hge.h
资源名称:hge181.rar [点击查看]
上传用户:jnfxsk
上传日期:2022-06-16
资源大小:3675k
文件大小:17k
源码类别:
游戏引擎
开发平台:
Visual C++
- /*
- ** Haaf's Game Engine 1.8
- ** Copyright (C) 2003-2007, Relish Games
- ** hge.relishgames.com
- **
- ** System layer API
- */
- #ifndef HGE_H
- #define HGE_H
- #include <windows.h>
- #define HGE_VERSION 0x180
- #ifdef HGEDLL
- #define EXPORT __declspec(dllexport)
- #else
- #define EXPORT
- #endif
- #define CALL __stdcall
- #ifdef __BORLANDC__
- #define floorf (float)floor
- #define sqrtf (float)sqrt
- #define acosf (float)acos
- #define atan2f (float)atan2
- #define cosf (float)cos
- #define sinf (float)sin
- #define powf (float)pow
- #define fabsf (float)fabs
- #define min(x,y) ((x) < (y)) ? (x) : (y)
- #define max(x,y) ((x) > (y)) ? (x) : (y)
- #endif
- /*
- ** Common data types
- */
- #ifndef DWORD
- typedef unsigned long DWORD;
- typedef unsigned short WORD;
- typedef unsigned char BYTE;
- #endif
- /*
- ** Common math constants
- */
- #ifndef M_PI
- #define M_PI 3.14159265358979323846f
- #define M_PI_2 1.57079632679489661923f
- #define M_PI_4 0.785398163397448309616f
- #define M_1_PI 0.318309886183790671538f
- #define M_2_PI 0.636619772367581343076f
- #endif
- /*
- ** HGE Handle types
- */
- typedef DWORD HTEXTURE;
- typedef DWORD HTARGET;
- typedef DWORD HEFFECT;
- typedef DWORD HMUSIC;
- typedef DWORD HSTREAM;
- typedef DWORD HCHANNEL;
- /*
- ** Hardware color macros
- */
- #define ARGB(a,r,g,b) ((DWORD(a)<<24) + (DWORD(r)<<16) + (DWORD(g)<<8) + DWORD(b))
- #define GETA(col) ((col)>>24)
- #define GETR(col) (((col)>>16) & 0xFF)
- #define GETG(col) (((col)>>8) & 0xFF)
- #define GETB(col) ((col) & 0xFF)
- #define SETA(col,a) (((col) & 0x00FFFFFF) + (DWORD(a)<<24))
- #define SETR(col,r) (((col) & 0xFF00FFFF) + (DWORD(r)<<16))
- #define SETG(col,g) (((col) & 0xFFFF00FF) + (DWORD(g)<<8))
- #define SETB(col,b) (((col) & 0xFFFFFF00) + DWORD(b))
- /*
- ** HGE Blending constants
- */
- #define BLEND_COLORADD 1
- #define BLEND_COLORMUL 0
- #define BLEND_ALPHABLEND 2
- #define BLEND_ALPHAADD 0
- #define BLEND_ZWRITE 4
- #define BLEND_NOZWRITE 0
- #define BLEND_DEFAULT (BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE)
- #define BLEND_DEFAULT_Z (BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_ZWRITE)
- /*
- ** HGE System state constants
- */
- enum hgeBoolState
- {
- HGE_WINDOWED = 1, // bool run in window? (default: false)
- HGE_ZBUFFER = 2, // bool use z-buffer? (default: false)
- HGE_TEXTUREFILTER = 3, // bool texture filtering? (default: true)
- HGE_USESOUND = 4, // bool use BASS for sound? (default: true)
- HGE_DONTSUSPEND = 5, // bool focus lost:suspend? (default: false)
- HGE_HIDEMOUSE = 6, // bool hide system cursor? (default: true)
- HGE_SHOWSPLASH = 7, // bool hide system cursor? (default: true)
- HGEBOOLSTATE_FORCE_DWORD = 0x7FFFFFFF
- };
- enum hgeFuncState
- {
- HGE_FRAMEFUNC = 8, // bool*() frame function (default: NULL) (you MUST set this)
- HGE_RENDERFUNC = 9, // bool*() render function (default: NULL)
- HGE_FOCUSLOSTFUNC = 10, // bool*() focus lost function (default: NULL)
- HGE_FOCUSGAINFUNC = 11, // bool*() focus gain function (default: NULL)
- HGE_GFXRESTOREFUNC = 12, // bool*() exit function (default: NULL)
- HGE_EXITFUNC = 13, // bool*() exit function (default: NULL)
- HGEFUNCSTATE_FORCE_DWORD = 0x7FFFFFFF
- };
- enum hgeHwndState
