ScrPtr.h
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上传日期:2022-06-29
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书籍源码
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Visual C++
- /*
- * This file contains code from "C++ Primer, Fourth Edition", by Stanley B.
- * Lippman, Jose Lajoie, and Barbara E. Moo, and is covered under the
- * copyright and warranty notices given in that book:
- *
- * "Copyright (c) 2005 by Objectwrite, Inc., Jose Lajoie, and Barbara E. Moo."
- *
- *
- * "The authors and publisher have taken care in the preparation of this book,
- * but make no expressed or implied warranty of any kind and assume no
- * responsibility for errors or omissions. No liability is assumed for
- * incidental or consequential damages in connection with or arising out of the
- * use of the information or programs contained herein."
- *
- * Permission is granted for this code to be used for educational purposes in
- * association with the book, given proper citation if and when posted or
- * reproduced.Any commercial use of this code requires the explicit written
- * permission of the publisher, Addison-Wesley Professional, a division of
- * Pearson Education, Inc. Send your request for permission, stating clearly
- * what code you would like to use, and in what specific way, to the following
- * address:
- *
- * Pearson Education, Inc.
- * Rights and Contracts Department
- * 75 Arlington Street, Suite 300
- * Boston, MA 02216
- * Fax: (617) 848-7047
- */
- #include <cstddef>
- using std::size_t;
- #include "screen5.h"
- //private class for use by ScreenPtr only
- class ScrPtr {
- friend class ScreenPtr;
- Screen *sp;
- size_t use;
- ScrPtr(Screen *p): sp(p), use(1) { }
- ~ScrPtr() { delete sp; }
- };
- class ScreenPtr {
- public:
- // no default constructor: ScreenPtrs must be bound to an object
- ScreenPtr(Screen *p): ptr(new ScrPtr(p)) { }
- // copy members and increment the use count
- ScreenPtr(const ScreenPtr &orig):
- ptr(orig.ptr) { ++ptr->use; }
- ScreenPtr& operator=(const ScreenPtr&);
- // if use count goes to zero, delete the ScrPtr object
- ~ScreenPtr() { if (--ptr->use == 0) delete ptr; }
- // constructor and copy control members as before
- Screen &operator*() { return *ptr->sp; }
- Screen *operator->() { return ptr->sp; }
- const Screen &operator*() const { return *ptr->sp; }
- const Screen *operator->() const { return ptr->sp; }
- private:
- ScrPtr *ptr; // points to use-counted ScrPtr class
- };
- ScreenPtr& ScreenPtr::operator=(const ScreenPtr &rhs)
- {
- ++rhs.ptr->use; // increment use count on rhs first
- if (--ptr->use == 0)
- delete ptr; // if use count goes to 0 on this object, delete it
- ptr = rhs.ptr; // copy the ScrPtr object
- return *this;
- }