wglext.h
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上传日期:2022-07-26
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文件大小:21k
- #ifndef __wglext_h_
- #define __wglext_h_
- #ifdef __cplusplus
- extern "C" {
- #endif
- /*
- ** License Applicability. Except to the extent portions of this file are
- ** made subject to an alternative license as permitted in the SGI Free
- ** Software License B, Version 1.1 (the "License"), the contents of this
- ** file are subject only to the provisions of the License. You may not use
- ** this file except in compliance with the License. You may obtain a copy
- ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
- ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
- **
- ** http://oss.sgi.com/projects/FreeB
- **
- ** Note that, as provided in the License, the Software is distributed on an
- ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
- ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
- ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
- ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
- **
- ** Original Code. The Original Code is: OpenGL Sample Implementation,
- ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
- ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
- ** Copyright in any portions created by third parties is as indicated
- ** elsewhere herein. All Rights Reserved.
- **
- ** Additional Notice Provisions: This software was created using the
- ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
- ** not been independently verified as being compliant with the OpenGL(R)
- ** version 1.2.1 Specification.
- */
- #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
- #define WIN32_LEAN_AND_MEAN 1
- #include <windows.h>
- #endif
- #ifndef APIENTRY
- #define APIENTRY
- #endif
- /*************************************************************/
- /* Header file version number */
- #define WGL_WGLEXT_VERSION 1
- #ifndef WGL_ARB_buffer_region
- #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
- #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
- #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
- #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
- #endif
- #ifndef WGL_ARB_extensions_string
- #endif
- #ifndef WGL_ARB_pixel_format
- #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
- #define WGL_DRAW_TO_WINDOW_ARB 0x2001
- #define WGL_DRAW_TO_BITMAP_ARB 0x2002
- #define WGL_ACCELERATION_ARB 0x2003
- #define WGL_NEED_PALETTE_ARB 0x2004
- #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
- #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
- #define WGL_SWAP_METHOD_ARB 0x2007
- #define WGL_NUMBER_OVERLAYS_ARB 0x2008
- #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
- #define WGL_TRANSPARENT_ARB 0x200A
- #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
- #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
- #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
- #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
- #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
- #define WGL_SHARE_DEPTH_ARB 0x200C
- #define WGL_SHARE_STENCIL_ARB 0x200D
- #define WGL_SHARE_ACCUM_ARB 0x200E
- #define WGL_SUPPORT_GDI_ARB 0x200F
- #define WGL_SUPPORT_OPENGL_ARB 0x2010
- #define WGL_DOUBLE_BUFFER_ARB 0x2011
- #define WGL_STEREO_ARB 0x2012
- #define WGL_PIXEL_TYPE_ARB 0x2013
- #define WGL_COLOR_BITS_ARB 0x2014
- #define WGL_RED_BITS_ARB 0x2015
- #define WGL_RED_SHIFT_ARB 0x2016
- #define WGL_GREEN_BITS_ARB 0x2017
- #define WGL_GREEN_SHIFT_ARB 0x2018
- #define WGL_BLUE_BITS_ARB 0x2019
- #define WGL_BLUE_SHIFT_ARB 0x201A
- #define WGL_ALPHA_BITS_ARB 0x201B
- #define WGL_ALPHA_SHIFT_ARB 0x201C
- #define WGL_ACCUM_BITS_ARB 0x201D
- #define WGL_ACCUM_RED_BITS_ARB 0x201E
- #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
- #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
- #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
- #define WGL_DEPTH_BITS_ARB 0x2022
- #define WGL_STENCIL_BITS_ARB 0x2023
- #define WGL_AUX_BUFFERS_ARB 0x2024
- #define WGL_NO_ACCELERATION_ARB 0x2025
- #define WGL_GENERIC_ACCELERATION_ARB 0x2026
- #define WGL_FULL_ACCELERATION_ARB 0x2027
- #define WGL_SWAP_EXCHANGE_ARB 0x2028
- #define WGL_SWAP_COPY_ARB 0x2029
- #define WGL_SWAP_UNDEFINED_ARB 0x202A
- #define WGL_TYPE_RGBA_ARB 0x202B
- #define WGL_TYPE_COLORINDEX_ARB 0x202C
- #endif
- #ifndef WGL_ARB_make_current_read
- #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
- #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
- #endif
- #ifndef WGL_ARB_pbuffer
- #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
- #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
- #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
