awe_voice.h
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- /*
- * sound/awe_voice.h
- *
- * Voice information definitions for the low level driver for the
- * AWE32/Sound Blaster 32 wave table synth.
- * version 0.4.2c; Oct. 7, 1997
- *
- * Copyright (C) 1996,1997 Takashi Iwai
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
- #ifndef AWE_VOICE_H
- #define AWE_VOICE_H
- #ifndef SAMPLE_TYPE_AWE32
- #define SAMPLE_TYPE_AWE32 0x20
- #endif
- #ifndef _PATCHKEY
- #define _PATCHKEY(id) ((id<<8)|0xfd)
- #endif
- /*----------------------------------------------------------------
- * patch information record
- *----------------------------------------------------------------*/
- /* patch interface header: 16 bytes */
- typedef struct awe_patch_info {
- short key; /* use AWE_PATCH here */
- #define AWE_PATCH _PATCHKEY(0x07)
- short device_no; /* synthesizer number */
- unsigned short sf_id; /* file id (should be zero) */
- short optarg; /* optional argument */
- int len; /* data length (without this header) */
- short type; /* patch operation type */
- #define AWE_LOAD_INFO 0 /* awe_voice_rec */
- #define AWE_LOAD_DATA 1 /* awe_sample_info */
- #define AWE_OPEN_PATCH 2 /* awe_open_parm */
- #define AWE_CLOSE_PATCH 3 /* none */
- #define AWE_UNLOAD_PATCH 4 /* none */
- #define AWE_REPLACE_DATA 5 /* awe_sample_info (optarg=#channels)*/
- #define AWE_MAP_PRESET 6 /* awe_voice_map */
- #define AWE_LOAD_CHORUS_FX 0x10 /* awe_chorus_fx_rec (optarg=mode) */
- #define AWE_LOAD_REVERB_FX 0x11 /* awe_reverb_fx_rec (optarg=mode) */
- short reserved; /* word alignment data */
- /* the actual patch data begins after this */
- #if defined(AWE_COMPAT_030) && AWE_COMPAT_030
- char data[0];
- #endif
- } awe_patch_info;
- /*#define AWE_PATCH_INFO_SIZE 16*/
- #define AWE_PATCH_INFO_SIZE sizeof(awe_patch_info)
- /*----------------------------------------------------------------
- * open patch
- *----------------------------------------------------------------*/
- #define AWE_PATCH_NAME_LEN 32
- typedef struct _awe_open_parm {
- unsigned short type; /* sample type */
- #define AWE_PAT_TYPE_MISC 0
- #define AWE_PAT_TYPE_GM 1
- #define AWE_PAT_TYPE_GS 2
- #define AWE_PAT_TYPE_MT32 3
- #define AWE_PAT_TYPE_XG 4
- #define AWE_PAT_TYPE_SFX 5
- #define AWE_PAT_TYPE_GUS 6
- #define AWE_PAT_TYPE_MAP 7
- #define AWE_PAT_LOCKED 0x100 /* lock the samples */
- short reserved;
- char name[AWE_PATCH_NAME_LEN];
- } awe_open_parm;
- /*#define AWE_OPEN_PARM_SIZE 28*/
- #define AWE_OPEN_PARM_SIZE sizeof(awe_open_parm)
- /*----------------------------------------------------------------
- * raw voice information record
- *----------------------------------------------------------------*/
- /* wave table envelope & effect parameters to control EMU8000 */
- typedef struct _awe_voice_parm {
- unsigned short moddelay; /* modulation delay (0x8000) */
- unsigned short modatkhld; /* modulation attack & hold time (0x7f7f) */
- unsigned short moddcysus; /* modulation decay & sustain (0x7f7f) */
- unsigned short modrelease; /* modulation release time (0x807f) */
