Subclass.h
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上传日期:2022-06-15
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- ////////////////////////////////////////////////////////////////
- // CSubclassWnd Copyright 1996 Microsoft Systems Journal.
- // If this code works, it was written by Paul DiLascia.
- // If not, I don't know who wrote it.
- //
- #ifndef _MSGHOOK_H
- #define _MSGHOOK_H
- //////////////////
- // Generic class to hook messages on behalf of a CWnd.
- // Once hooked, all messages go to CSubclassWnd::WindowProc before going
- // to the window. Specific subclasses can trap messages and do something.
- //
- // To use:
- //
- // * Derive a class from CSubclassWnd.
- //
- // * Override CSubclassWnd::WindowProc to handle messages. Make sure you call
- // CSubclassWnd::WindowProc if you don't handle the message, or your window will
- // never get messages. If you write seperate message handlers, you can call
- // Default() to pass the message to the window.
- //
- // * Instantiate your derived class somewhere and call HookWindow(pWnd)
- // to hook your window, AFTER it has been created.
- // To unhook before the window is destroyed, call HookWindow(NULL).
- //
- class CSubclassWnd : public CObject
- {
- protected:
- DECLARE_DYNAMIC(CSubclassWnd);
- CWnd* m_pWndHooked; // the window hooked
- WNDPROC m_pOldWndProc; // ..and original window proc
- CSubclassWnd* m_pNext; // next in chain of hooks for this window
- // Override this to handle messages in specific handlers
- virtual LRESULT WindowProc(UINT msg, WPARAM wp, LPARAM lp);
- LRESULT Default(); // call this at the end of handler fns
- public:
- CSubclassWnd();
- ~CSubclassWnd();
- // Hook a window. Hook(NULL) to unhook (automatic on WM_NCDESTROY)
- BOOL HookWindow(CWnd* pRealWnd);
- BOOL IsHooked() { return m_pWndHooked!=NULL; }
- friend LRESULT CALLBACK HookWndProc(HWND, UINT, WPARAM, LPARAM);
- friend class CSubclassWndMap;
- };
- #endif