- #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
- #define WGL_PBUFFER_LARGEST_ARB 0x2033
- #define WGL_PBUFFER_WIDTH_ARB 0x2034
- #define WGL_PBUFFER_HEIGHT_ARB 0x2035
- #define WGL_PBUFFER_LOST_ARB 0x2036
- #endif
- #ifndef WGL_EXT_make_current_read
- #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
- #endif
- #ifndef WGL_EXT_pixel_format
- #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
- #define WGL_DRAW_TO_WINDOW_EXT 0x2001
- #define WGL_DRAW_TO_BITMAP_EXT 0x2002
- #define WGL_ACCELERATION_EXT 0x2003
- #define WGL_NEED_PALETTE_EXT 0x2004
- #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
- #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
- #define WGL_SWAP_METHOD_EXT 0x2007
- #define WGL_NUMBER_OVERLAYS_EXT 0x2008
- #define WGL_NUMBER_UNDERLAYS_EXT 0x2009
- #define WGL_TRANSPARENT_EXT 0x200A
- #define WGL_TRANSPARENT_VALUE_EXT 0x200B
- #define WGL_SHARE_DEPTH_EXT 0x200C
- #define WGL_SHARE_STENCIL_EXT 0x200D
- #define WGL_SHARE_ACCUM_EXT 0x200E
- #define WGL_SUPPORT_GDI_EXT 0x200F
- #define WGL_SUPPORT_OPENGL_EXT 0x2010
- #define WGL_DOUBLE_BUFFER_EXT 0x2011
- #define WGL_STEREO_EXT 0x2012
- #define WGL_PIXEL_TYPE_EXT 0x2013
- #define WGL_COLOR_BITS_EXT 0x2014
- #define WGL_RED_BITS_EXT 0x2015
- #define WGL_RED_SHIFT_EXT 0x2016
- #define WGL_GREEN_BITS_EXT 0x2017
- #define WGL_GREEN_SHIFT_EXT 0x2018
- #define WGL_BLUE_BITS_EXT 0x2019
- #define WGL_BLUE_SHIFT_EXT 0x201A
- #define WGL_ALPHA_BITS_EXT 0x201B
- #define WGL_ALPHA_SHIFT_EXT 0x201C
- #define WGL_ACCUM_BITS_EXT 0x201D
- #define WGL_ACCUM_RED_BITS_EXT 0x201E
- #define WGL_ACCUM_GREEN_BITS_EXT 0x201F
- #define WGL_ACCUM_BLUE_BITS_EXT 0x2020
- #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
- #define WGL_DEPTH_BITS_EXT 0x2022
- #define WGL_STENCIL_BITS_EXT 0x2023
- #define WGL_AUX_BUFFERS_EXT 0x2024
- #define WGL_NO_ACCELERATION_EXT 0x2025
- #define WGL_GENERIC_ACCELERATION_EXT 0x2026
- #define WGL_FULL_ACCELERATION_EXT 0x2027
- #define WGL_SWAP_EXCHANGE_EXT 0x2028
- #define WGL_SWAP_COPY_EXT 0x2029
- #define WGL_SWAP_UNDEFINED_EXT 0x202A
- #define WGL_TYPE_RGBA_EXT 0x202B
- #define WGL_TYPE_COLORINDEX_EXT 0x202C
- #endif
- #ifndef WGL_EXT_pbuffer
- #define WGL_DRAW_TO_PBUFFER_EXT 0x202D
- #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
- #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
- #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
- #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
- #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
- #define WGL_PBUFFER_LARGEST_EXT 0x2033
- #define WGL_PBUFFER_WIDTH_EXT 0x2034
- #define WGL_PBUFFER_HEIGHT_EXT 0x2035
- #endif
- #ifndef WGL_ARB_render_texture
- #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
- #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
- #define WGL_TEXTURE_FORMAT_ARB 0x2072
- #define WGL_TEXTURE_TARGET_ARB 0x2073
- #define WGL_MIPMAP_TEXTURE_ARB 0x2074
- #define WGL_TEXTURE_RGB_ARB 0x2075
- #define WGL_TEXTURE_RGBA_ARB 0x2076
- #define WGL_NO_TEXTURE_ARB 0x2077
- #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
- #define WGL_TEXTURE_1D_ARB 0x2079
- #define WGL_TEXTURE_2D_ARB 0x207A
- #define WGL_MIPMAP_LEVEL_ARB 0x207B
- #define WGL_CUBE_MAP_FACE_ARB 0x207C
- #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
- #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
- #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
- #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
- #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
- #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
- #define WGL_FRONT_LEFT_ARB 0x2083
- #define WGL_FRONT_RIGHT_ARB 0x2084
- #define WGL_BACK_LEFT_ARB 0x2085
- #define WGL_BACK_RIGHT_ARB 0x2086
- #define WGL_AUX0_ARB 0x2087
- #define WGL_AUX1_ARB 0x2088
- #define WGL_AUX2_ARB 0x2089
- #define WGL_AUX3_ARB 0x208A
- #define WGL_AUX4_ARB 0x208B
- #define WGL_AUX5_ARB 0x208C
- #define WGL_AUX6_ARB 0x208D
- #define WGL_AUX7_ARB 0x208E
- #define WGL_AUX8_ARB 0x208F
- #define WGL_AUX9_ARB 0x2090
- #endif
- #ifndef WGL_EXT_depth_float
- #define WGL_DEPTH_FLOAT_EXT 0x2040
- #endif
- #ifndef WGL_NV_float_buffer
- #define WGL_FLOAT_COMPONENTS_NV 0x20B0
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
- #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
- #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
- #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
- #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
- #endif
- #ifndef WGL_NV_render_texture_rectangle
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
- #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
- #endif
- #ifndef WGL_NV_render_depth_texture
- #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
- #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