- short modkeyhold, modkeydecay; /* envelope change per key (not used) */
- unsigned short voldelay; /* volume delay (0x8000) */
- unsigned short volatkhld; /* volume attack & hold time (0x7f7f) */
- unsigned short voldcysus; /* volume decay & sustain (0x7f7f) */
- unsigned short volrelease; /* volume release time (0x807f) */
- short volkeyhold, volkeydecay; /* envelope change per key (not used) */
- unsigned short lfo1delay; /* LFO1 delay (0x8000) */
- unsigned short lfo2delay; /* LFO2 delay (0x8000) */
- unsigned short pefe; /* modulation pitch & cutoff (0x0000) */
- unsigned short fmmod; /* LFO1 pitch & cutoff (0x0000) */
- unsigned short tremfrq; /* LFO1 volume & freq (0x0000) */
- unsigned short fm2frq2; /* LFO2 pitch & freq (0x0000) */
- unsigned char cutoff; /* initial cutoff (0xff) */
- unsigned char filterQ; /* initial filter Q [0-15] (0x0) */
- unsigned char chorus; /* chorus send (0x00) */
- unsigned char reverb; /* reverb send (0x00) */
- unsigned short reserved[4]; /* not used */
- } awe_voice_parm;
- #define AWE_VOICE_PARM_SIZE 48
- /* wave table parameters: 92 bytes */
- typedef struct _awe_voice_info {
- unsigned short sf_id; /* file id (should be zero) */
- unsigned short sample; /* sample id */
- int start, end; /* sample offset correction */
- int loopstart, loopend; /* loop offset correction */
- short rate_offset; /* sample rate pitch offset */
- unsigned short mode; /* sample mode */
- #define AWE_MODE_ROMSOUND 0x8000
- #define AWE_MODE_STEREO 1
- #define AWE_MODE_LOOPING 2
- #define AWE_MODE_NORELEASE 4 /* obsolete */
- #define AWE_MODE_INIT_PARM 8
- short root; /* midi root key */
- short tune; /* pitch tuning (in cents) */
- char low, high; /* key note range */
- char vellow, velhigh; /* velocity range */
- char fixkey, fixvel; /* fixed key, velocity */
- char pan, fixpan; /* panning, fixed panning */
- short exclusiveClass; /* exclusive class (0 = none) */
- unsigned char amplitude; /* sample volume (127 max) */
- unsigned char attenuation; /* attenuation (0.375dB) */
- short scaleTuning; /* pitch scale tuning(%), normally 100 */
- awe_voice_parm parm; /* voice envelope parameters */
- short index; /* internal index (set by driver) */
- } awe_voice_info;
- /*#define AWE_VOICE_INFO_SIZE 92*/
- #define AWE_VOICE_INFO_SIZE sizeof(awe_voice_info)
- /*----------------------------------------------------------------*/
- /* The info entry of awe_voice_rec is changed from 0 to 1
- * for some compilers refusing zero size array.
- * Due to this change, sizeof(awe_voice_rec) becomes different
- * from older versions.
- * Use AWE_VOICE_REC_SIZE instead.
- */
- /* instrument info header: 4 bytes */
- typedef struct _awe_voice_rec_hdr {
- unsigned char bank; /* midi bank number */
- unsigned char instr; /* midi preset number */
- char nvoices; /* number of voices */
- char write_mode; /* write mode; normally 0 */
- #define AWE_WR_APPEND 0 /* append anyway */
- #define AWE_WR_EXCLUSIVE 1 /* skip if already exists */
- #define AWE_WR_REPLACE 2 /* replace if already exists */