- {
- HGE_HWND = 15, // int window handle: read only
- HGE_HWNDPARENT = 16, // int parent win handle (default: 0)
- HGEHWNDSTATE_FORCE_DWORD = 0x7FFFFFFF
- };
- enum hgeIntState
- {
- HGE_SCREENWIDTH = 17, // int screen width (default: 800)
- HGE_SCREENHEIGHT = 18, // int screen height (default: 600)
- HGE_SCREENBPP = 19, // int screen bitdepth (default: 32) (desktop bpp in windowed mode)
- HGE_SAMPLERATE = 20, // int sample rate (default: 44100)
- HGE_FXVOLUME = 21, // int global fx volume (default: 100)
- HGE_MUSVOLUME = 22, // int global music volume (default: 100)
- HGE_STREAMVOLUME = 23, // int global music volume (default: 100)
- HGE_FPS = 24, // int fixed fps (default: HGEFPS_UNLIMITED)
- HGE_POWERSTATUS = 25, // int battery life percent + status
- HGEINTSTATE_FORCE_DWORD = 0x7FFFFFF
- };
- enum hgeStringState
- {
- HGE_ICON = 26, // char* icon resource (default: NULL)
- HGE_TITLE = 27, // char* window title (default: "HGE")
- HGE_INIFILE = 28, // char* ini file (default: NULL) (meaning no file)
- HGE_LOGFILE = 29, // char* log file (default: NULL) (meaning no file)
- HGESTRINGSTATE_FORCE_DWORD = 0x7FFFFFFF
- };
- /*
- ** Callback protoype used by HGE
- */
- typedef bool (*hgeCallback)();
- /*
- ** HGE_FPS system state special constants
- */
- #define HGEFPS_UNLIMITED 0
- #define HGEFPS_VSYNC -1
- /*
- ** HGE_POWERSTATUS system state special constants
- */
- #define HGEPWR_AC -1
- #define HGEPWR_UNSUPPORTED -2
- /*
- ** HGE Primitive type constants
- */
- #define HGEPRIM_LINES 2
- #define HGEPRIM_TRIPLES 3
- #define HGEPRIM_QUADS 4
- /*
- ** HGE Vertex structure
- */
- struct hgeVertex
- {
- float x, y; // screen position
- float z; // Z-buffer depth 0..1
- DWORD col; // color
- float tx, ty; // texture coordinates
- };
- /*
- ** HGE Triple structure
- */
- struct hgeTriple
- {
- hgeVertex v[3];
- HTEXTURE tex;
- int blend;
- };
- /*
- ** HGE Quad structure
- */
- struct hgeQuad
- {
- hgeVertex v[4];
- HTEXTURE tex;
- int blend;
- };
- /*
- ** HGE Input Event structure
- */
- struct hgeInputEvent
- {
- int type; // event type
- int key; // key code
- int flags; // event flags
- int chr; // character code
- int wheel; // wheel shift
- float x; // mouse cursor x-coordinate
- float y; // mouse cursor y-coordinate
- };
- /*
- ** HGE Input Event type constants
- */
- #define INPUT_KEYDOWN 1
- #define INPUT_KEYUP 2
- #define INPUT_MBUTTONDOWN 3
- #define INPUT_MBUTTONUP 4
- #define INPUT_MOUSEMOVE 5
- #define INPUT_MOUSEWHEEL 6
- /*
- ** HGE Input Event flags
- */
- #define HGEINP_SHIFT 1
- #define HGEINP_CTRL 2
- #define HGEINP_ALT 4
- #define HGEINP_CAPSLOCK 8
- #define HGEINP_SCROLLLOCK 16
- #define HGEINP_NUMLOCK 32
- #define HGEINP_REPEAT 64
- /*
- ** HGE Interface class
- */
- class HGE
- {
- public:
- virtual void CALL Release() = 0;
- virtual bool CALL System_Initiate() = 0;
- virtual void CALL System_Shutdown() = 0;
- virtual bool CALL System_Start() = 0;
- virtual char* CALL System_GetErrorMessage() = 0;
- virtual void CALL System_Log(const char *format, ...) = 0;
- virtual bool CALL System_Launch(const char *url) = 0;
- virtual void CALL System_Snapshot(const char *filename=0) = 0;
- private:
- virtual void CALL System_SetStateBool (hgeBoolState state, bool value) = 0;
- virtual void CALL System_SetStateFunc (hgeFuncState state, hgeCallback value) = 0;