- #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
- #define WGL_DEPTH_COMPONENT_NV 0x20A7
- #endif
- #ifndef WGL_3DFX_multisample
- #define WGL_SAMPLE_BUFFERS_3DFX 0x2060
- #define WGL_SAMPLES_3DFX 0x2061
- #endif
- #ifndef WGL_EXT_multisample
- #define WGL_SAMPLE_BUFFERS_EXT 0x2041
- #define WGL_SAMPLES_EXT 0x2042
- #endif
- #ifndef WGL_ARB_multisample
- #define WGL_SAMPLE_BUFFERS_ARB 0x2041
- #define WGL_SAMPLES_ARB 0x2042
- #endif
- #ifndef WGL_ATI_pixel_format_float
- #define GL_RGBA_FLOAT_MODE_ATI 0x8820
- #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
- #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
- #endif
- #ifndef WGL_I3D_unknown_genlock_extension_name
- #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
- #define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
- #define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
- #define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
- #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
- #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
- #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
- #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
- #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
- #endif
- #ifndef WGL_I3D_unknown_gamma_extension_name
- #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
- #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
- #endif
- #ifndef WGL_I3D_unknown_digital_video_cursor_extension_name
- #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
- #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
- #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
- #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
- #endif
- /*************************************************************/
- #ifndef WGL_ARB_pbuffer
- DECLARE_HANDLE(HPBUFFERARB);
- #endif
- #ifndef WGL_EXT_pbuffer
- DECLARE_HANDLE(HPBUFFEREXT);
- #endif
- #ifndef WGL_ARB_buffer_region
- #define WGL_ARB_buffer_region 1
- #ifdef WGL_WGLEXT_PROTOTYPES
- extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT);
- extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE);
- extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int);
- extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int);
- #endif /* WGL_WGLEXT_PROTOTYPES */
- typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
- typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
- typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
- typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
- #endif
- #ifndef WGL_ARB_extensions_string
- #define WGL_ARB_extensions_string 1
- #ifdef WGL_WGLEXT_PROTOTYPES
- extern const char * WINAPI wglGetExtensionsStringARB (HDC);
- #endif /* WGL_WGLEXT_PROTOTYPES */
- typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
- extern PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
- #endif
- #ifndef WGL_ARB_pixel_format
- #define WGL_ARB_pixel_format 1
- #ifdef WGL_WGLEXT_PROTOTYPES
- extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *);
- extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *);
- extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
- #endif /* WGL_WGLEXT_PROTOTYPES */
- typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
- typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
- typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
- extern PFNWGLGETPIXELFORMATATTRIBIVARBPROC wglGetPixelFormatAttribivARB;
- extern PFNWGLGETPIXELFORMATATTRIBFVARBPROC wglGetPixelFormatAttribfvARB;
- extern PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB;
- #endif
- #ifndef WGL_ARB_make_current_read
- #define WGL_ARB_make_current_read 1
- #ifdef WGL_WGLEXT_PROTOTYPES
- extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC);
- extern HDC WINAPI wglGetCurrentReadDCARB (void);
- #endif /* WGL_WGLEXT_PROTOTYPES */
- typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
- typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
- #endif
- #ifndef WGL_ARB_pbuffer
- #define WGL_ARB_pbuffer 1
- #ifdef WGL_WGLEXT_PROTOTYPES
- extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *);
- extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB);
- extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC);
- extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB);
- extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *);
- #endif /* WGL_WGLEXT_PROTOTYPES */
- typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
- typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
- typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
- typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
- typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
