hgeguictrls.cpp
资源名称:hge181.rar [点击查看]
上传用户:jnfxsk
上传日期:2022-06-16
资源大小:3675k
文件大小:7k
源码类别:
游戏引擎
开发平台:
Visual C++
- /*
- ** Haaf's Game Engine 1.7
- ** Copyright (C) 2003-2007, Relish Games
- ** hge.relishgames.com
- **
- ** hgeGUI default controls implementation
- */
- #include "....includehgeguictrls.h"
- #include <string.h>
- #include <stdio.h>
- #include <stdlib.h>
- /*
- ** hgeGUIText
- */
- hgeGUIText::hgeGUIText(int _id, float x, float y, float w, float h, hgeFont *fnt)
- {
- id=_id;
- bStatic=true;
- bVisible=true;
- bEnabled=true;
- rect.Set(x, y, x+w, y+h);
- font=fnt;
- tx=x;
- ty=y+(h-fnt->GetHeight())/2.0f;
- text[0]=0;
- }
- void hgeGUIText::SetMode(int _align)
- {
- align=_align;
- if(align==HGETEXT_RIGHT) tx=rect.x2;
- else if(align==HGETEXT_CENTER) tx=(rect.x1+rect.x2)/2.0f;
- else tx=rect.x1;
- }
- void hgeGUIText::SetText(const char *_text)
- {
- strcpy(text, _text);
- }
- void hgeGUIText::printf(const char *format, ...)
- {
- vsprintf(text, format, (char *)&format+sizeof(format));
- }
- void hgeGUIText::Render()
- {
- font->SetColor(color);
- font->Render(tx,ty,align,text);
- }
- /*
- ** hgeGUIButton
- */
- hgeGUIButton::hgeGUIButton(int _id, float x, float y, float w, float h, HTEXTURE tex, float tx, float ty)
- {
- id=_id;
- bStatic=false;
- bVisible=true;
- bEnabled=true;
- rect.Set(x, y, x+w, y+h);
- bPressed=false;
- bTrigger=false;
- sprUp = new hgeSprite(tex, tx, ty, w, h);
- sprDown = new hgeSprite(tex, tx+w, ty, w, h);
- }
- hgeGUIButton::~hgeGUIButton()
- {
- if(sprUp) delete sprUp;
- if(sprDown) delete sprDown;
- }
- void hgeGUIButton::Render()
- {
- if(bPressed) sprDown->Render(rect.x1, rect.y1);
- else sprUp->Render(rect.x1, rect.y1);
- }
- bool hgeGUIButton::MouseLButton(bool bDown)
- {
- if(bDown)
- {
- bOldState=bPressed; bPressed=true;
- return false;
- }
- else
- {
- if(bTrigger) bPressed=!bOldState;
- else bPressed=false;
- return true;
- }
- }
- /*
- ** hgeGUISlider
- */
- hgeGUISlider::hgeGUISlider(int _id, float x, float y, float w, float h, HTEXTURE tex, float tx, float ty, float sw, float sh, bool vertical)
- {
- id=_id;
- bStatic=false;
- bVisible=true;
- bEnabled=true;
- bPressed=false;
- bVertical=vertical;
- rect.Set(x, y, x+w, y+h);
- mode=HGESLIDER_BAR;
- fMin=0; fMax=100; fVal=50;
- sl_w=sw; sl_h=sh;
- sprSlider=new hgeSprite(tex, tx, ty, sw, sh);
- }
- hgeGUISlider::~hgeGUISlider()
- {
- if(sprSlider) delete sprSlider;
- }
- void hgeGUISlider::SetValue(float _fVal)
- {
- if(_fVal<fMin) fVal=fMin;
- else if(_fVal>fMax) fVal=fMax;
- else fVal=_fVal;
- }
- void hgeGUISlider::Render()
- {
- float xx, yy;
- float x1,y1,x2,y2;
- xx=rect.x1+(rect.x2-rect.x1)*(fVal-fMin)/(fMax-fMin);
- yy=rect.y1+(rect.y2-rect.y1)*(fVal-fMin)/(fMax-fMin);
- if(bVertical)
- switch(mode)
- {
- case HGESLIDER_BAR: x1=rect.x1; y1=rect.y1; x2=rect.x2; y2=yy; break;
- case HGESLIDER_BARRELATIVE: x1=rect.x1; y1=(rect.y1+rect.y2)/2; x2=rect.x2; y2=yy; break;
- case HGESLIDER_SLIDER: x1=(rect.x1+rect.x2-sl_w)/2; y1=yy-sl_h/2; x2=(rect.x1+rect.x2+sl_w)/2; y2=yy+sl_h/2; break;
- }
- else
- switch(mode)
- {
- case HGESLIDER_BAR: x1=rect.x1; y1=rect.y1; x2=xx; y2=rect.y2; break;
- case HGESLIDER_BARRELATIVE: x1=(rect.x1+rect.x2)/2; y1=rect.y1; x2=xx; y2=rect.y2; break;
- case HGESLIDER_SLIDER: x1=xx-sl_w/2; y1=(rect.y1+rect.y2-sl_h)/2; x2=xx+sl_w/2; y2=(rect.y1+rect.y2+sl_h)/2; break;
- }
- sprSlider->RenderStretch(x1, y1, x2, y2);
