hge.dev
资源名称:hge181.rar [点击查看]
上传用户:jnfxsk
上传日期:2022-06-16
资源大小:3675k
文件大小:6k
源码类别:
游戏引擎
开发平台:
Visual C++
- [Project]
- FileName=hge.dev
- Name=hge
- UnitCount=37
- Type=3
- Ver=1
- ObjFiles=
- Includes=
- Libs=
- PrivateResource=
- ResourceIncludes=
- MakeIncludes=
- Compiler=-DBUILDING_DLL=1_@@_-D_USRDLL_@@_-DHGEDLL_@@_
- CppCompiler=-DBUILDING_DLL=1_@@_-D_USRDLL_@@_-DHGEDLL_@@_
- Linker=--no-export-all-symbols_@@_--add-stdcall-alias_@@_--def hge.def_@@_-luser32_@@_-lgdi32_@@_-ladvapi32_@@_-lshell32_@@_-lwinmm_@@_-ld3d8_@@_-ld3dx8_@@_
- IsCpp=1
- Icon=
- ExeOutput=gccRelease
- ObjectOutput=gccRelease
- OverrideOutput=0
- OverrideOutputName=hge.dll
- HostApplication=
- Folders=
- CommandLine=
- UseCustomMakefile=0
- CustomMakefile=
- IncludeVersionInfo=0
- SupportXPThemes=0
- CompilerSet=0
- CompilerSettings=0000000001001000000000
- [Unit1]
- FileName=timer.cpp
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit2]
- FileName=graphics.cpp
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit3]
- FileName=hge_impl.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit4]
- FileName=ini.cpp
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit5]
- FileName=input.cpp
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit6]
- FileName=random.cpp
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit7]
- FileName=resource.cpp
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit8]
- FileName=sound.cpp
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit9]
- FileName=system.cpp
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit10]
- FileName=demo.cpp
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit11]
- FileName=BASSbass.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit12]
- FileName=ZLIBzutil.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit13]
- FileName=ZLIBcrc32.c
- CompileCpp=0
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c crc32.c -o crc32.o $(CFLAGS)
- [Unit14]
- FileName=ZLIBcrc32.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit15]
- FileName=ZLIBcrypt.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit16]
- FileName=ZLIBdeflate.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit17]
- FileName=ZLIBinffast.c
- CompileCpp=0
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c inffast.c -o inffast.o $(CFLAGS)
- [Unit18]
- FileName=ZLIBinffast.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit19]
- FileName=ZLIBinffixed.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit20]
- FileName=ZLIBinflate.c
- CompileCpp=0
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c inflate.c -o inflate.o $(CFLAGS)
- [Unit21]
- FileName=ZLIBinflate.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit22]
- FileName=ZLIBinftrees.c
- CompileCpp=0
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c inftrees.c -o tmp/inftrees.o $(CFLAGS)
- [Unit23]
- FileName=ZLIBinftrees.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit24]
- FileName=ZLIBioapi.c
- CompileCpp=0
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c ioapi.c -o ioapi.o $(CFLAGS)
- [Unit25]
- FileName=ZLIBioapi.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit26]
- FileName=ZLIBtrees.c
- CompileCpp=0
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c trees.c -o trees.o $(CFLAGS)
- [Unit27]
- FileName=ZLIBtrees.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit28]
- FileName=ZLIBuncompr.c
- CompileCpp=0
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c uncompr.c -o uncompr.o $(CFLAGS)
- [Unit29]
- FileName=ZLIBunzip.c
- CompileCpp=0
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c unzip.c -o unzip.o $(CFLAGS)
- [Unit30]
- FileName=ZLIBunzip.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit31]
- FileName=ZLIBzconf.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit32]
- FileName=ZLIBzconf.in.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit33]
- FileName=ZLIBzip.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit34]
- FileName=ZLIBzlib.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit35]
- FileName=ZLIBzutil.c
- CompileCpp=0
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c zutil.c -o zutil.o $(CFLAGS)
- [Unit36]
- FileName=ZLIBadler32.c
- CompileCpp=0
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c adler32.c -o adler32.o $(CFLAGS)
- [VersionInfo]
- Major=0
- Minor=1
- Release=1
- Build=1
- LanguageID=1033
- CharsetID=1252
- CompanyName=
- FileVersion=
- FileDescription=Developed using the Dev-C++ IDE
- InternalName=
- LegalCopyright=
- LegalTrademarks=
- OriginalFilename=
- ProductName=
- ProductVersion=
- AutoIncBuildNr=0
- [Unit37]
- FileName=....includehge.h
- CompileCpp=1
- Folder=hge
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=