- virtual void CALL System_SetStateHwnd (hgeHwndState state, HWND value) = 0;
- virtual void CALL System_SetStateInt (hgeIntState state, int value) = 0;
- virtual void CALL System_SetStateString(hgeStringState state, const char *value) = 0;
- virtual bool CALL System_GetStateBool (hgeBoolState state) = 0;
- virtual hgeCallback CALL System_GetStateFunc (hgeFuncState state) = 0;
- virtual HWND CALL System_GetStateHwnd (hgeHwndState state) = 0;
- virtual int CALL System_GetStateInt (hgeIntState state) = 0;
- virtual const char* CALL System_GetStateString(hgeStringState state) = 0;
- public:
- inline void System_SetState(hgeBoolState state, bool value) { System_SetStateBool (state, value); }
- inline void System_SetState(hgeFuncState state, hgeCallback value) { System_SetStateFunc (state, value); }
- inline void System_SetState(hgeHwndState state, HWND value) { System_SetStateHwnd (state, value); }
- inline void System_SetState(hgeIntState state, int value) { System_SetStateInt (state, value); }
- inline void System_SetState(hgeStringState state, const char *value) { System_SetStateString(state, value); }
- inline bool System_GetState(hgeBoolState state) { return System_GetStateBool (state); }
- inline hgeCallback System_GetState(hgeFuncState state) { return System_GetStateFunc (state); }
- inline HWND System_GetState(hgeHwndState state) { return System_GetStateHwnd (state); }
- inline int System_GetState(hgeIntState state) { return System_GetStateInt (state); }
- inline const char* System_GetState(hgeStringState state) { return System_GetStateString(state); }
- virtual void* CALL Resource_Load(const char *filename, DWORD *size=0) = 0;
- virtual void CALL Resource_Free(void *res) = 0;
- virtual bool CALL Resource_AttachPack(const char *filename, const char *password=0) = 0;
- virtual void CALL Resource_RemovePack(const char *filename) = 0;
- virtual void CALL Resource_RemoveAllPacks() = 0;
- virtual char* CALL Resource_MakePath(const char *filename=0) = 0;
- virtual char* CALL Resource_EnumFiles(const char *wildcard=0) = 0;
- virtual char* CALL Resource_EnumFolders(const char *wildcard=0) = 0;
- virtual void CALL Ini_SetInt(const char *section, const char *name, int value) = 0;
- virtual int CALL Ini_GetInt(const char *section, const char *name, int def_val) = 0;
- virtual void CALL Ini_SetFloat(const char *section, const char *name, float value) = 0;
- virtual float CALL Ini_GetFloat(const char *section, const char *name, float def_val) = 0;
- virtual void CALL Ini_SetString(const char *section, const char *name, const char *value) = 0;
- virtual char* CALL Ini_GetString(const char *section, const char *name, const char *def_val) = 0;
- virtual void CALL Random_Seed(int seed=0) = 0;
- virtual int CALL Random_Int(int min, int max) = 0;
- virtual float CALL Random_Float(float min, float max) = 0;
- virtual float CALL Timer_GetTime() = 0;
- virtual float CALL Timer_GetDelta() = 0;
- virtual int CALL Timer_GetFPS() = 0;
- virtual HEFFECT CALL Effect_Load(const char *filename, DWORD size=0) = 0;
- virtual void CALL Effect_Free(HEFFECT eff) = 0;
- virtual HCHANNEL CALL Effect_Play(HEFFECT eff) = 0;
- virtual HCHANNEL CALL Effect_PlayEx(HEFFECT eff, int volume=100, int pan=0, float pitch=1.0f, bool loop=false) = 0;
- virtual HMUSIC CALL Music_Load(const char *filename, DWORD size=0) = 0;
