- ** Haaf's Game Engine 1.5
- ** Copyright (C) 2003-2004, Relish Games
- ** hge.relishgames.com
- **
- ** Core functions implementation: ini file
- */
- #include "hge_impl.h"
- void CALL HGE_Impl::Ini_SetInt(const char *section, const char *name, int value)
- {
- char buf[256];
- if(szIniFile[0]) {
- sprintf(buf,"%d",value);
- WritePrivateProfileString(section, name, buf, szIniFile);
- }
- }
- int CALL HGE_Impl::Ini_GetInt(const char *section, const char *name, int def_val)
- {
- char buf[256];
- if(szIniFile[0]) {
- if(GetPrivateProfileString(section, name, "", buf, sizeof(buf), szIniFile))
- { return atoi(buf); }
- else { return def_val; }
- }
- return def_val;
- }
- void CALL HGE_Impl::Ini_SetFloat(const char *section, const char *name, float value)
- {
- char buf[256];
- if(szIniFile[0]) {
- sprintf(buf,"%f",value);
- WritePrivateProfileString(section, name, buf, szIniFile);
- }
- }
- float CALL HGE_Impl::Ini_GetFloat(const char *section, const char *name, float def_val)
- {
- char buf[256];
- if(szIniFile[0]) {
- if(GetPrivateProfileString(section, name, "", buf, sizeof(buf), szIniFile))
- { return (float)atof(buf); }
- else { return def_val; }
- }
- return def_val;
- }
- void CALL HGE_Impl::Ini_SetString(const char *section, const char *name, const char *value)
- {
- if(szIniFile[0]) WritePrivateProfileString(section, name, value, szIniFile);
- }
- char* CALL HGE_Impl::Ini_GetString(const char *section, const char *name, const char *def_val)
- {
- if(szIniFile[0]) GetPrivateProfileString(section, name, def_val, szIniString, sizeof(szIniString), szIniFile);
- else strcpy(szIniString, def_val);
- return szIniString;
- }