- }
- bool hgeGUISlider::MouseLButton(bool bDown)
- {
- bPressed=bDown;
- return false;
- }
- bool hgeGUISlider::MouseMove(float x, float y)
- {
- if(bPressed)
- {
- if(bVertical)
- {
- if(y>rect.y2-rect.y1) y=rect.y2-rect.y1;
- if(y<0) y=0;
- fVal=fMin+(fMax-fMin)*y/(rect.y2-rect.y1);
- }
- else
- {
- if(x>rect.x2-rect.x1) x=rect.x2-rect.x1;
- if(x<0) x=0;
- fVal=fMin+(fMax-fMin)*x/(rect.x2-rect.x1);
- }
- return true;
- }
- return false;
- }
- /*
- ** hgeGUIListbox
- */
- hgeGUIListbox::hgeGUIListbox(int _id, float x, float y, float w, float h, hgeFont *fnt, DWORD tColor, DWORD thColor, DWORD hColor)
- {
- id=_id;
- bStatic=false;
- bVisible=true;
- bEnabled=true;
- rect.Set(x, y, x+w, y+h);
- font=fnt;
- sprHighlight=new hgeSprite(0, 0, 0, w, fnt->GetHeight());
- sprHighlight->SetColor(hColor);
- textColor=tColor;
- texthilColor=thColor;
- pItems=0;
- nItems=0;
- nSelectedItem=0;
- nTopItem=0;
- mx=0; my=0;
- }
- hgeGUIListbox::~hgeGUIListbox()
- {
- Clear();
- if(sprHighlight) delete sprHighlight;
- }
- int hgeGUIListbox::AddItem(char *item)
- {
- hgeGUIListboxItem *pItem=pItems, *pPrev=0, *pNew;
- pNew = new hgeGUIListboxItem;
- memcpy(pNew->text, item, min(sizeof(pNew->text), strlen(item)+1));
- pNew->text[sizeof(pNew->text)-1]=' ';
- pNew->next=0;
- while(pItem) { pPrev=pItem; pItem=pItem->next; }
- if(pPrev) pPrev->next=pNew;
- else pItems=pNew;
- nItems++;
- return nItems-1;
- }
- void hgeGUIListbox::DeleteItem(int n)
- {
- int i;
- hgeGUIListboxItem *pItem=pItems, *pPrev=0;
- if(n<0 || n>=GetNumItems()) return;
- for(i=0;i<n;i++) { pPrev=pItem; pItem=pItem->next; }
- if(pPrev) pPrev->next=pItem->next;
- else pItems=pItem->next;
- delete pItem;
- nItems--;
- }
- char *hgeGUIListbox::GetItemText(int n)
- {
- int i;
- hgeGUIListboxItem *pItem=pItems;
- if(n<0 || n>=GetNumItems()) return 0;
- for(i=0;i<n;i++) pItem=pItem->next;
- return pItem->text;
- }
- void hgeGUIListbox::Clear()
- {
- hgeGUIListboxItem *pItem=pItems, *pNext;
- while(pItem)
- {
- pNext=pItem->next;
- delete pItem;
- pItem=pNext;
- }
- pItems=0;
- nItems=0;
- }
- void hgeGUIListbox::Render()
- {
- int i;
- hgeGUIListboxItem *pItem=pItems;
- for(i=0;i<nTopItem;i++) pItem=pItem->next;
- for(i=0;i<GetNumRows();i++)
- {
- if(i>=nItems) return;
- if(nTopItem+i == nSelectedItem)
- {
- sprHighlight->Render(rect.x1,rect.y1+i*font->GetHeight());
- font->SetColor(texthilColor);
- }
- else
- font->SetColor(textColor);
- font->Render(rect.x1+3, rect.y1+i*font->GetHeight(), HGETEXT_LEFT, pItem->text);
- pItem=pItem->next;
- }
- }
- bool hgeGUIListbox::MouseLButton(bool bDown)
- {
- int nItem;
- if(bDown)
- {
- nItem=nTopItem+int(my)/int(font->GetHeight());
- if(nItem<nItems)
- {
- nSelectedItem=nItem;
- return true;
- }
- }
- return false;
- }
- bool hgeGUIListbox::MouseWheel(int nNotches)
- {
- nTopItem-=nNotches;
- if(nTopItem<0) nTopItem=0;
- if(nTopItem>GetNumItems()-GetNumRows()) nTopItem=GetNumItems()-GetNumRows();
- return true;
- }
- bool hgeGUIListbox::KeyClick(int key, int chr)
- {
- switch(key)
- {
- case HGEK_DOWN:
- if(nSelectedItem < nItems-1)
- {
- nSelectedItem++;
- if(nSelectedItem > nTopItem+GetNumRows()-1) nTopItem=nSelectedItem-GetNumRows()+1;
- return true;
- }
- break;
- case HGEK_UP:
- if(nSelectedItem > 0)
- {
- nSelectedItem--;
- if(nSelectedItem < nTopItem) nTopItem=nSelectedItem;
- return true;
- }
- break;
- }
- return false;
- }