- virtual void CALL Music_Free(HMUSIC mus) = 0;
- virtual HCHANNEL CALL Music_Play(HMUSIC mus, bool loop, int volume = 100, int order = -1, int row = -1) = 0;
- virtual void CALL Music_SetAmplification(HMUSIC music, int ampl) = 0;
- virtual int CALL Music_GetAmplification(HMUSIC music) = 0;
- virtual int CALL Music_GetLength(HMUSIC music) = 0;
- virtual void CALL Music_SetPos(HMUSIC music, int order, int row) = 0;
- virtual bool CALL Music_GetPos(HMUSIC music, int *order, int *row) = 0;
- virtual void CALL Music_SetInstrVolume(HMUSIC music, int instr, int volume) = 0;
- virtual int CALL Music_GetInstrVolume(HMUSIC music, int instr) = 0;
- virtual void CALL Music_SetChannelVolume(HMUSIC music, int channel, int volume) = 0;
- virtual int CALL Music_GetChannelVolume(HMUSIC music, int channel) = 0;
- virtual HSTREAM CALL Stream_Load(const char *filename, DWORD size=0) = 0;
- virtual void CALL Stream_Free(HSTREAM stream) = 0;
- virtual HCHANNEL CALL Stream_Play(HSTREAM stream, bool loop, int volume = 100) = 0;
- virtual void CALL Channel_SetPanning(HCHANNEL chn, int pan) = 0;
- virtual void CALL Channel_SetVolume(HCHANNEL chn, int volume) = 0;
- virtual void CALL Channel_SetPitch(HCHANNEL chn, float pitch) = 0;
- virtual void CALL Channel_Pause(HCHANNEL chn) = 0;
- virtual void CALL Channel_Resume(HCHANNEL chn) = 0;
- virtual void CALL Channel_Stop(HCHANNEL chn) = 0;
- virtual void CALL Channel_PauseAll() = 0;
- virtual void CALL Channel_ResumeAll() = 0;
- virtual void CALL Channel_StopAll() = 0;
- virtual bool CALL Channel_IsPlaying(HCHANNEL chn) = 0;
- virtual float CALL Channel_GetLength(HCHANNEL chn) = 0;
- virtual float CALL Channel_GetPos(HCHANNEL chn) = 0;
- virtual void CALL Channel_SetPos(HCHANNEL chn, float fSeconds) = 0;
- virtual void CALL Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan = -101, float pitch = -1) = 0;
- virtual bool CALL Channel_IsSliding(HCHANNEL channel) = 0;
- virtual void CALL Input_GetMousePos(float *x, float *y) = 0;
- virtual void CALL Input_SetMousePos(float x, float y) = 0;
- virtual int CALL Input_GetMouseWheel() = 0;
- virtual bool CALL Input_IsMouseOver() = 0;
- virtual bool CALL Input_KeyDown(int key) = 0;
- virtual bool CALL Input_KeyUp(int key) = 0;
- virtual bool CALL Input_GetKeyState(int key) = 0;
- virtual char* CALL Input_GetKeyName(int key) = 0;
- virtual int CALL Input_GetKey() = 0;
- virtual int CALL Input_GetChar() = 0;
- virtual bool CALL Input_GetEvent(hgeInputEvent *event) = 0;
- virtual bool CALL Gfx_BeginScene(HTARGET target=0) = 0;
- virtual void CALL Gfx_EndScene() = 0;
- virtual void CALL Gfx_Clear(DWORD color) = 0;
- virtual void CALL Gfx_RenderLine(float x1, float y1, float x2, float y2, DWORD color=0xFFFFFFFF, float z=0.5f) = 0;
- virtual void CALL Gfx_RenderTriple(const hgeTriple *triple) = 0;
- virtual void CALL Gfx_RenderQuad(const hgeQuad *quad) = 0;
- virtual hgeVertex* CALL Gfx_StartBatch(int prim_type, HTEXTURE tex, int blend, int *max_prim) = 0;
- virtual void CALL Gfx_FinishBatch(int nprim) = 0;
- virtual void CALL Gfx_SetClipping(int x=0, int y=0, int w=0, int h=0) = 0;
- virtual void CALL Gfx_SetTransform(float x=0, float y=0, float dx=0, float dy=0, float rot=0, float hscale=0, float vscale=0) = 0;
- virtual HTARGET CALL Target_Create(int width, int height, bool zbuffer) = 0;
