resource.cpp
资源名称:hge181.rar [点击查看]
上传用户:jnfxsk
上传日期:2022-06-16
资源大小:3675k
文件大小:6k
源码类别:
游戏引擎
开发平台:
Visual C++
- /*
- ** Haaf's Game Engine 1.8
- ** Copyright (C) 2003-2007, Relish Games
- ** hge.relishgames.com
- **
- ** Core functions implementation: resources management
- */
- #include "hge_impl.h"
- #define NOCRYPT
- //#define NOUNCRYPT
- #include "ZLIBunzip.h"
- bool CALL HGE_Impl::Resource_AttachPack(const char *filename, const char *password)
- {
- char *szName;
- CResourceList *resItem=res;
- unzFile zip;
- szName=Resource_MakePath(filename);
- strupr(szName);
- while(resItem)
- {
- if(!strcmp(szName,resItem->filename)) return false;
- resItem=resItem->next;
- }
- zip=unzOpen(szName);
- if(!zip) return false;
- unzClose(zip);
- resItem=new CResourceList;
- strcpy(resItem->filename, szName);
- if(password) strcpy(resItem->password, password);
- else resItem->password[0]=0;
- resItem->next=res;
- res=resItem;
- return true;
- }
- void CALL HGE_Impl::Resource_RemovePack(const char *filename)
- {
- char *szName;
- CResourceList *resItem=res, *resPrev=0;
- szName=Resource_MakePath(filename);
- strupr(szName);
- while(resItem)
- {
- if(!strcmp(szName,resItem->filename))
- {
- if(resPrev) resPrev->next=resItem->next;
- else res=resItem->next;
- delete resItem;
- break;
- }
- resPrev=resItem;
- resItem=resItem->next;
- }
- }
- void CALL HGE_Impl::Resource_RemoveAllPacks()
- {
- CResourceList *resItem=res, *resNextItem;
- while(resItem)
- {
- resNextItem=resItem->next;
- delete resItem;
- resItem=resNextItem;
- }
- res=0;
- }
- void* CALL HGE_Impl::Resource_Load(const char *filename, DWORD *size)
- {
- static char *res_err="Can't load resource: %s";
- CResourceList *resItem=res;
- char szName[_MAX_PATH];
- char szZipName[_MAX_PATH];
- unzFile zip;
- unz_file_info file_info;
- int done, i;
- void *ptr;
- HANDLE hF;
- if(filename[0]=='\' || filename[0]=='/' || filename[1]==':') goto _fromfile; // skip absolute paths
- // Load from pack
- strcpy(szName,filename);
- strupr(szName);
- for(i=0; szName[i]; i++) { if(szName[i]=='/') szName[i]='\'; }
- while(resItem)
- {
- zip=unzOpen(resItem->filename);
- done=unzGoToFirstFile(zip);
- while(done==UNZ_OK)
- {
- unzGetCurrentFileInfo(zip, &file_info, szZipName, sizeof(szZipName), NULL, 0, NULL, 0);
- strupr(szZipName);
- for(i=0; szZipName[i]; i++) { if(szZipName[i]=='/') szZipName[i]='\'; }
- if(!strcmp(szName,szZipName))
- {
- if(unzOpenCurrentFilePassword(zip, resItem->password[0] ? resItem->password : 0) != UNZ_OK)
- {
- unzClose(zip);
- sprintf(szName, res_err, filename);
- _PostError(szName);
- return 0;
- }
- ptr = malloc(file_info.uncompressed_size);
- if(!ptr)
- {
- unzCloseCurrentFile(zip);
- unzClose(zip);
- sprintf(szName, res_err, filename);
- _PostError(szName);
- return 0;
- }
- if(unzReadCurrentFile(zip, ptr, file_info.uncompressed_size) < 0)
- {
- unzCloseCurrentFile(zip);
- unzClose(zip);
- free(ptr);
- sprintf(szName, res_err, filename);
- _PostError(szName);
- return 0;
- }
- unzCloseCurrentFile(zip);
- unzClose(zip);
- if(size) *size=file_info.uncompressed_size;
- return ptr;
- }
- done=unzGoToNextFile(zip);
- }
- unzClose(zip);
- resItem=resItem->next;
- }
- // Load from file
- _fromfile:
- hF = CreateFile(Resource_MakePath(filename), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
- if(hF == INVALID_HANDLE_VALUE)
- {
- sprintf(szName, res_err, filename);
- _PostError(szName);
- return 0;
- }
- file_info.uncompressed_size = GetFileSize(hF, NULL);
- ptr = malloc(file_info.uncompressed_size);
- if(!ptr)
- {
- CloseHandle(hF);
- sprintf(szName, res_err, filename);
- _PostError(szName);
- return 0;
- }
- if(ReadFile(hF, ptr, file_info.uncompressed_size, &file_info.uncompressed_size, NULL ) == 0)
- {
- CloseHandle(hF);
- free(ptr);
- sprintf(szName, res_err, filename);
- _PostError(szName);
- return 0;
- }
- CloseHandle(hF);
- if(size) *size=file_info.uncompressed_size;
- return ptr;
- }
- void CALL HGE_Impl::Resource_Free(void *res)
- {
- if(res) free(res);
- }
- char* CALL HGE_Impl::Resource_MakePath(const char *filename)
- {
- int i;
- if(!filename)
- strcpy(szTmpFilename, szAppPath);
- else if(filename[0]=='\' || filename[0]=='/' || filename[1]==':')
- strcpy(szTmpFilename, filename);
- else
- {
- strcpy(szTmpFilename, szAppPath);
- if(filename) strcat(szTmpFilename, filename);
- }
- for(i=0; szTmpFilename[i]; i++) { if(szTmpFilename[i]=='/') szTmpFilename[i]='\'; }
- return szTmpFilename;
- }
- char* CALL HGE_Impl::Resource_EnumFiles(const char *wildcard)
- {
- if(wildcard)
- {
- if(hSearch) { FindClose(hSearch); hSearch=0; }
- hSearch=FindFirstFile(Resource_MakePath(wildcard), &SearchData);
- if(hSearch==INVALID_HANDLE_VALUE) { hSearch=0; return 0; }
- if(!(SearchData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) return SearchData.cFileName;
- else return Resource_EnumFiles();
- }
- else
- {
- if(!hSearch) return 0;
- for(;;)
- {
- if(!FindNextFile(hSearch, &SearchData)) { FindClose(hSearch); hSearch=0; return 0; }
- if(!(SearchData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) return SearchData.cFileName;
- }
- }
- }
- char* CALL HGE_Impl::Resource_EnumFolders(const char *wildcard)
- {
- if(wildcard)
- {
- if(hSearch) { FindClose(hSearch); hSearch=0; }
- hSearch=FindFirstFile(Resource_MakePath(wildcard), &SearchData);
- if(hSearch==INVALID_HANDLE_VALUE) { hSearch=0; return 0; }
- if((SearchData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) &&
- strcmp(SearchData.cFileName,".") && strcmp(SearchData.cFileName,".."))
- return SearchData.cFileName;
- else return Resource_EnumFolders();
- }
- else
- {
- if(!hSearch) return 0;
- for(;;)
- {
- if(!FindNextFile(hSearch, &SearchData)) { FindClose(hSearch); hSearch=0; return 0; }
- if((SearchData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) &&
- strcmp(SearchData.cFileName,".") && strcmp(SearchData.cFileName,".."))
- return SearchData.cFileName;
- }
- }
- }