myaddinter.dsp
上传用户:weisheen
上传日期:2022-07-09
资源大小:19390k
文件大小:13k
源码类别:
ActiveX/DCOM/ATL
开发平台:
Visual C++
- # Microsoft Developer Studio Project File - Name="myaddinter" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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- !MESSAGE use the Export Makefile command and run
- !MESSAGE
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- !MESSAGE by defining the macro CFG on the command line. For example:
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- !MESSAGE
- !MESSAGE "myaddinter - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE "myaddinter - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE "myaddinter - Win32 Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE "myaddinter - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE "myaddinter - Win32 Unicode Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE "myaddinter - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE
- # Begin Project
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- MTL=midl.exe
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- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
- # Begin Custom Build - Performing registration
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- echo regsvr32 exec. time > "$(OutDir)regsvr32.trg"
- # End Custom Build
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- # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
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- # Begin Custom Build - Performing registration
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- "$(OutDir)regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- if "%OS%"=="" goto NOTNT
- if not "%OS%"=="Windows_NT" goto NOTNT
- regsvr32 /s /c "$(TargetPath)"
- echo regsvr32 exec. time > "$(OutDir)regsvr32.trg"
- goto end
- :NOTNT
- echo Warning : Cannot register Unicode DLL on Windows 95
- :end
- # End Custom Build
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- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
- # Begin Custom Build - Performing registration
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- # End Custom Build
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- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
- # Begin Custom Build - Performing registration
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- # End Custom Build
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- # Begin Custom Build - Performing registration
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- SOURCE="$(InputPath)"
- "$(OutDir)regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- if "%OS%"=="" goto NOTNT
- if not "%OS%"=="Windows_NT" goto NOTNT
- regsvr32 /s /c "$(TargetPath)"
- echo regsvr32 exec. time > "$(OutDir)regsvr32.trg"
- goto end
- :NOTNT
- echo Warning : Cannot register Unicode DLL on Windows 95
- :end
- # End Custom Build
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- # Begin Custom Build - Performing registration
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- "$(OutDir)regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- if "%OS%"=="" goto NOTNT
- if not "%OS%"=="Windows_NT" goto NOTNT
- regsvr32 /s /c "$(TargetPath)"
- echo regsvr32 exec. time > "$(OutDir)regsvr32.trg"
- goto end
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- echo Warning : Cannot register Unicode DLL on Windows 95
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- !ENDIF
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- # Name "myaddinter - Win32 Unicode Debug"
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- # End Source File
- # Begin Source File
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- # End Source File
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