Makefile.in
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上传日期:2022-07-26
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- # Makefile.in generated by automake 1.10.1 from Makefile.am.
- # KDE tags expanded automatically by am_edit - $Revision: 483858 $
- # @configure_input@
- # Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
- # 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
- # This Makefile.in is free software; the Free Software Foundation
- # gives unlimited permission to copy and/or distribute it,
- # with or without modifications, as long as this notice is preserved.
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY, to the extent permitted by law; without
- # even the implied warranty of MERCHANTABILITY or FITNESS FOR A
- # PARTICULAR PURPOSE.
- @SET_MAKE@
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- body.cpp boundaries.cpp catalogxref.cpp cmdparser.cpp
- command.cpp console.cpp constellation.cpp customorbit.cpp
- customrotation.cpp dds.cpp deepskyobj.cpp dispmap.cpp
- dsodb.cpp dsoname.cpp dsooctree.cpp execution.cpp
- fragmentprog.cpp frame.cpp frametree.cpp galaxy.cpp
- glcontext.cpp glext.cpp globular.cpp glshader.cpp image.cpp
- jpleph.cpp location.cpp lodspheremesh.cpp marker.cpp mesh.cpp
- meshmanager.cpp model.cpp modelfile.cpp multitexture.cpp
- nebula.cpp nutation.cpp observer.cpp opencluster.cpp orbit.cpp
- overlay.cpp parseobject.cpp parser.cpp planetgrid.cpp
- precession.cpp regcombine.cpp rendcontext.cpp render.cpp
- renderglsl.cpp rotation.cpp rotationmanager.cpp samporbit.cpp
- samporient.cpp selection.cpp shadermanager.cpp simulation.cpp
- skygrid.cpp solarsys.cpp spheremesh.cpp star.cpp
- starbrowser.cpp starcolors.cpp stardb.cpp starname.cpp
- staroctree.cpp stellarclass.cpp texmanager.cpp texture.cpp
- timeline.cpp timelinephase.cpp tokenizer.cpp trajmanager.cpp
- univcoord.cpp universe.cpp vertexlist.cpp vertexprog.cpp
- virtualtex.cpp visibleregion.cpp vsop87.cpp spiceinterface.cpp
- spiceorbit.cpp spicerotation.cpp scriptobject.cpp
- scriptorbit.cpp scriptrotation.cpp
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- precession.$(OBJEXT) regcombine.$(OBJEXT)
- rendcontext.$(OBJEXT) render.$(OBJEXT) renderglsl.$(OBJEXT)
- rotation.$(OBJEXT) rotationmanager.$(OBJEXT)
- samporbit.$(OBJEXT) samporient.$(OBJEXT) selection.$(OBJEXT)
- shadermanager.$(OBJEXT) simulation.$(OBJEXT) skygrid.$(OBJEXT)
- solarsys.$(OBJEXT) spheremesh.$(OBJEXT) star.$(OBJEXT)
- starbrowser.$(OBJEXT) starcolors.$(OBJEXT) stardb.$(OBJEXT)
- starname.$(OBJEXT) staroctree.$(OBJEXT) stellarclass.$(OBJEXT)
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- $(am__objects_2)
- #>- libcelengine_a_OBJECTS = $(am_libcelengine_a_OBJECTS)
- #>+ 30
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- axisarrow.$(OBJEXT) body.$(OBJEXT) boundaries.$(OBJEXT)
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- console.$(OBJEXT) constellation.$(OBJEXT)
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- opencluster.$(OBJEXT) orbit.$(OBJEXT) overlay.$(OBJEXT)
- parseobject.$(OBJEXT) parser.$(OBJEXT) planetgrid.$(OBJEXT)
- precession.$(OBJEXT) regcombine.$(OBJEXT)
- rendcontext.$(OBJEXT) render.$(OBJEXT) renderglsl.$(OBJEXT)
- rotation.$(OBJEXT) rotationmanager.$(OBJEXT)
- samporbit.$(OBJEXT) samporient.$(OBJEXT) selection.$(OBJEXT)
- shadermanager.$(OBJEXT) simulation.$(OBJEXT) skygrid.$(OBJEXT)
- solarsys.$(OBJEXT) spheremesh.$(OBJEXT) star.$(OBJEXT)
- starbrowser.$(OBJEXT) starcolors.$(OBJEXT) stardb.$(OBJEXT)
- starname.$(OBJEXT) staroctree.$(OBJEXT) stellarclass.$(OBJEXT)
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- 3dsmesh.cpp
- solarsysxml.cpp
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- @ENABLE_CELX_TRUE@SCRIPT_OBJ_SOURCES = scriptobject.cpp scriptorbit.cpp scriptrotation.cpp
- libcelengine_a_SOURCES =
- asterism.cpp
- astro.cpp
- axisarrow.cpp
- body.cpp
- boundaries.cpp
- catalogxref.cpp
- cmdparser.cpp
- command.cpp
- console.cpp
- constellation.cpp
- customorbit.cpp
- customrotation.cpp
- dds.cpp
- deepskyobj.cpp
- dispmap.cpp
- dsodb.cpp
- dsoname.cpp
- dsooctree.cpp
- execution.cpp
- fragmentprog.cpp
- frame.cpp
- frametree.cpp
- galaxy.cpp
- glcontext.cpp
- glext.cpp
- globular.cpp
- glshader.cpp
- image.cpp
- jpleph.cpp
- location.cpp
- lodspheremesh.cpp
- marker.cpp
- mesh.cpp
- meshmanager.cpp
- model.cpp
- modelfile.cpp
- multitexture.cpp
- nebula.cpp
- nutation.cpp
- observer.cpp
- opencluster.cpp
- orbit.cpp
- overlay.cpp
- parseobject.cpp
- parser.cpp
- planetgrid.cpp
- precession.cpp
- regcombine.cpp
- rendcontext.cpp
- render.cpp
- renderglsl.cpp
- rotation.cpp
- rotationmanager.cpp
- samporbit.cpp
- samporient.cpp
- selection.cpp
- shadermanager.cpp
- simulation.cpp
- skygrid.cpp
- solarsys.cpp
- spheremesh.cpp
- star.cpp
- starbrowser.cpp
- starcolors.cpp
- stardb.cpp
- starname.cpp
- staroctree.cpp
- stellarclass.cpp
- texmanager.cpp
- texture.cpp
- timeline.cpp
- timelinephase.cpp
- tokenizer.cpp
- trajmanager.cpp
- univcoord.cpp
- universe.cpp
- vertexlist.cpp
- vertexprog.cpp
- virtualtex.cpp
- visibleregion.cpp
- vsop87.cpp
- $(SPICESOURCES)
- $(SCRIPT_OBJ_SOURCES)
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- #>+ 1
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