hgerect.h
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上传日期:2022-06-07
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文件大小:1k
- /*
- ** Haaf's Game Engine 1.5
- ** Copyright (C) 2003-2004, Relish Games
- ** hge.relishgames.com
- **
- ** hgeRect helper class
- */
- #ifndef HGERECT_H
- #define HGERECT_H
- class hgeRect
- {
- public:
- float x1, y1, x2, y2;
- hgeRect(float _x1, float _y1, float _x2, float _y2) {x1=_x1; y1=_y1; x2=_x2; y2=_y2; bClean=false; }
- hgeRect() {bClean=true;}
- void Clear() {bClean=true;}
- bool IsClean() const {return bClean;}
- void Set(float _x1, float _y1, float _x2, float _y2) { x1=_x1; x2=_x2; y1=_y1; y2=_y2; bClean=false; }
- void SetRadius(float x, float y, float r) { x1=x-r; x2=x+r; y1=y-r; y2=y+r; bClean=false; }
- void Encapsulate(float x, float y);
- bool TestPoint(float x, float y) const;
- bool Intersect(const hgeRect *rect) const;
- private:
- bool bClean;
- };
- #endif