- extern PFNWGLCREATEPBUFFERARBPROC wglCreatePbufferARB;
- extern PFNWGLGETPBUFFERDCARBPROC wglGetPbufferDCARB;
- extern PFNWGLRELEASEPBUFFERDCARBPROC wglReleasePbufferDCARB;
- extern PFNWGLDESTROYPBUFFERARBPROC wglDestroyPbufferARB;
- extern PFNWGLQUERYPBUFFERARBPROC wglQueryPbufferARB;
- #endif
- #ifndef WGL_EXT_display_color_table
- #define WGL_EXT_display_color_table 1
- #ifdef WGL_WGLEXT_PROTOTYPES
- extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort);
- extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint);
- extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort);
- extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);
- #endif /* WGL_WGLEXT_PROTOTYPES */
- typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
- typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
- typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
- typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
- #endif
- #ifndef WGL_EXT_extensions_string
- #define WGL_EXT_extensions_string 1
- #ifdef WGL_WGLEXT_PROTOTYPES
- extern const char * WINAPI wglGetExtensionsStringEXT (void);
- #endif /* WGL_WGLEXT_PROTOTYPES */
- typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
- #endif
- #ifndef WGL_EXT_make_current_read
- #define WGL_EXT_make_current_read 1
- #ifdef WGL_WGLEXT_PROTOTYPES
- extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC);
- extern HDC WINAPI wglGetCurrentReadDCEXT (void);
- #endif /* WGL_WGLEXT_PROTOTYPES */
- typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
- typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
- #endif
- #ifndef WGL_EXT_pbuffer
- #define WGL_EXT_pbuffer 1
- #ifdef WGL_WGLEXT_PROTOTYPES
- extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *);
- extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT);
- extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC);
- extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT);
- extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *);
- #endif /* WGL_WGLEXT_PROTOTYPES */
- typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
- typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
- typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
- typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
- typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
- #endif
- #ifndef WGL_EXT_pixel_format
- #define WGL_EXT_pixel_format 1
- #ifdef WGL_WGLEXT_PROTOTYPES
- extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *);
- extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *);
- extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
- #endif /* WGL_WGLEXT_PROTOTYPES */
- typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
- typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
- typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
- #endif
- #ifndef WGL_EXT_swap_control
- #define WGL_EXT_swap_control 1
- #ifdef WGL_WGLEXT_PROTOTYPES
- extern BOOL WINAPI wglSwapIntervalEXT (int);
- extern int WINAPI wglGetSwapIntervalEXT (void);
- #endif /* WGL_WGLEXT_PROTOTYPES */
- typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
- typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
- #endif
- #ifndef WGL_EXT_depth_float
- #define WGL_EXT_depth_float 1
- #endif
- #ifndef WGL_3DFX_multisample
- #define WGL_3DFX_multisample 1
- #endif
- #ifndef WGL_EXT_multisample
- #define WGL_EXT_multisample 1
- #endif
- /* added by Cass -- but this should already be in here! */
- #ifndef WGL_NV_allocate_memory
- #define WGL_NV_allocate_memory 1
- #ifdef WGL_WGLEXT_PROTOTYPES
- extern void * wglAllocateMemoryNV(int size, float readfreq, float writefreq, float priority);
- extern void wglFreeMemoryNV(void * pointer);
- #endif
- typedef void * (APIENTRY * PFNWGLALLOCATEMEMORYNVPROC) (int size, float readfreq, float writefreq, float priority);
- typedef void (APIENTRY * PFNWGLFREEMEMORYNVPROC) (void *pointer);
- #endif
- #ifndef WGL_ARB_render_texture
- #define WGL_ARB_render_texture 1
- typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
- typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
- typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int * piAttribList);
- #endif
- #ifndef WGL_NV_float_buffer
- #define WGL_NV_float_buffer 1
- #endif
- #ifndef WGL_NV_render_texture_rectangle
- #define WGL_NV_render_texture_rectangle 1
- #endif
- #ifndef WGL_NV_render_depth_texture
- #define WGL_NV_render_depth_texture 1
- #endif
- #ifndef WGL_ARB_multisample
- #define WGL_ARB_multisample 1
- #endif
- #ifndef WGL_ATI_pixel_format_float
- #define WGL_ATI_pixel_format_float 1
- #endif
- #ifdef __cplusplus
- }
- #endif
- #include <string>
- void InitWGLExtensions(HINSTANCE);
- bool WGLExtensionSupported(const std::string& extName);
- #endif