qpointer.h
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上传日期:2022-06-22
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- /****************************************************************************
- **
- ** Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies).
- ** Contact: Qt Software Information (qt-info@nokia.com)
- **
- ** This file is part of the QtCore module of the Qt Toolkit.
- **
- ** Commercial Usage
- ** Licensees holding valid Qt Commercial licenses may use this file in
- ** accordance with the Qt Commercial License Agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and Nokia.
- **
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License versions 2.0 or 3.0 as published by the Free
- ** Software Foundation and appearing in the file LICENSE.GPL included in
- ** the packaging of this file. Please review the following information
- ** to ensure GNU General Public Licensing requirements will be met:
- ** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
- ** http://www.gnu.org/copyleft/gpl.html. In addition, as a special
- ** exception, Nokia gives you certain additional rights. These rights
- ** are described in the Nokia Qt GPL Exception version 1.3, included in
- ** the file GPL_EXCEPTION.txt in this package.
- **
- ** Qt for Windows(R) Licensees
- ** As a special exception, Nokia, as the sole copyright holder for Qt
- ** Designer, grants users of the Qt/Eclipse Integration plug-in the
- ** right for the Qt/Eclipse Integration to link to functionality
- ** provided by Qt Designer and its related libraries.
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- ** If you are unsure which license is appropriate for your use, please
- ** contact the sales department at qt-sales@nokia.com.
- **
- ****************************************************************************/
- #ifndef QPOINTER_H
- #define QPOINTER_H
- #include <QtCore/qobject.h>
- QT_BEGIN_HEADER
- QT_BEGIN_NAMESPACE
- QT_MODULE(Core)
- template <class T>
- class QPointer
- {
- QObject *o;
- public:
- inline QPointer() : o(0) {}
- inline QPointer(T *p) : o(p)
- { QMetaObject::addGuard(&o); }
- inline QPointer(const QPointer<T> &p) : o(p.o)
- { QMetaObject::addGuard(&o); }
- inline ~QPointer()
- { QMetaObject::removeGuard(&o); }
- inline QPointer<T> &operator=(const QPointer<T> &p)
- { if (this != &p) QMetaObject::changeGuard(&o, p.o); return *this; }
- inline QPointer<T> &operator=(T* p)
- { if (o != p) QMetaObject::changeGuard(&o, p); return *this; }
- inline bool isNull() const
- { return !o; }
- inline T* operator->() const
- { return static_cast<T*>(const_cast<QObject*>(o)); }
- inline T& operator*() const
- { return *static_cast<T*>(const_cast<QObject*>(o)); }
- inline operator T*() const
- { return static_cast<T*>(const_cast<QObject*>(o)); }
- inline T* data() const
- { return static_cast<T*>(const_cast<QObject*>(o)); }
- };
- #if (!defined(Q_CC_SUN) || (__SUNPRO_CC >= 0x580)) // ambiguity between const T * and T *
- template <class T>
- inline bool operator==(const T *o, const QPointer<T> &p)
- { return o == p.operator->(); }
- template<class T>
- inline bool operator==(const QPointer<T> &p, const T *o)
- { return p.operator->() == o; }
- #else
- template<class T>
- inline bool operator==(const void *o, const QPointer<T> &p)
- { return o == p.operator->(); }
- template<class T>
- inline bool operator==(const QPointer<T> &p, const void *o)
- { return p.operator->() == o; }
- #endif
- template <class T>
- inline bool operator==(T *o, const QPointer<T> &p)
- { return o == p.operator->(); }
- template<class T>
- inline bool operator==(const QPointer<T> &p, T *o)
- { return p.operator->() == o; }
- template<class T>
- inline bool operator==(const QPointer<T> &p1, const QPointer<T> &p2)
- { return p1.operator->() == p2.operator->(); }
- #if (!defined(Q_CC_SUN) || (__SUNPRO_CC >= 0x580)) // ambiguity between const T * and T *
- template <class T>
- inline bool operator!=(const T *o, const QPointer<T> &p)
- { return o != p.operator->(); }
- template<class T>
- inline bool operator!= (const QPointer<T> &p, const T *o)
- { return p.operator->() != o; }
- #else
- template<class T>
- inline bool operator!= (const void *o, const QPointer<T> &p)
- { return o != p.operator->(); }
- template<class T>
- inline bool operator!= (const QPointer<T> &p, const void *o)
- { return p.operator->() != o; }
- #endif
- template <class T>
- inline bool operator!=(T *o, const QPointer<T> &p)
- { return o != p.operator->(); }
- template<class T>
- inline bool operator!= (const QPointer<T> &p, T *o)
- { return p.operator->() != o; }
- template<class T>
- inline bool operator!= (const QPointer<T> &p1, const QPointer<T> &p2)
- { return p1.operator->() != p2.operator->() ; }
- // Make MSVC < 1400 (2005) handle "if (NULL == p)" syntax
- #if defined(Q_CC_MSVC) && (_MSC_VER < 1400)
- template<class T>
- inline bool operator== (int i, const QPointer<T> &p)
- { Q_ASSERT(i == 0); return !i && p.isNull(); }
- template<class T>
- inline bool operator!= (int i, const QPointer<T> &p)
- { Q_ASSERT(i == 0); return !i && !p.isNull(); }
- #endif
- QT_END_NAMESPACE
- QT_END_HEADER
- #endif // QPOINTER_H