- } awe_voice_rec_hdr;
- /*#define AWE_VOICE_REC_SIZE 4*/
- #define AWE_VOICE_REC_SIZE sizeof(awe_voice_rec_hdr)
- /* the standard patch structure for one sample */
- typedef struct _awe_voice_rec_patch {
- awe_patch_info patch;
- awe_voice_rec_hdr hdr;
- awe_voice_info info;
- } awe_voice_rec_patch;
- /* obsolete data type */
- #if defined(AWE_COMPAT_030) && AWE_COMPAT_030
- #define AWE_INFOARRAY_SIZE 0
- #else
- #define AWE_INFOARRAY_SIZE 1
- #endif
- typedef struct _awe_voice_rec {
- unsigned char bank; /* midi bank number */
- unsigned char instr; /* midi preset number */
- short nvoices; /* number of voices */
- /* voice information follows here */
- awe_voice_info info[AWE_INFOARRAY_SIZE];
- } awe_voice_rec;
- /*----------------------------------------------------------------
- * sample wave information
- *----------------------------------------------------------------*/
- /* wave table sample header: 32 bytes */
- typedef struct awe_sample_info {
- unsigned short sf_id; /* file id (should be zero) */
- unsigned short sample; /* sample id */
- int start, end; /* start & end offset */
- int loopstart, loopend; /* loop start & end offset */
- int size; /* size (0 = ROM) */
- short checksum_flag; /* use check sum = 1 */
- unsigned short mode_flags; /* mode flags */
- #define AWE_SAMPLE_8BITS 1 /* wave data is 8bits */
- #define AWE_SAMPLE_UNSIGNED 2 /* wave data is unsigned */
- #define AWE_SAMPLE_NO_BLANK 4 /* no blank loop is attached */
- #define AWE_SAMPLE_SINGLESHOT 8 /* single-shot w/o loop */
- #define AWE_SAMPLE_BIDIR_LOOP 16 /* bidirectional looping */
- #define AWE_SAMPLE_STEREO_LEFT 32 /* stereo left sound */
- #define AWE_SAMPLE_STEREO_RIGHT 64 /* stereo right sound */
- #define AWE_SAMPLE_REVERSE_LOOP 128 /* reverse looping */
- unsigned int checksum; /* check sum */
- #if defined(AWE_COMPAT_030) && AWE_COMPAT_030
- unsigned short data[0]; /* sample data follows here */
- #endif
- } awe_sample_info;
- /*#define AWE_SAMPLE_INFO_SIZE 32*/
- #define AWE_SAMPLE_INFO_SIZE sizeof(awe_sample_info)
- /*----------------------------------------------------------------
- * voice preset mapping
- *----------------------------------------------------------------*/
- typedef struct awe_voice_map {
- int map_bank, map_instr, map_key; /* key = -1 means all keys */
- int src_bank, src_instr, src_key;
- } awe_voice_map;
- #define AWE_VOICE_MAP_SIZE sizeof(awe_voice_map)
- /*----------------------------------------------------------------
- * awe hardware controls
- *----------------------------------------------------------------*/
- #define _AWE_DEBUG_MODE 0x00
- #define _AWE_REVERB_MODE 0x01
- #define _AWE_CHORUS_MODE 0x02
- #define _AWE_REMOVE_LAST_SAMPLES 0x03
- #define _AWE_INITIALIZE_CHIP 0x04
- #define _AWE_SEND_EFFECT 0x05
- #define _AWE_TERMINATE_CHANNEL 0x06
- #define _AWE_TERMINATE_ALL 0x07
- #define _AWE_INITIAL_VOLUME 0x08
- #define _AWE_INITIAL_ATTEN _AWE_INITIAL_VOLUME
- #define _AWE_RESET_CHANNEL 0x09
- #define _AWE_CHANNEL_MODE 0x0a
- #define _AWE_DRUM_CHANNELS 0x0b
- #define _AWE_MISC_MODE 0x0c