- virtual void CALL Target_Free(HTARGET target) = 0;
- virtual HTEXTURE CALL Target_GetTexture(HTARGET target) = 0;
- virtual HTEXTURE CALL Texture_Create(int width, int height) = 0;
- virtual HTEXTURE CALL Texture_Load(const char *filename, DWORD size=0, bool bMipmap=false) = 0;
- virtual void CALL Texture_Free(HTEXTURE tex) = 0;
- virtual int CALL Texture_GetWidth(HTEXTURE tex, bool bOriginal=false) = 0;
- virtual int CALL Texture_GetHeight(HTEXTURE tex, bool bOriginal=false) = 0;
- virtual DWORD* CALL Texture_Lock(HTEXTURE tex, bool bReadOnly=true, int left=0, int top=0, int width=0, int height=0) = 0;
- virtual void CALL Texture_Unlock(HTEXTURE tex) = 0;
- };
- extern "C" { EXPORT HGE * CALL hgeCreate(int ver); }
- /*
- ** HGE Virtual-key codes
- */
- #define HGEK_LBUTTON 0x01
- #define HGEK_RBUTTON 0x02
- #define HGEK_MBUTTON 0x04
- #define HGEK_ESCAPE 0x1B
- #define HGEK_BACKSPACE 0x08
- #define HGEK_TAB 0x09
- #define HGEK_ENTER 0x0D
- #define HGEK_SPACE 0x20
- #define HGEK_SHIFT 0x10
- #define HGEK_CTRL 0x11
- #define HGEK_ALT 0x12
- #define HGEK_LWIN 0x5B
- #define HGEK_RWIN 0x5C
- #define HGEK_APPS 0x5D
- #define HGEK_PAUSE 0x13
- #define HGEK_CAPSLOCK 0x14
- #define HGEK_NUMLOCK 0x90
- #define HGEK_SCROLLLOCK 0x91
- #define HGEK_PGUP 0x21
- #define HGEK_PGDN 0x22
- #define HGEK_HOME 0x24
- #define HGEK_END 0x23
- #define HGEK_INSERT 0x2D
- #define HGEK_DELETE 0x2E
- #define HGEK_LEFT 0x25
- #define HGEK_UP 0x26
- #define HGEK_RIGHT 0x27
- #define HGEK_DOWN 0x28
- #define HGEK_0 0x30
- #define HGEK_1 0x31
- #define HGEK_2 0x32
- #define HGEK_3 0x33
- #define HGEK_4 0x34
- #define HGEK_5 0x35
- #define HGEK_6 0x36
- #define HGEK_7 0x37
- #define HGEK_8 0x38
- #define HGEK_9 0x39
- #define HGEK_A 0x41
- #define HGEK_B 0x42
- #define HGEK_C 0x43
- #define HGEK_D 0x44
- #define HGEK_E 0x45
- #define HGEK_F 0x46
- #define HGEK_G 0x47
- #define HGEK_H 0x48
- #define HGEK_I 0x49
- #define HGEK_J 0x4A
- #define HGEK_K 0x4B
- #define HGEK_L 0x4C
- #define HGEK_M 0x4D
- #define HGEK_N 0x4E
- #define HGEK_O 0x4F
- #define HGEK_P 0x50
- #define HGEK_Q 0x51
- #define HGEK_R 0x52
- #define HGEK_S 0x53
- #define HGEK_T 0x54
- #define HGEK_U 0x55
- #define HGEK_V 0x56
- #define HGEK_W 0x57
- #define HGEK_X 0x58
- #define HGEK_Y 0x59
- #define HGEK_Z 0x5A
- #define HGEK_GRAVE 0xC0
- #define HGEK_MINUS 0xBD
- #define HGEK_EQUALS 0xBB
- #define HGEK_BACKSLASH 0xDC
- #define HGEK_LBRACKET 0xDB
- #define HGEK_RBRACKET 0xDD
- #define HGEK_SEMICOLON 0xBA
- #define HGEK_APOSTROPHE 0xDE
- #define HGEK_COMMA 0xBC
- #define HGEK_PERIOD 0xBE
- #define HGEK_SLASH 0xBF
- #define HGEK_NUMPAD0 0x60
- #define HGEK_NUMPAD1 0x61
- #define HGEK_NUMPAD2 0x62
- #define HGEK_NUMPAD3 0x63
- #define HGEK_NUMPAD4 0x64
- #define HGEK_NUMPAD5 0x65
- #define HGEK_NUMPAD6 0x66
- #define HGEK_NUMPAD7 0x67
- #define HGEK_NUMPAD8 0x68
- #define HGEK_NUMPAD9 0x69
- #define HGEK_MULTIPLY 0x6A
- #define HGEK_DIVIDE 0x6F
- #define HGEK_ADD 0x6B
- #define HGEK_SUBTRACT 0x6D
- #define HGEK_DECIMAL 0x6E
- #define HGEK_F1 0x70
- #define HGEK_F2 0x71
- #define HGEK_F3 0x72
- #define HGEK_F4 0x73
- #define HGEK_F5 0x74
- #define HGEK_F6 0x75
- #define HGEK_F7 0x76
- #define HGEK_F8 0x77
- #define HGEK_F9 0x78
- #define HGEK_F10 0x79
- #define HGEK_F11 0x7A
- #define HGEK_F12 0x7B
- #endif