MS_statmem.cpp
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上传日期:2022-06-29
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书籍源码
开发平台:
Visual C++
- /*
- * This file contains code from "C++ Primer, Fourth Edition", by Stanley B.
- * Lippman, Jose Lajoie, and Barbara E. Moo, and is covered under the
- * copyright and warranty notices given in that book:
- *
- * "Copyright (c) 2005 by Objectwrite, Inc., Jose Lajoie, and Barbara E. Moo."
- *
- *
- * "The authors and publisher have taken care in the preparation of this book,
- * but make no expressed or implied warranty of any kind and assume no
- * responsibility for errors or omissions. No liability is assumed for
- * incidental or consequential damages in connection with or arising out of the
- * use of the information or programs contained herein."
- *
- * Permission is granted for this code to be used for educational purposes in
- * association with the book, given proper citation if and when posted or
- * reproduced.Any commercial use of this code requires the explicit written
- * permission of the publisher, Addison-Wesley Professional, a division of
- * Pearson Education, Inc. Send your request for permission, stating clearly
- * what code you would like to use, and in what specific way, to the following
- * address:
- *
- * Pearson Education, Inc.
- * Rights and Contracts Department
- * 75 Arlington Street, Suite 300
- * Boston, MA 02216
- * Fax: (617) 848-7047
- */
- template <class Type> class Queue {
- // interface functions to Queue are unchanged
- public:
- Queue(): head(0), tail(0) { }
- // copy control to manage pointers to QueueItems in the Queue
- Queue(const Queue &Q): head(0), tail(0) {copy_elems(Q);}
- Queue& operator=(const Queue&);
- ~Queue() { destroy(); }
- // return element from head of Queue
- // unchecked operation: front on an empty Queue is undefined
- Type& front() { return head->item; }
- const Type front() const { return head->item; }
- void push(const Type &);// add element to back of Queue
- void pop(); // remove element from head of Queue
- bool empty() const { // true if no elements in the Queue
- return head == 0;
- }
- private:
- // workaround: MS Compiler doesn't allow nested template class
- // to be defined outside the class body
- //struct QueueItem; // forward declaration of nested type QueueItem
- struct QueueItem {
- QueueItem(const Type &t): item(t), next(0) { }
- Type item; // value stored in this element
- QueueItem *next; // pointer to next element in the Queue
- // MS won't allow definition outside the class so no static members
- // of nested template classes
- //static int static_mem;
- };
- QueueItem *head; // pointer to first element in Queue
- QueueItem *tail; // pointer to last element in Queue
- // utility functions used by copy constructor, assignment and destructor
- void destroy(); // delete all the elements
- void copy_elems(const Queue&); // copy all elements from parameter
- private:
- // copy all elements from input range denoted by iterator pair
- // workaround: MS Compiler requires member templates to be
- // defined inside the class body
- template <class Iter> void copy_elems(Iter, Iter)
- {
- while (beg != end) {
- push(*beg);
- ++beg;
- }
- }
- };
- template <class Type>
- void
- Queue<Type>::copy_elems(const Queue &orig)
- {
- // copy elements from orig into this Queue
- QueueItem *pt = orig.head;
- while (pt) { // last element has next pointer == 0
- push(pt->item); // copy the element
- pt = pt->next; // get the next one from orig
- }
- }
- template <class Type>
- Queue<Type>& Queue<Type>::operator=(const Queue &rhs)
- {
- if (this != &rhs) {
- // destroy elements on this Queue
- destroy();
- copy_elems(rhs); // copy from rhs into left-hand Queue
- }
- return *this;
- }
- template <class Type>
- void
- Queue<Type>::destroy()
- {
- while (!empty())
- pop();
- }
- template <class Type>
- void Queue<Type>::push(const Type &val)
- {
- // allocate a new QueueItem object
- QueueItem *pt = new QueueItem(val);
- // put item onto existing queue
- if (empty())
- head = tail = pt; // queue has only one element
- else
- {
- tail->next = pt; // add new element to end of queue
- tail = pt;
- }
- }
- template <class Type>
- void Queue<Type>::pop()
- {
- // pop is unchecked: popping off an empty Queue is undefined
- QueueItem* p = head; // keep pointer to head so can delete it
- head = head->next; // head now points to next element
- delete p; // delete old head element
- }
- /* workaround: MS Complier doesn't allow member templates to be
- * defined outside the class body
- template <class Type> template <class Iter>
- void Queue<Type>::copy_elems(Iter beg, Iter end)
- {
- while (beg != end) {
- push(*beg);
- ++beg;
- }
- }
- * because can't define a member oustide the class, also can't
- * have static members of nested template classes
- // defines an int static member of QueueItem,
- // which is a type nested inside Queue<Type>
- template <class Type>
- int Queue<Type>::QueueItem::static_mem = 1024;
- */
- #include <iostream>
- using std::cout; using std::endl;
- Queue<int> queue1;
- int main()
- {
- for (int ix = 0; ix != 1024; ++ix)
- queue1.push(ix);
- for (int ix = 0; ix != 1024; ++ix) {
- int i = queue1.front(); // check next item
- if (i != ix)
- cout << "Something's wrong! i = " << i
- << " ix = " << ix << endl;
- queue1.pop(); // and remove it
- }
- if (!queue1.empty())
- cout << "Queue is not empty but should be!" << endl;
- else
- cout << "OK, queue empty again" << endl;
- for (int ix = 0; ix != 1024; ++ix)
- queue1.push(ix);
- Queue<int> queue2(queue1); // use copy constructor
- for (int ix = 0; ix != 1024; ++ix) {
- int i = queue2.front(); // check next item
- if (i != ix)
- cout << "Something's wrong! i = " << i
- << " ix = " << ix << endl;
- queue2.pop(); // and remove it
- }
- if (!queue2.empty())
- cout << "queue2 is not empty but should be!" << endl;
- else
- cout << "OK, queue2 empty again" << endl;
- queue2 = queue1; // use asssignment operator
- for (int ix = 0; ix != 1024; ++ix) {
- int i = queue2.front();
- if (i != ix)
- cout << "Something's wrong! i = " << i
- << " ix = " << ix << endl;
- queue2.pop();
- }
- if (!queue2.empty())
- cout << "queue2 is not empty but should be!" << endl;
- else
- cout << "OK, queue2 empty again" << endl;
- }