- #define _AWE_RELEASE_ALL 0x0d
- #define _AWE_NOTEOFF_ALL 0x0e
- #define _AWE_CHN_PRESSURE 0x0f
- /*#define _AWE_GET_CURRENT_MODE 0x10*/
- #define _AWE_EQUALIZER 0x11
- /*#define _AWE_GET_MISC_MODE 0x12*/
- /*#define _AWE_GET_FONTINFO 0x13*/
- #define _AWE_MODE_FLAG 0x80
- #define _AWE_COOKED_FLAG 0x40 /* not supported */
- #define _AWE_MODE_VALUE_MASK 0x3F
- /*----------------------------------------------------------------*/
- #define _AWE_SET_CMD(p,dev,voice,cmd,p1,p2)
- {((char*)(p))[0] = SEQ_PRIVATE;
- ((char*)(p))[1] = dev;
- ((char*)(p))[2] = _AWE_MODE_FLAG|(cmd);
- ((char*)(p))[3] = voice;
- ((unsigned short*)(p))[2] = p1;
- ((unsigned short*)(p))[3] = p2;}
- /* buffered access */
- #define _AWE_CMD(dev, voice, cmd, p1, p2)
- {_SEQ_NEEDBUF(8);
- _AWE_SET_CMD(_seqbuf + _seqbufptr, dev, voice, cmd, p1, p2);
- _SEQ_ADVBUF(8);}
- /* direct access */
- #define _AWE_CMD_NOW(seqfd,dev,voice,cmd,p1,p2)
- {struct seq_event_rec tmp;
- _AWE_SET_CMD(&tmp, dev, voice, cmd, p1, p2);
- ioctl(seqfd, SNDCTL_SEQ_OUTOFBAND, &tmp);}
- /*----------------------------------------------------------------*/
- /* set debugging mode */
- #define AWE_DEBUG_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0)
- /* set reverb mode; from 0 to 7 */
- #define AWE_REVERB_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0)
- /* set chorus mode; from 0 to 7 */
- #define AWE_CHORUS_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0)
- /* reset channel */
- #define AWE_RESET_CHANNEL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 0, 0)
- #define AWE_RESET_CONTROL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 1, 0)
- /* send an effect to all layers */
- #define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value)
- #define AWE_ADD_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x80),value)
- #define AWE_UNSET_EFFECT(dev,voice,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x40),0)
- /* send an effect to a layer */
- #define AWE_SEND_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)),value)
- #define AWE_ADD_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x80),value)
- #define AWE_UNSET_LAYER_EFFECT(dev,voice,layer,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x40),0)
- /* terminate sound on the channel/voice */
- #define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0)
- /* terminate all sounds */
- #define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0)
- /* release all sounds (w/o sustain effect) */
- #define AWE_RELEASE_ALL(dev) _AWE_CMD(dev, 0, _AWE_RELEASE_ALL, 0, 0)
- /* note off all sounds (w sustain effect) */
- #define AWE_NOTEOFF_ALL(dev) _AWE_CMD(dev, 0, _AWE_NOTEOFF_ALL, 0, 0)
- /* set initial attenuation */
- #define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0)
- #define AWE_INITIAL_ATTEN AWE_INITIAL_VOLUME
- /* relative attenuation */
- #define AWE_SET_ATTEN(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 1)
- /* set channel playing mode; mode=0/1/2 */
- #define AWE_SET_CHANNEL_MODE(dev,mode) _AWE_CMD(dev, 0, _AWE_CHANNEL_MODE, mode, 0)
