reader_mmi_dev.c.svn-base
资源名称:lread.rar [点击查看]
上传用户:holyzs
上传日期:2022-06-29
资源大小:2335k
文件大小:2k
源码类别:
编辑器/阅读器
开发平台:
C/C++
- #include <reader_core.h>
- #include <windows.h>
- #include <assert.h>
- color_t reader_text_color;
- color_t reader_bg_color;
- #ifdef USE_DOUBLE_FRAME_BUFFER
- color_t vram_double[2][READER_SCREEN_HEIGHT][READER_SCREEN_HEIGHT]; //use the big square to fit for both looking
- #endif
- void reader_setpixel(screen_t screen, int x, int y, color_t color) {
- assert(x >= 0 && x < READER_SCREEN_WIDTH && y >= 0 && y < READER_SCREEN_HEIGHT);
- #ifdef USE_DOUBLE_FRAME_BUFFER
- #ifdef NDS_LOOK_FEEL
- {
- int y1 = READER_SCREEN_HEIGHT - 1 - y;
- assert(x >= 0 && x < READER_SCREEN_WIDTH && y1 >= 0 && y1 < READER_SCREEN_HEIGHT);
- vram_double[screen][x][y1] = color;
- }
- #else
- vram_double[screen][y][x] = color;
- #endif
- #else
- sim_setpixel(screen, x, y, color);
- #endif
- }
- void fill_screen(screen_t screen, color_t color) {
- #ifdef USE_DOUBLE_FRAME_BUFFER
- int i;
- for (i = 0; i < READER_SCREEN_HEIGHT*READER_SCREEN_HEIGHT; i++) {
- *((color_t *)vram_double[screen]+i) = color;
- }
- #else
- int x, y;
- for (x = 0; x < READER_SCREEN_WIDTH; x ++) {
- for (y = 0; y < READER_SCREEN_HEIGHT; y ++) {
- reader_setpixel(screen, x, y, color);
- }
- }
- #endif
- }
- void fill_screen_bitmap(screen_t screen, color_t *bmpbuf) {
- int x, y;
- int i = 0;
- #ifdef USE_DOUBLE_FRAME_BUFFER
- #ifndef NDS_LOOK_FEEL
- for (x = 0; x < READER_SCREEN_WIDTH; x ++) {
- for (y = READER_SCREEN_HEIGHT-1; y > -1; y --) {
- vram_double[screen][y][x] = bmpbuf[i++];
- }
- }
- #endif
- #endif
- }
- #ifdef USE_DOUBLE_FRAME_BUFFER
- void trigger_screen_update(screen_t screen) {
- int x, y;
- #ifdef NDS_LOOK_FEEL
- for (y = 0; y < READER_SCREEN_WIDTH; y ++) {
- for (x = 0; x < READER_SCREEN_HEIGHT; x += 2) {
- sim_setpixel2(screen, x, y, vram_double[screen][y][x], vram_double[screen][y][x+1]);
- }
- }
- #else
- for (y = 0; y < READER_SCREEN_HEIGHT; y ++) {
- for (x = 0; x < READER_SCREEN_WIDTH; x += 2) {
- sim_setpixel2(screen, x, y, vram_double[screen][y][x], vram_double[screen][y][x+1]);
- }
- }
- #endif
- }
- #endif