capsule.h
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上传日期:2022-07-26
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- // capsule.h
- //
- // Implementation of a capsule bounding volume. A capsule is a sphere
- // swept along a line, parameterized in this class as a starting point,
- // an axis, and a radius.
- //
- // Copyright (C) 2007, Chris Laurel <claurel@shatters.net>
- //
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the GNU General Public License
- // as published by the Free Software Foundation; either version 2
- // of the License, or (at your option) any later version.
- #ifndef _CELMATH_CAPSULE_H_
- #define _CELMATH_CAPSULE_H_
- #include "vecmath.h"
- template<class T> class Capsule
- {
- public:
- Capsule();
- Capsule(const Vector3<T>& _axis, T _radius);
- Capsule(const Point3<T>& _origin, const Vector3<T>& _axis, T _radius);
-
- public:
- Point3<T> origin;
- Vector3<T> axis;
- T radius;
- };
- typedef Capsule<float> Capsulef;
- typedef Capsule<double> Capsuled;
- template<class T> Capsule<T>::Capsule() :
- origin(0, 0, 0), axis(0, 0, 0), radius(1)
- {
- }
- template<class T> Capsule<T>::Capsule(const Vector3<T>& _axis,
- T _radius) :
- origin(0, 0, 0), axis(_axis), radius(_radius)
- {
- }
- template<class T> Capsule<T>::Capsule(const Point3<T>& _origin,
- const Vector3<T>& _axis,
- T _radius) :
- origin(_origin), axis(_axis), radius(_radius)
- {
- }
- #endif // _CELMATH_CAPSULE_H_