- #define AWE_PLAY_INDIRECT 0 /* indirect voice mode (default) */
- #define AWE_PLAY_MULTI 1 /* multi note voice mode */
- #define AWE_PLAY_DIRECT 2 /* direct single voice mode */
- #define AWE_PLAY_MULTI2 3 /* sequencer2 mode; used internally */
- /* set drum channel mask; channels is 32bit long value */
- #define AWE_DRUM_CHANNELS(dev,channels) _AWE_CMD(dev, 0, _AWE_DRUM_CHANNELS, ((channels) & 0xffff), ((channels) >> 16))
- /* set bass and treble control; values are from 0 to 11 */
- #define AWE_EQUALIZER(dev,bass,treble) _AWE_CMD(dev, 0, _AWE_EQUALIZER, bass, treble)
- /* remove last loaded samples */
- #define AWE_REMOVE_LAST_SAMPLES(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0)
- /* initialize emu8000 chip */
- #define AWE_INITIALIZE_CHIP(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_INITIALIZE_CHIP, 0, 0)
- /* set miscellaneous modes; meta command */
- #define AWE_MISC_MODE(dev,mode,value) _AWE_CMD(dev, 0, _AWE_MISC_MODE, mode, value)
- /* exclusive sound off; 1=off */
- #define AWE_EXCLUSIVE_SOUND(dev,mode) AWE_MISC_MODE(dev,AWE_MD_EXCLUSIVE_SOUND,mode)
- /* default GUS bank number */
- #define AWE_SET_GUS_BANK(dev,bank) AWE_MISC_MODE(dev,AWE_MD_GUS_BANK,bank)
- /* change panning position in realtime; 0=don't 1=do */
- #define AWE_REALTIME_PAN(dev,mode) AWE_MISC_MODE(dev,AWE_MD_REALTIME_PAN,mode)
- /* extended pressure controls; not portable with other sound drivers */
- #define AWE_KEY_PRESSURE(dev,ch,note,vel) SEQ_START_NOTE(dev,ch,(note)+128,vel)
- #define AWE_CHN_PRESSURE(dev,ch,vel) _AWE_CMD(dev,ch,_AWE_CHN_PRESSURE,vel,0)
- /*----------------------------------------------------------------*/
- /* reverb mode parameters */
- #define AWE_REVERB_ROOM1 0
- #define AWE_REVERB_ROOM2 1
- #define AWE_REVERB_ROOM3 2
- #define AWE_REVERB_HALL1 3
- #define AWE_REVERB_HALL2 4
- #define AWE_REVERB_PLATE 5
- #define AWE_REVERB_DELAY 6
- #define AWE_REVERB_PANNINGDELAY 7
- #define AWE_REVERB_PREDEFINED 8
- /* user can define reverb modes up to 32 */
- #define AWE_REVERB_NUMBERS 32
- typedef struct awe_reverb_fx_rec {
- unsigned short parms[28];
- } awe_reverb_fx_rec;
- /*----------------------------------------------------------------*/
- /* chorus mode parameters */
- #define AWE_CHORUS_1 0
- #define AWE_CHORUS_2 1
- #define AWE_CHORUS_3 2
- #define AWE_CHORUS_4 3
- #define AWE_CHORUS_FEEDBACK 4
- #define AWE_CHORUS_FLANGER 5
- #define AWE_CHORUS_SHORTDELAY 6
- #define AWE_CHORUS_SHORTDELAY2 7
- #define AWE_CHORUS_PREDEFINED 8
- /* user can define chorus modes up to 32 */
- #define AWE_CHORUS_NUMBERS 32
- typedef struct awe_chorus_fx_rec {
- unsigned short feedback; /* feedback level (0xE600-0xE6FF) */
- unsigned short delay_offset; /* delay (0-0x0DA3) [1/44100 sec] */
- unsigned short lfo_depth; /* LFO depth (0xBC00-0xBCFF) */
- unsigned int delay; /* right delay (0-0xFFFFFFFF) [1/256/44100 sec] */
- unsigned int lfo_freq; /* LFO freq LFO freq (0-0xFFFFFFFF) */
- } awe_chorus_fx_rec;
- /*----------------------------------------------------------------*/
- /* misc mode types */
- enum {
- /* 0*/ AWE_MD_EXCLUSIVE_OFF, /* obsolete */
- /* 1*/ AWE_MD_EXCLUSIVE_ON, /* obsolete */
- /* 2*/ AWE_MD_VERSION, /* read only */
- /* 3*/ AWE_MD_EXCLUSIVE_SOUND, /* ignored */
- /* 4*/ AWE_MD_REALTIME_PAN, /* 0/1: do realtime pan change (default=1) */
- /* 5*/ AWE_MD_GUS_BANK, /* bank number for GUS patches (default=0) */
- /* 6*/ AWE_MD_KEEP_EFFECT, /* 0/1: keep effect values, (default=0) */
- /* 7*/ AWE_MD_ZERO_ATTEN, /* attenuation of max volume (default=32) */
- /* 8*/ AWE_MD_CHN_PRIOR, /* 0/1: set MIDI channel priority mode (default=1) */
- /* 9*/ AWE_MD_MOD_SENSE, /* integer: modwheel sensitivity (def=18) */
- /*10*/ AWE_MD_DEF_PRESET, /* integer: default preset number (def=0) */
- /*11*/ AWE_MD_DEF_BANK, /* integer: default bank number (def=0) */
- /*12*/ AWE_MD_DEF_DRUM, /* integer: default drumset number (def=0) */
- /*13*/ AWE_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */
- AWE_MD_END,
- };
- /*----------------------------------------------------------------*/
- /* effect parameters */
- enum {
- /* modulation envelope parameters */
- /* 0*/ AWE_FX_ENV1_DELAY, /* WORD: ENVVAL */
- /* 1*/ AWE_FX_ENV1_ATTACK, /* BYTE: up ATKHLD */
- /* 2*/ AWE_FX_ENV1_HOLD, /* BYTE: lw ATKHLD */
- /* 3*/ AWE_FX_ENV1_DECAY, /* BYTE: lw DCYSUS */
- /* 4*/ AWE_FX_ENV1_RELEASE, /* BYTE: lw DCYSUS */
- /* 5*/ AWE_FX_ENV1_SUSTAIN, /* BYTE: up DCYSUS */
- /* 6*/ AWE_FX_ENV1_PITCH, /* BYTE: up PEFE */
- /* 7*/ AWE_FX_ENV1_CUTOFF, /* BYTE: lw PEFE */
- /* volume envelope parameters */
- /* 8*/ AWE_FX_ENV2_DELAY, /* WORD: ENVVOL */
- /* 9*/ AWE_FX_ENV2_ATTACK, /* BYTE: up ATKHLDV */
- /*10*/ AWE_FX_ENV2_HOLD, /* BYTE: lw ATKHLDV */
- /*11*/ AWE_FX_ENV2_DECAY, /* BYTE: lw DCYSUSV */
- /*12*/ AWE_FX_ENV2_RELEASE, /* BYTE: lw DCYSUSV */
- /*13*/ AWE_FX_ENV2_SUSTAIN, /* BYTE: up DCYSUSV */
-
- /* LFO1 (tremolo & vibrato) parameters */
- /*14*/ AWE_FX_LFO1_DELAY, /* WORD: LFO1VAL */
- /*15*/ AWE_FX_LFO1_FREQ, /* BYTE: lo TREMFRQ */
- /*16*/ AWE_FX_LFO1_VOLUME, /* BYTE: up TREMFRQ */
- /*17*/ AWE_FX_LFO1_PITCH, /* BYTE: up FMMOD */
- /*18*/ AWE_FX_LFO1_CUTOFF, /* BYTE: lo FMMOD */
- /* LFO2 (vibrato) parameters */
- /*19*/ AWE_FX_LFO2_DELAY, /* WORD: LFO2VAL */
- /*20*/ AWE_FX_LFO2_FREQ, /* BYTE: lo FM2FRQ2 */
- /*21*/ AWE_FX_LFO2_PITCH, /* BYTE: up FM2FRQ2 */
- /* Other overall effect parameters */
- /*22*/ AWE_FX_INIT_PITCH, /* SHORT: pitch offset */
- /*23*/ AWE_FX_CHORUS, /* BYTE: chorus effects send (0-255) */
- /*24*/ AWE_FX_REVERB, /* BYTE: reverb effects send (0-255) */
- /*25*/ AWE_FX_CUTOFF, /* BYTE: up IFATN */
- /*26*/ AWE_FX_FILTERQ, /* BYTE: up CCCA */
- /* Sample / loop offset changes */
- /*27*/ AWE_FX_SAMPLE_START, /* SHORT: offset */
- /*28*/ AWE_FX_LOOP_START, /* SHORT: offset */
- /*29*/ AWE_FX_LOOP_END, /* SHORT: offset */
- /*30*/ AWE_FX_COARSE_SAMPLE_START, /* SHORT: upper word offset */
- /*31*/ AWE_FX_COARSE_LOOP_START, /* SHORT: upper word offset */
- /*32*/ AWE_FX_COARSE_LOOP_END, /* SHORT: upper word offset */
- /*33*/ AWE_FX_ATTEN, /* BYTE: lo IFATN */
- AWE_FX_END,
- };
- #endif /* AWE_VOICE_H */